Player Matchup

Tsukuyomi
Tsukuyomi
D-i-c-ks-s
Tsukuyomi
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 34L
1,286 Elo+
Solo
King Arthur
King Arthur
GoTTaKetCHup361
King Arthur
Level 23
God Stats
4W - 4L
1,303 SR
Queue Stats
111W - 104L
1,557 Elo+
Solo
Olorun
Olorun
NArU93390
Olorun
Level 27
God Stats
13W - 14L
1,602 SR
Queue Stats
153W - 190L
1,367 Elo+
Solo
Achilles
Achilles
ReeFleX88
Achilles
Level 15
God Stats
6W - 4L
1,312 SR
Queue Stats
14W - 16L
1,315 Elo+
Solo
Eset
Eset
kingofdeath2045
Eset
Level 29
God Stats
2W - 2L
1,532 SR
Queue Stats
37W - 35L
1,364 Elo+
Solo
Team Averages
Level 20
1,450 SR
1,378 Elo+

VS

Team Averages
Level 23
1,523 SR
1,393 Elo+
Chang'e
Chang'e
Buhprr
Chang'e
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,525 Elo+
Solo
Thanatos
Thanatos
JohanOvO
Thanatos
Level 64
God Stats
7W - 14L
1,250 SR
Queue Stats
326W - 343L
1,479 Elo+
Party 1
Tyr
Tyr
Jorge Sv
Tyr
Level 8
God Stats
10W - 2L
1,864 SR
Queue Stats
15W - 5L
1,625 Elo+
Party 1
Hachiman
Hachiman
SNIPEKILLA0187
Hachiman
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,280 Elo+
Party 2
Hou Yi
Hou Yi
WorldEater0728
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,054 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
D-i-c-ks-s
Tsukuyomi
17
11 / 1 / 6
11,103
584
11,909
10,633
4,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
GoTTaKetCHup361
King Arthur
18
7 / 4 / 3
11,067
582
13,508
16,862
14,064
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
NArU93390
Olorun
18
10 / 0 / 5
11,306
595
12,355
14,150
6,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
ReeFleX88
Achilles
14
3 / 2 / 9
9,054
477
6,810
10,700
13,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
1 / 4 / 2
8,571
451
4,018
5,606
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Buhprr
Chang'e
14
0 / 5 / 3
8,151
429
11,281
18,149
6,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
JohanOvO
Thanatos
15
6 / 5 / 2
9,834
518
4,415
14,396
5,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 5 / 1
9,466
498
11,416
15,341
13,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
10
0 / 10 / 1
7,061
372
4,146
13,074
4,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 8 / 3
7,155
377
3,979
10,744
2,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
32
Kills
10
11
Deaths
33
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Buhprr
Chang'e
0
5
3
0.3
W
Tsukuyomi
D-i-c-ks-s
Tsukuyomi
11
1
6
14
W
King Arthur
GoTTaKetCHup361
King Arthur
7
4
3
2.13
L
Thanatos
JohanOvO
Thanatos
6
5
2
1.4
L
4
5
1
0.9
W
Olorun
NArU93390
Olorun
10
0
5
12.5
W
Achilles
ReeFleX88
Achilles
3
2
9
3.75
L
Hachiman
0
10
1
0.05
L
0
8
3
0.19
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,600
Damage
35,237
57,951
Taken
71,704
40,067
Mitigated
32,188
16,307
Healing
22,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Buhprr
Chang'e
11,281
774
262
8,199
18,149
6,312
0
6,366
11,683
53,336
0
W
Tsukuyomi
D-i-c-ks-s
Tsukuyomi
11,909
2,159
0
3,680
10,633
4,537
33
1,778
8,855
0
68,238
W
King Arthur
GoTTaKetCHup361
King Arthur
13,508
2,921
0
4,714
16,862
14,064
467
542
16,320
0
71,505
L
Thanatos
JohanOvO
Thanatos
4,415
1,500
0
9,137
14,396
5,212
309
2,972
11,374
0
42,386
L
11,416
2,611
0
4,054
15,341
13,944
608
2,446
12,895
0
56,120
W
Olorun
NArU93390
Olorun
12,355
6,567
382
6,822
14,150
6,197
2,064
5,716
8,434
78,900
0
W
Achilles
ReeFleX88
Achilles
6,810
3,607
0
709
10,700
13,366
1,006
2,547
8,153
0
39,279
L
Hachiman
4,146
2,820
0
0
13,074
4,039
360
2,382
10,592
0
32,223
L
3,979
735
0
712
10,744
2,681
198
2,207
8,487
0
29,853
W
4,018
191
0
0
5,606
1,903
2,156
698
4,908
46,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,101
Gold Earned
41,667
552
Minions Killed
395
0
Camps Cleared
0
1,777,364
Distance Traveled
1,607,437
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,151
429
93
5
0
332,501
4
W
Tsukuyomi
11,103
584
112
6
0
419,709
2
W
King Arthur
11,067
582
142
7
0
355,749
8
L
Thanatos
9,834
518
88
5
0
352,532
0
L
Tyr
9,466
498
105
6
0
322,066
3
W
Olorun
11,306
595
135
7
0
339,703
1
W
Achilles
9,054
477
64
3
0
333,741
0
L
Hachiman
7,061
372
52
3
0
303,747
0
L
Hou Yi
7,155
377
57
3
0
296,591
0
W
Eset
8,571
451
99
5
0
328,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role