Player Matchup

Khepri
Khepri
Cx REScool
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 68L
1,395 Elo+
Solo
Tiamat
Tiamat
FlakesQQ
Tiamat
Level 23
God Stats
0W - 2L
1,282 SR
Queue Stats
12W - 15L
1,266 Elo+
Party 2
Cupid
Cupid
Frigojonas
Cupid
Level 14
God Stats
0W - 1L
1,280 SR
Queue Stats
2W - 4L
1,421 Elo+
Solo
Bakasura
Bakasura
VeryPro18
Bakasura
Level 20
God Stats
24W - 23L
1,346 SR
Queue Stats
255W - 259L
1,425 Elo+
Solo
Hercules
Hercules
davidfnt_2002
Hercules
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 20L
1,223 Elo+
Party 2
Team Averages
Level 17
1,382 SR
1,346 Elo+

VS

Team Averages
Level 40
1,629 SR
1,448 Elo+
Baron Samedi
Baron Samedi
Mortahh
Baron Samedi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,398 Elo+
Solo
Cernunnos
Cernunnos
fuksmite-sht
Cernunnos
Level 26
God Stats
4W - 1L
1,755 SR
Queue Stats
9W - 17L
1,403 Elo+
Party 1
Hercules
Hercules
huzinus
Hercules
Level 14
God Stats
4W - 3L
1,690 SR
Queue Stats
35W - 31L
1,456 Elo+
Party 1
Janus
Janus
thug-es
Janus
Level 139
God Stats
4W - 7L
1,734 SR
Queue Stats
309W - 388L
1,441 Elo+
Party 1
Apollo
Apollo
vakava_pahvi
Apollo
Level 11
God Stats
3W - 1L
1,467 SR
Queue Stats
23W - 15L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cx REScool
Khepri
10
0 / 4 / 2
7,708
350
3,581
10,173
7,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
FlakesQQ
Tiamat
17
4 / 5 / 0
10,176
463
17,233
18,019
9,573
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
11
0 / 10 / 1
7,248
329
2,715
15,457
5,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
VeryPro18
Bakasura
10
2 / 4 / 0
8,150
370
3,472
9,386
2,946
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
davidfnt_2002
Hercules
16
0 / 3 / 2
9,268
421
7,429
17,881
17,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mortahh
Baron Samedi
18
6 / 1 / 7
12,401
564
17,633
9,916
8,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
fuksmite-sht
Cernunnos
16
7 / 1 / 8
11,820
537
9,439
13,351
6,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
huzinus
Hercules
16
7 / 1 / 2
11,038
502
11,097
17,953
21,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
thug-es
Janus
17
2 / 4 / 6
11,328
515
9,234
10,923
4,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
20
4 / 0 / 5
14,214
646
8,582
14,385
6,297
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
6
Kills
26
26
Deaths
7
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Khepri
Cx REScool
Khepri
0
4
2
0.25
L
Tiamat
FlakesQQ
Tiamat
4
5
0
0.8
L
Cupid
0
10
1
0.05
W
Baron Samedi
Mortahh
Baron Samedi
6
1
7
9.5
L
Bakasura
VeryPro18
Bakasura
2
4
0
0.5
L
Hercules
davidfnt_2002
Hercules
0
3
2
0.33
W
Cernunnos
fuksmite-sht
Cernunnos
7
1
8
11
W
Hercules
huzinus
Hercules
7
1
2
8
W
Janus
thug-es
Janus
2
4
6
1.25
W
Apollo
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,430
Damage
55,985
70,916
Taken
66,528
42,985
Mitigated
46,755
15,810
Healing
26,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Cx REScool
Khepri
3,581
461
0
600
10,173
7,617
0
6,276
3,222
17,523
0
L
Tiamat
FlakesQQ
Tiamat
17,233
2,004
629
6,295
18,019
9,573
392
5,830
11,639
75,578
0
L
Cupid
2,715
1,588
462
97
15,457
5,394
0
7,403
7,297
0
25,202
W
Baron Samedi
Mortahh
Baron Samedi
17,633
2,118
1,911
2,242
9,916
8,565
2,158
4,575
5,291
73,885
0
L
Bakasura
VeryPro18
Bakasura
3,472
2,577
0
1,779
9,386
2,946
0
509
8,795
0
27,147
L
Hercules
davidfnt_2002
Hercules
7,429
1,083
0
5,948
17,881
17,455
694
4,840
12,271
0
45,451
W
Cernunnos
fuksmite-sht
Cernunnos
9,439
3,816
0
5,795
13,351
6,202
3,061
5,204
7,812
0
53,616
W
Hercules
huzinus
Hercules
11,097
1,698
0
6,821
17,953
21,455
482
4,464
12,849
0
42,805
W
Janus
thug-es
Janus
9,234
222
0
1,231
10,923
4,236
1,902
4,946
5,927
67,406
0
W
Apollo
8,582
5,217
0
8,122
14,385
6,297
8,613
1,625
12,760
0
155,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,550
Gold Earned
60,801
355
Minions Killed
671
0
Camps Cleared
0
1,839,011
Distance Traveled
2,028,604
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,708
350
28
1
0
337,909
5
L
Tiamat
10,176
463
120
5
0
414,500
4
L
Cupid
7,248
329
45
2
0
373,023
0
W
Baron Samedi
12,401
564
116
5
0
371,696
3
L
Bakasura
8,150
370
78
4
0
240,902
0
L
Hercules
9,268
421
84
4
0
472,677
0
W
Cernunnos
11,820
537
112
5
0
378,315
3
W
Hercules
11,038
502
71
3
0
434,657
3
W
Janus
11,328
515
147
7
0
404,586
4
W
Apollo
14,214
646
225
10
0
439,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role