Player Matchup

Arachne
Arachne
Fncs Blind28
Arachne
Level 22
God Stats
1W - 0L
1,570 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
GuineaPiglet408
Ares
Level 5
God Stats
1W - 2L
1,487 SR
Queue Stats
1W - 2L
1,255 Elo+
Solo
Pele
Pele
Peytonl3301
Pele
Level 28
God Stats
29W - 10L
1,545 SR
Queue Stats
146W - 64L
1,677 Elo+
Party 1
Kukulkan
Kukulkan
WuffyCerulei
Kukulkan
Level 26
God Stats
24W - 15L
1,560 SR
Queue Stats
103W - 91L
1,518 Elo+
Solo
Thor
Thor
mnoKingZ
Thor
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
202W - 97L
1,736 Elo+
Party 1
Team Averages
Level 22
1,532 SR
1,537 Elo+

VS

Team Averages
Level 16
1,526 SR
1,524 Elo+
Tiamat
Tiamat
Deadhead_33
Tiamat
Level 27
God Stats
4W - 3L
1,471 SR
Queue Stats
188W - 192L
1,493 Elo+
Solo
Bastet
Bastet
NitaNitro2628
Bastet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,728 Elo+
Solo
Kali
Kali
Scrythm
Kali
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Solo
Bellona
Bellona
UwU_Sammy8566
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 119L
1,323 Elo+
Solo
Neith
Neith
xX_Arukado_Xx
Neith
Level 28
God Stats
12W - 5L
1,658 SR
Queue Stats
239W - 180L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fncs Blind28
Arachne
17
0 / 1 / 3
12,122
713
1,458
2,121
709
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
1 / 14 / 11
14,558
856
12,060
29,458
22,153
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
21 / 7 / 8
20,160
1,186
39,477
28,402
17,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
WuffyCerulei
Kukulkan
20
4 / 1 / 8
16,616
977
20,975
8,983
3,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
20
4 / 6 / 15
15,995
941
18,195
18,486
12,580
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
12 / 8 / 10
17,794
1,047
27,284
29,781
18,251
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 3 / 1
12,007
706
330
3,279
970
Heavy Mace

Heavy Mace

+30
Physical Power

Kali
Scrythm
Kali
17
0 / 7 / 4
12,472
734
3,051
8,286
2,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
20
8 / 7 / 16
17,939
1,055
19,636
30,959
24,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
9 / 5 / 15
19,543
1,150
32,008
28,042
11,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
75
30
Kills
29
29
Deaths
30
45
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Tiamat
12
8
10
2.13
W
Arachne
Fncs Blind28
Arachne
0
1
3
1.5
W
1
14
11
0.46
L
0
3
1
0.17
W
21
7
8
3.57
L
Kali
Scrythm
Kali
0
7
4
0.29
L
Bellona
8
7
16
2.29
W
Kukulkan
WuffyCerulei
Kukulkan
4
1
8
8
W
Thor
4
6
15
1.92
L
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,165
Damage
82,309
87,450
Taken
100,347
55,774
Mitigated
57,630
4,605
Healing
16,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
27,284
1,278
1,357
7,706
29,781
18,251
0
10,045
19,529
58,557
0
W
Arachne
Fncs Blind28
Arachne
1,458
901
0
350
2,121
709
0
0
2,121
0
2,754
W
12,060
801
0
0
29,458
22,153
0
10,964
18,214
15,450
0
L
330
264
0
0
3,279
970
0
1,214
2,025
0
630
W
39,477
9,540
155
2,845
28,402
17,252
0
6,666
21,425
0
65,778
L
Kali
Scrythm
Kali
3,051
2,274
0
289
8,286
2,364
0
1,928
6,236
0
5,407
L
Bellona
19,636
7,165
0
170
30,959
24,272
0
9,388
21,277
0
37,467
W
Kukulkan
WuffyCerulei
Kukulkan
20,975
1,514
0
1,123
8,983
3,080
0
5,069
3,864
111,911
0
W
Thor
18,195
1,426
0
132
18,486
12,580
0
3,734
14,542
0
30,735
L
32,008
17,074
0
7,000
28,042
11,773
0
9,517
18,245
0
125,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,451
Gold Earned
79,755
338
Minions Killed
334
4
Camps Cleared
13
1,266,519
Distance Traveled
1,033,982
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
17,794
1,047
65
4
2
274,849
0
W
Arachne
12,122
713
4
0
2
51,694
0
W
Ares
14,558
856
14
1
1
235,232
0
L
Bastet
12,007
706
2
0
0
59,985
1
W
Pele
20,160
1,186
59
3
0
358,406
1
L
Kali
12,472
734
4
0
0
98,394
0
L
Bellona
17,939
1,055
49
3
1
324,689
0
W
Kukulkan
16,616
977
249
15
1
334,222
1
W
Thor
15,995
941
12
1
0
286,965
0
L
Neith
19,543
1,150
214
13
10
276,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role