Player Matchup

Merlin
Merlin
Cholo_penguin69
Merlin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 42L
1,510 Elo+
Solo
Danzaburou
Danzaburou
Jfk82400
Danzaburou
Level 14
God Stats
1W - 2L
1,515 SR
Queue Stats
130W - 104L
1,630 Elo+
Solo
Cernunnos
Cernunnos
KvotheDaiki
Cernunnos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,238 Elo+
Solo
Gilgamesh
Gilgamesh
king-oziriz
Gilgamesh
Level 20
God Stats
69W - 42L
1,555 SR
Queue Stats
309W - 283L
1,432 Elo+
Party 1
Yemoja
Yemoja
rry63824
Yemoja
Level 23
God Stats
2W - 2L
1,246 SR
Queue Stats
364W - 334L
1,432 Elo+
Party 1
Team Averages
Level 18
1,463 SR
1,448 Elo+

VS

Team Averages
Level 22
1,357 SR
1,479 Elo+
Hou Yi
Hou Yi
Elskoocho
Hou Yi
Level 25
God Stats
1W - 3L
1,104 SR
Queue Stats
73W - 73L
1,385 Elo+
Solo
Jormungandr
Jormungandr
VikingBlood5622
Jormungandr
Level 5
God Stats
0W - 2L
1,280 SR
Queue Stats
3W - 3L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
aidendrew
Gilgamesh
Level 29
God Stats
4W - 6L
1,423 SR
Queue Stats
124W - 128L
1,461 Elo+
Solo
Izanami
Izanami
cosmic_breeze2
Izanami
Level 25
God Stats
3W - 3L
1,476 SR
Queue Stats
101W - 87L
1,481 Elo+
Solo
Vulcan
Vulcan
xODINx_
Vulcan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 23L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 14
9,913
991
13,431
8,208
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Jfk82400
Danzaburou
17
7 / 1 / 13
11,876
1,188
15,942
8,364
3,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
KvotheDaiki
Cernunnos
16
4 / 1 / 15
10,270
1,027
13,470
9,285
4,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
king-oziriz
Gilgamesh
17
9 / 0 / 10
11,219
1,122
11,922
9,576
5,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
rry63824
Yemoja
18
2 / 0 / 22
11,635
1,164
6,623
8,916
5,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

295

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Elskoocho
Hou Yi
15
0 / 4 / 1
8,698
870
4,813
14,412
5,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
VikingBlood5622
Jormungandr
15
0 / 9 / 2
9,166
917
8,735
18,922
18,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
aidendrew
Gilgamesh
14
2 / 7 / 0
9,129
913
8,136
12,971
10,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 3 / 2
9,818
982
5,695
11,841
4,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
xODINx_
Vulcan
14
0 / 2 / 0
8,564
856
13,253
8,150
3,112
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
8
25
Kills
3
3
Deaths
25
74
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
14
10
L
Hou Yi
Elskoocho
Hou Yi
0
4
1
0.13
W
Danzaburou
Jfk82400
Danzaburou
7
1
13
13.5
W
Cernunnos
KvotheDaiki
Cernunnos
4
1
15
11.5
L
Jormungandr
VikingBlood5622
Jormungandr
0
9
2
0.11
L
Gilgamesh
aidendrew
Gilgamesh
2
7
0
0.29
L
1
3
2
0.67
W
Gilgamesh
king-oziriz
Gilgamesh
9
0
10
14
W
Yemoja
rry63824
Yemoja
2
0
22
13
L
Vulcan
xODINx_
Vulcan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,388
Damage
40,632
44,349
Taken
66,296
21,945
Mitigated
42,641
17,241
Healing
1,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,431
1,217
270
615
8,208
3,314
0
4,279
3,929
23,529
0
L
Hou Yi
Elskoocho
Hou Yi
4,813
1,550
0
159
14,412
5,840
0
3,311
10,823
0
10,070
W
Danzaburou
Jfk82400
Danzaburou
15,942
8,115
0
2,043
8,364
3,057
0
4,831
3,533
0
44,621
W
Cernunnos
KvotheDaiki
Cernunnos
13,470
8,133
0
2,365
9,285
4,077
0
2,766
6,519
0
27,024
L
Jormungandr
VikingBlood5622
Jormungandr
8,735
1,486
0
137
18,922
18,750
0
6,083
12,557
28,660
0
L
Gilgamesh
aidendrew
Gilgamesh
8,136
1,878
0
213
12,971
10,333
0
2,803
9,966
0
12,814
L
5,695
3,752
0
535
11,841
4,606
0
3,077
8,398
0
33,685
W
Gilgamesh
king-oziriz
Gilgamesh
11,922
4,456
0
1,770
9,576
5,944
0
3,420
6,156
0
25,390
W
Yemoja
rry63824
Yemoja
6,623
2,422
7,168
3,010
8,916
5,553
0
6,692
2,224
17,744
0
L
Vulcan
xODINx_
Vulcan
13,253
2,833
0
0
8,150
3,112
0
3,490
4,498
34,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,913
Gold Earned
45,375
196
Minions Killed
174
6
Camps Cleared
9
958,542
Distance Traveled
905,242
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,913
991
31
3
0
186,616
1
L
Hou Yi
8,698
870
12
1
1
186,932
0
W
Danzaburou
11,876
1,188
67
7
1
187,839
0
W
Cernunnos
10,270
1,027
40
4
0
183,159
0
L
Jormungandr
9,166
917
39
4
0
168,620
1
L
Gilgamesh
9,129
913
13
1
0
134,123
0
L
Izanami
9,818
982
59
6
7
205,166
3
W
Gilgamesh
11,219
1,122
21
2
4
218,645
0
W
Yemoja
11,635
1,164
37
4
1
182,283
0
L
Vulcan
8,564
856
51
5
1
210,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role