Player Matchup

Ymir
Ymir
DosdaNL
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 40L
1,358 Elo+
Solo
Chaac
Chaac
IpMan2020
Chaac
Level 16
God Stats
5W - 8L
1,500 SR
Queue Stats
42W - 59L
1,471 Elo+
Solo
Scylla
Scylla
StoneGrant
Scylla
Level 14
God Stats
2W - 4L
1,509 SR
Queue Stats
6W - 14L
1,249 Elo+
Party 1
Loki
Loki
TheBackEnd
Loki
Level 12
God Stats
2W - 3L
1,433 SR
Queue Stats
6W - 14L
1,249 Elo+
Party 1
Anhur
Anhur
herculesnew
Anhur
Level 26
God Stats
14W - 14L
1,798 SR
Queue Stats
87W - 80L
1,575 Elo+
Solo
Team Averages
Level 18
1,548 SR
1,380 Elo+

VS

Team Averages
Level 34
1,587 SR
1,488 Elo+
Gilgamesh
Gilgamesh
Cocillana
Gilgamesh
Level 28
God Stats
10W - 12L
1,623 SR
Queue Stats
42W - 50L
1,353 Elo+
Solo
Scylla
Scylla
GodOfDreams16
Scylla
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,573 Elo+
Solo
Rama
Rama
GotWilk
Rama
Level 10
God Stats
7W - 4L
1,666 SR
Queue Stats
12W - 9L
1,570 Elo+
Party 2
Ne Zha
Ne Zha
NumberOneDaddy
Ne Zha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,478 Elo+
Party 2
Xing Tian
Xing Tian
adrienh
Xing Tian
Level 16
God Stats
8W - 11L
1,643 SR
Queue Stats
67W - 70L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DosdaNL
Ymir
17
9 / 8 / 3
11,581
445
10,565
25,258
20,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
IpMan2020
Chaac
20
7 / 3 / 5
13,556
521
22,699
38,607
44,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
StoneGrant
Scylla
16
1 / 10 / 1
10,719
412
8,126
17,401
4,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 11 / 3
10,384
399
4,597
17,753
5,024
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 9 / 9
13,604
523
20,320
23,473
6,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cocillana
Gilgamesh
20
2 / 6 / 1
14,380
553
10,719
21,139
14,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
14 / 2 / 12
15,879
611
34,817
19,647
7,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
GotWilk
Rama
18
4 / 7 / 21
12,500
481
16,544
19,319
6,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
16 / 3 / 10
16,219
624
24,982
21,759
11,104
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xing Tian
adrienh
Xing Tian
19
5 / 6 / 18
13,817
531
14,233
25,066
29,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
103
23
Kills
41
41
Deaths
24
21
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cocillana
Gilgamesh
2
6
1
0.42
L
Ymir
DosdaNL
Ymir
9
8
3
1.31
W
14
2
12
10
W
Rama
GotWilk
Rama
4
7
21
2.07
L
Chaac
IpMan2020
Chaac
7
3
5
3.17
W
16
3
10
7
L
Scylla
StoneGrant
Scylla
1
10
1
0.15
L
2
11
3
0.32
W
Xing Tian
adrienh
Xing Tian
5
6
18
2.33
L
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,307
Damage
101,295
122,492
Taken
106,930
81,144
Mitigated
69,081
26,651
Healing
32,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cocillana
Gilgamesh
10,719
3,432
451
6,756
21,139
14,585
1,775
2,212
18,927
0
81,020
L
Ymir
DosdaNL
Ymir
10,565
1,361
0
4,665
25,258
20,263
0
11,424
13,628
58,151
0
W
34,817
3,766
1,065
10,813
19,647
7,523
813
4,878
14,769
120,891
0
W
Rama
GotWilk
Rama
16,544
12,594
0
6,818
19,319
6,748
4,019
4,079
15,240
0
63,411
L
Chaac
IpMan2020
Chaac
22,699
5,884
0
15,741
38,607
44,643
4
14,164
24,109
0
92,316
W
24,982
6,569
0
3,590
21,759
11,104
3,033
1,317
20,442
0
153,011
L
Scylla
StoneGrant
Scylla
8,126
138
0
1,190
17,401
4,494
756
7,699
9,354
56,438
0
L
4,597
1,033
0
69
17,753
5,024
0
4,887
12,720
0
32,881
W
Xing Tian
adrienh
Xing Tian
14,233
925
0
3,323
25,066
29,121
883
6,205
18,861
56,930
0
L
20,320
10,747
0
4,986
23,473
6,720
1,260
9,680
13,631
0
71,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,844
Gold Earned
72,795
502
Minions Killed
655
0
Camps Cleared
0
2,208,403
Distance Traveled
2,381,889
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,380
553
160
6
0
494,884
0
L
Ymir
11,581
445
94
4
0
425,579
3
W
Scylla
15,879
611
158
6
0
462,815
3
W
Rama
12,500
481
85
3
0
432,530
5
L
Chaac
13,556
521
154
6
0
490,728
1
W
Ne Zha
16,219
624
173
7
0
504,876
8
L
Scylla
10,719
412
100
4
0
410,043
0
L
Loki
10,384
399
63
2
0
479,442
0
W
Xing Tian
13,817
531
79
3
0
486,784
3
L
Anhur
13,604
523
91
4
0
402,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role