Player Matchup

Achilles
Achilles
DaedrA522
Achilles
Level 16
God Stats
2W - 2L
1,608 SR
Queue Stats
125W - 103L
1,525 Elo+
Solo
Ganesha
Ganesha
Nemesis6391
Ganesha
Level 29
God Stats
9W - 7L
1,640 SR
Queue Stats
81W - 68L
1,506 Elo+
Solo
Anubis
Anubis
ReZzeeeR
Anubis
Level 10
God Stats
7W - 8L
1,463 SR
Queue Stats
39W - 25L
1,508 Elo+
Solo
Skadi
Skadi
YouGotRektByGirl
Skadi
Level 9
God Stats
4W - 4L
1,277 SR
Queue Stats
6W - 5L
1,480 Elo+
Solo
Nemesis
Nemesis
smqkzn
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Solo
Team Averages
Level 13
1,498 SR
1,459 Elo+

VS

Team Averages
Level 22
1,587 SR
1,509 Elo+
Tsukuyomi
Tsukuyomi
AreXinc
Tsukuyomi
Level 25
God Stats
6W - 4L
1,687 SR
Queue Stats
93W - 103L
1,489 Elo+
Party 1
Aphrodite
Aphrodite
CallOutIfMissing
Aphrodite
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Loomiaru
Gilgamesh
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 6L
1,584 Elo+
Solo
Chernobog
Chernobog
SaucySobek
Chernobog
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Дикарь217
Janus
Level 28
God Stats
6W - 1L
1,747 SR
Queue Stats
92W - 100L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaedrA522
Achilles
11
4 / 1 / 0
6,250
625
4,130
8,943
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Nemesis6391
Ganesha
8
0 / 1 / 3
5,117
512
2,241
5,722
2,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
ReZzeeeR
Anubis
5
0 / 3 / 1
4,296
430
1,176
2,754
1,086
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
4 / 2 / 0
5,650
565
4,067
5,412
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
smqkzn
Nemesis
1
0 / 0 / 0
3,510
351
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AreXinc
Tsukuyomi
10
2 / 1 / 3
6,156
616
2,891
4,552
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
8
1 / 3 / 0
4,891
489
2,452
5,807
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Loomiaru
Gilgamesh
9
0 / 3 / 0
5,136
514
2,563
4,828
2,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
SaucySobek
Chernobog
9
1 / 1 / 2
5,220
522
3,819
6,067
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 1 / 3
6,552
655
3,565
3,072
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
8
Kills
7
7
Deaths
9
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AreXinc
Tsukuyomi
2
1
3
3.5
W
Aphrodite
1
3
0
0.33
L
Achilles
DaedrA522
Achilles
4
1
0
4
W
Gilgamesh
Loomiaru
Gilgamesh
0
3
0
0
L
Ganesha
Nemesis6391
Ganesha
0
1
3
1.5
L
Anubis
ReZzeeeR
Anubis
0
3
1
0.17
W
Chernobog
SaucySobek
Chernobog
1
1
2
2
L
4
2
0
2
L
Nemesis
smqkzn
Nemesis
0
0
0
0
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,614
Damage
15,290
22,831
Taken
24,326
11,151
Mitigated
8,808
7,418
Healing
8,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AreXinc
Tsukuyomi
2,891
1,049
0
2,096
4,552
1,630
0
419
4,133
0
26,694
W
Aphrodite
2,452
381
1,000
2,849
5,807
2,822
374
975
4,832
21,369
0
L
Achilles
DaedrA522
Achilles
4,130
1,704
0
4,006
8,943
5,875
922
711
8,232
0
24,393
W
Gilgamesh
Loomiaru
Gilgamesh
2,563
724
0
93
4,828
2,110
60
0
4,828
0
15,338
L
Ganesha
Nemesis6391
Ganesha
2,241
110
0
1,524
5,722
2,534
0
1,744
3,978
16,515
0
L
Anubis
ReZzeeeR
Anubis
1,176
261
0
489
2,754
1,086
0
1,834
920
9,492
0
W
Chernobog
SaucySobek
Chernobog
3,819
2,224
0
2,403
6,067
1,544
588
1,136
4,931
0
22,963
L
4,067
2,147
0
1,399
5,412
1,656
0
1,728
3,684
0
18,434
L
Nemesis
smqkzn
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
3,565
736
0
337
3,072
702
906
887
2,185
35,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,823
Gold Earned
27,955
132
Minions Killed
268
0
Camps Cleared
0
643,447
Distance Traveled
972,483
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,156
616
65
7
0
235,419
3
W
Aphrodite
4,891
489
45
5
0
156,881
0
L
Achilles
6,250
625
55
6
0
203,892
1
W
Gilgamesh
5,136
514
45
5
0
220,525
1
L
Ganesha
5,117
512
5
1
0
204,074
5
L
Anubis
4,296
430
20
2
0
64,774
1
W
Chernobog
5,220
522
42
4
0
176,561
2
L
Skadi
5,650
565
52
5
0
170,707
0
L
Nemesis
3,510
351
0
0
0
0
0
W
Janus
6,552
655
71
7
0
183,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role