Player Matchup

Tyr
Tyr
CallMeKoby
Tyr
Level 80
God Stats
4W - 5L
1,500 SR
Queue Stats
385W - 343L
1,485 Elo+
Party 2
Merlin
Merlin
Lakkes1
Merlin
Level 126
God Stats
5W - 1L
1,636 SR
Queue Stats
198W - 182L
1,517 Elo+
Party 2
Ullr
Ullr
SIL3NT569NINJA12
Ullr
Level 106
God Stats
12W - 7L
1,586 SR
Queue Stats
212W - 217L
1,508 Elo+
Solo
Cabrakan
Cabrakan
X_TRIO_
Cabrakan
Level 126
God Stats
15W - 5L
1,706 SR
Queue Stats
361W - 297L
1,574 Elo+
Solo
Ymir
Ymir
eLegX
Ymir
Level 88
God Stats
11W - 7L
1,618 SR
Queue Stats
480W - 444L
1,472 Elo+
Party 2
Team Averages
Level 105
1,609 SR
1,511 Elo+

VS

Team Averages
Level 112
1,612 SR
1,536 Elo+
Gilgamesh
Gilgamesh
AyoubMessiNeymar
Gilgamesh
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,601 Elo+
Solo
Ymir
Ymir
Clownsanity_
Ymir
Level 121
God Stats
2W - 4L
1,556 SR
Queue Stats
72W - 73L
1,490 Elo+
Party 1
Zhong Kui
Zhong Kui
Senpais_Muffin
Zhong Kui
Level 107
God Stats
22W - 21L
1,572 SR
Queue Stats
653W - 623L
1,538 Elo+
Solo
Medusa
Medusa
makiafa
Medusa
Level 121
God Stats
5W - 4L
1,808 SR
Queue Stats
242W - 228L
1,538 Elo+
Solo
Loki
Loki
manu_du_34
Loki
Level 105
God Stats
11W - 14L
1,623 SR
Queue Stats
69W - 63L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
8,608
538
5,748
10,654
7,291
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Lakkes1
Merlin
14
3 / 3 / 3
8,487
530
8,185
6,822
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 3 / 1
8,932
558
4,440
9,547
2,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
X_TRIO_
Cabrakan
12
1 / 2 / 5
7,602
475
4,666
8,877
4,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
eLegX
Ymir
13
2 / 1 / 7
8,256
516
4,760
11,459
5,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
3 / 4 / 1
8,413
526
6,662
12,384
5,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 2 / 4
7,873
492
6,350
8,502
5,582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Senpais_Muffin
Zhong Kui
16
2 / 1 / 1
9,291
581
9,167
7,731
5,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
makiafa
Medusa
8
1 / 2 / 0
6,133
383
3,815
4,584
1,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
6 / 1 / 2
9,046
565
5,532
8,789
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
10
Kills
12
12
Deaths
10
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
3
4
1
0.88
W
1
3
3
0.83
L
0
2
4
1
W
Merlin
Lakkes1
Merlin
3
3
3
1.5
W
3
3
1
1.17
L
Zhong Kui
Senpais_Muffin
Zhong Kui
2
1
1
2.5
W
Cabrakan
X_TRIO_
Cabrakan
1
2
5
1.75
W
Ymir
eLegX
Ymir
2
1
7
5.5
L
Medusa
makiafa
Medusa
1
2
0
0.5
L
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,799
Damage
31,526
47,359
Taken
41,990
22,570
Mitigated
20,878
12,807
Healing
15,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
6,662
2,178
0
3,228
12,384
5,745
0
5,422
6,962
0
42,096
W
5,748
2,029
0
3,147
10,654
7,291
428
2,321
8,333
0
53,305
L
6,350
1,142
0
1,539
8,502
5,582
0
3,632
4,870
38,057
0
W
Merlin
Lakkes1
Merlin
8,185
425
0
1,352
6,822
2,335
131
1,792
5,030
49,621
0
W
4,440
1,803
0
2,321
9,547
2,779
637
2,961
6,586
0
64,774
L
Zhong Kui
Senpais_Muffin
Zhong Kui
9,167
585
0
4,795
7,731
5,588
0
4,972
2,759
77,388
0
W
Cabrakan
X_TRIO_
Cabrakan
4,666
717
0
4,392
8,877
4,362
0
2,249
6,628
44,486
0
W
Ymir
eLegX
Ymir
4,760
946
0
1,595
11,459
5,803
61
6,194
5,265
21,719
0
L
Medusa
makiafa
Medusa
3,815
1,541
0
1,579
4,584
1,199
0
903
3,681
0
24,226
L
5,532
1,548
0
4,498
8,789
2,764
0
2,682
6,107
0
61,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,885
Gold Earned
40,756
478
Minions Killed
453
0
Camps Cleared
0
1,471,540
Distance Traveled
1,327,611
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,413
526
88
6
0
270,809
3
W
Tyr
8,608
538
118
7
0
302,880
5
L
Ymir
7,873
492
63
4
0
291,915
10
W
Merlin
8,487
530
117
7
0
285,564
6
W
Ullr
8,932
558
122
8
0
262,503
6
L
Zhong Kui
9,291
581
155
10
0
311,790
3
W
Cabrakan
7,602
475
79
5
0
299,563
4
W
Ymir
8,256
516
42
3
0
321,030
8
L
Medusa
6,133
383
42
3
0
132,557
2
L
Loki
9,046
565
105
7
0
320,540
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role