Player Matchup

Gilgamesh
Gilgamesh
Cocillana
Gilgamesh
Level 28
God Stats
10W - 12L
1,590 SR
Queue Stats
42W - 50L
1,356 Elo+
Solo
Kukulkan
Kukulkan
JavaRiceSateBBQ
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,234 Elo+
Solo
Izanami
Izanami
Jonascpj22
Izanami
Level 11
God Stats
4W - 4L
1,403 SR
Queue Stats
11W - 15L
1,225 Elo+
Party 2
Set
Set
Netrozygus
Set
Level 27
God Stats
4W - 10L
1,386 SR
Queue Stats
668W - 745L
1,401 Elo+
Solo
Fafnir
Fafnir
shadowgull
Fafnir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,225 Elo+
Party 2
Team Averages
Level 15
1,476 SR
1,288 Elo+

VS

Team Averages
Level 25
1,601 SR
1,403 Elo+
Osiris
Osiris
ErebusMist
Osiris
Level 25
God Stats
6W - 4L
1,432 SR
Queue Stats
54W - 56L
1,393 Elo+
Solo
Merlin
Merlin
HabibiHamood
Merlin
Level 30
God Stats
9W - 2L
1,873 SR
Queue Stats
135W - 55L
1,713 Elo+
Solo
Apollo
Apollo
actionmarco
Apollo
Level 23
God Stats
3W - 6L
1,696 SR
Queue Stats
9W - 19L
1,308 Elo+
Party 1
Cthulhu
Cthulhu
santos1s
Cthulhu
Level 29
God Stats
17W - 14L
1,504 SR
Queue Stats
17W - 24L
1,350 Elo+
Party 1
Pele
Pele
xXLazercatXx
Pele
Level 16
God Stats
9W - 1L
1,500 SR
Queue Stats
42W - 33L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cocillana
Gilgamesh
15
7 / 4 / 2
9,454
498
8,366
16,378
5,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
11
1 / 5 / 2
7,619
401
2,286
8,235
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Jonascpj22
Izanami
11
1 / 4 / 0
7,313
385
4,467
9,772
2,127
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 7 / 3
8,008
421
6,357
14,524
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
shadowgull
Fafnir
11
0 / 5 / 1
7,146
376
5,129
9,567
5,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ErebusMist
Osiris
16
2 / 1 / 4
8,856
466
5,530
11,357
8,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
18
10 / 2 / 1
11,706
616
18,456
8,358
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
11
0 / 4 / 0
7,024
370
1,100
8,001
2,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
santos1s
Cthulhu
13
1 / 2 / 3
7,926
417
2,131
9,684
7,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
11 / 3 / 4
9,741
513
16,265
9,668
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
11
Kills
24
25
Deaths
12
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Cocillana
Gilgamesh
7
4
2
2
W
Osiris
ErebusMist
Osiris
2
1
4
4
W
Merlin
10
2
1
5.25
L
Kukulkan
1
5
2
0.4
L
Izanami
Jonascpj22
Izanami
1
4
0
0.25
L
2
7
3
0.5
W
Apollo
0
4
0
0
W
Cthulhu
santos1s
Cthulhu
1
2
3
1.25
L
Fafnir
shadowgull
Fafnir
0
5
1
0.1
W
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,605
Damage
43,482
58,476
Taken
47,068
19,679
Mitigated
24,731
12,009
Healing
11,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Cocillana
Gilgamesh
8,366
2,005
165
4,556
16,378
5,845
0
8,497
7,706
0
49,940
W
Osiris
ErebusMist
Osiris
5,530
718
0
3,550
11,357
8,577
760
4,574
6,695
0
47,117
W
Merlin
18,456
649
0
3,391
8,358
2,965
1,031
908
7,334
88,948
0
L
Kukulkan
2,286
212
0
13
8,235
2,065
238
4,912
3,323
21,227
0
L
Izanami
Jonascpj22
Izanami
4,467
3,293
25
1,146
9,772
2,127
1,852
901
8,871
0
35,731
L
6,357
2,697
0
3,911
14,524
4,270
0
5,038
9,461
0
34,129
W
Apollo
1,100
1,100
0
0
8,001
2,057
1,090
0
8,001
0
36,290
W
Cthulhu
santos1s
Cthulhu
2,131
156
0
2,380
9,684
7,979
924
150
9,526
24,755
0
L
Fafnir
shadowgull
Fafnir
5,129
959
268
1,925
9,567
5,372
829
1,039
8,528
16,570
0
W
16,265
4,605
0
2,272
9,668
3,153
0
1,531
8,097
0
48,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,540
Gold Earned
45,253
295
Minions Killed
411
0
Camps Cleared
0
1,715,418
Distance Traveled
1,792,367
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,454
498
94
5
0
380,670
0
W
Osiris
8,856
466
90
5
0
286,871
0
W
Merlin
11,706
616
155
8
0
378,685
5
L
Kukulkan
7,619
401
44
2
0
365,877
2
L
Izanami
7,313
385
66
3
0
290,053
0
L
Set
8,008
421
61
3
0
366,095
6
W
Apollo
7,024
370
56
3
0
347,143
0
W
Cthulhu
7,926
417
40
2
0
365,936
0
L
Fafnir
7,146
376
30
2
0
312,723
2
W
Pele
9,741
513
70
4
0
413,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role