Player Matchup

King Arthur
King Arthur
Beyroz
King Arthur
Level 28
God Stats
22W - 18L
1,897 SR
Queue Stats
60W - 59L
1,801 Elo+
Party 1
Artemis
Artemis
MGPFS
Artemis
Level 26
God Stats
3W - 3L
1,735 SR
Queue Stats
97W - 129L
1,717 Elo+
Party 1
Mercury
Mercury
Mafi14
Mercury
Level 27
God Stats
8W - 5L
1,500 SR
Queue Stats
114W - 124L
1,660 Elo+
Party 1
Pele
Pele
SpaceMudkip
Pele
Level 33
God Stats
51W - 37L
1,621 SR
Queue Stats
124W - 157L
1,469 Elo+
Party 1
Ymir
Ymir
demurrer
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 28
1,651 SR
1,630 Elo+

VS

Team Averages
Level 19
1,545 SR
1,486 Elo+
Gilgamesh
Gilgamesh
Astr0Sh0t
Gilgamesh
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,624 Elo+
Party 2
Scylla
Scylla
Aysbergz
Scylla
Level 29
God Stats
2W - 5L
1,494 SR
Queue Stats
14W - 19L
1,336 Elo+
Solo
Neith
Neith
DODOLORD
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,562 Elo+
Party 2
Loki
Loki
Renegade57
Loki
Level 8
God Stats
2W - 4L
1,542 SR
Queue Stats
6W - 8L
1,562 Elo+
Party 2
Danzaburou
Danzaburou
yourmum00
Danzaburou
Level 24
God Stats
1W - 1L
1,689 SR
Queue Stats
55W - 61L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beyroz
King Arthur
15
6 / 1 / 13
9,802
490
9,867
16,278
11,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
MGPFS
Artemis
16
4 / 5 / 12
10,135
507
11,032
11,077
4,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
Mafi14
Mercury
18
15 / 1 / 7
11,637
582
7,729
13,583
6,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 6 / 13
9,600
480
10,995
10,876
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
20
16 / 1 / 7
13,671
684
19,658
23,246
22,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Astr0Sh0t
Gilgamesh
12
2 / 8 / 4
7,992
400
7,271
13,604
8,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Aysbergz
Scylla
14
3 / 8 / 4
8,869
443
9,156
12,558
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
DODOLORD
Neith
13
3 / 9 / 6
8,692
435
18,286
16,392
5,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 9 / 3
8,972
449
4,627
11,552
4,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
yourmum00
Danzaburou
11
2 / 11 / 2
7,564
378
4,272
15,999
5,645
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
32
45
Kills
13
14
Deaths
45
52
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Astr0Sh0t
Gilgamesh
2
8
4
0.5
L
Scylla
Aysbergz
Scylla
3
8
4
0.63
W
King Arthur
Beyroz
King Arthur
6
1
13
12.5
L
Neith
DODOLORD
Neith
3
9
6
0.67
W
Artemis
MGPFS
Artemis
4
5
12
2
W
Mercury
Mafi14
Mercury
15
1
7
18.5
L
3
9
3
0.5
W
4
6
13
1.75
W
Ymir
16
1
7
19.5
L
Danzaburou
yourmum00
Danzaburou
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,281
Damage
43,612
75,060
Taken
70,105
48,153
Mitigated
28,566
18,841
Healing
5,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Astr0Sh0t
Gilgamesh
7,271
2,275
0
701
13,604
8,635
0
4,024
9,280
0
30,115
L
Scylla
Aysbergz
Scylla
9,156
350
0
256
12,558
3,883
0
975
11,508
43,418
0
W
King Arthur
Beyroz
King Arthur
9,867
365
0
6,028
16,278
11,572
623
976
15,249
307
27,382
L
Neith
DODOLORD
Neith
18,286
10,636
0
2,458
16,392
5,722
0
2,908
13,159
0
45,234
W
Artemis
MGPFS
Artemis
11,032
6,529
0
377
11,077
4,590
1,246
2,950
7,917
0
48,110
W
Mercury
Mafi14
Mercury
7,729
3,784
0
2,017
13,583
6,057
848
1,363
12,132
0
78,524
L
4,627
948
0
0
11,552
4,681
0
6,803
4,701
0
34,071
W
10,995
1,876
0
1,003
10,876
3,859
2,388
2,046
8,758
0
50,512
W
Ymir
19,658
4,768
0
9,416
23,246
22,075
2,700
1,290
21,848
99,237
0
L
Danzaburou
yourmum00
Danzaburou
4,272
2,298
0
2,338
15,999
5,645
120
5,255
10,619
0
31,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,845
Gold Earned
42,089
501
Minions Killed
312
0
Camps Cleared
0
1,913,233
Distance Traveled
1,620,562
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,992
400
49
2
0
343,473
1
L
Scylla
8,869
443
65
3
0
342,833
2
W
King Arthur
9,802
490
34
2
0
402,530
4
L
Neith
8,692
435
59
3
0
315,207
3
W
Artemis
10,135
507
88
4
0
311,609
3
W
Mercury
11,637
582
117
6
0
474,952
0
L
Loki
8,972
449
75
4
0
339,239
0
W
Pele
9,600
480
87
4
0
385,072
1
W
Ymir
13,671
684
175
9
0
339,070
3
L
Danzaburou
7,564
378
64
3
0
279,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role