Player Matchup

Neith
Neith
MegaCooper96
Neith
Level 26
God Stats
15W - 11L
1,691 SR
Queue Stats
79W - 82L
1,519 Elo+
Party 1
Chang'e
Chang'e
ReleaseOfTheID
Chang'e
Level 17
God Stats
3W - 1L
1,460 SR
Queue Stats
34W - 49L
1,481 Elo+
Party 1
Ymir
Ymir
WizeGoat
Ymir
Level 148
God Stats
1W - 0L
1,682 SR
Queue Stats
11W - 14L
1,547 Elo+
Solo
Team Averages
Level 64
1,611 SR
1,516 Elo+

VS

Team Averages
Level 67
1,737 SR
1,395 Elo+
Gilgamesh
Gilgamesh
BeSHeLL
Gilgamesh
Level 144
God Stats
9W - 9L
1,666 SR
Queue Stats
357W - 340L
1,470 Elo+
Solo
The Morrigan
The Morrigan
enteinrente
The Morrigan
Level 17
God Stats
10W - 4L
1,840 SR
Queue Stats
51W - 84L
1,334 Elo+
Party 2
Ravana
Ravana
ghost_lee_zockt
Ravana
Level 40
God Stats
5W - 2L
1,705 SR
Queue Stats
246W - 306L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 7
8,724
793
14,167
8,966
3,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

12
3 / 1 / 10
8,211
746
5,515
8,527
2,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
11
5 / 1 / 8
9,111
828
6,996
13,492
11,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeSHeLL
Gilgamesh
10
2 / 5 / 3
8,035
730
7,187
18,081
8,349
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
enteinrente
The Morrigan
11
3 / 5 / 2
8,242
749
8,375
7,515
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 4 / 2
6,547
595
4,765
7,978
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
14
Kills
5
5
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BeSHeLL
Gilgamesh
2
5
3
0.7
W
6
3
7
3.17
W
3
1
10
8
W
Ymir
5
1
8
9
L
The Morrigan
enteinrente
The Morrigan
3
5
2
0.8
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,678
Damage
20,327
30,985
Taken
33,574
18,110
Mitigated
14,220
8,690
Healing
4,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BeSHeLL
Gilgamesh
7,187
1,039
0
3,039
18,081
8,349
0
7,088
10,993
0
26,826
W
14,167
8,280
0
970
8,966
3,343
1,346
2,804
5,947
0
42,433
W
5,515
720
4,297
2,578
8,527
2,855
397
2,358
6,003
23,040
0
W
Ymir
6,996
1,178
0
845
13,492
11,912
120
2,312
10,958
24,733
0
L
The Morrigan
enteinrente
The Morrigan
8,375
876
0
691
7,515
2,701
155
2,706
4,767
32,944
397
L
4,765
655
601
652
7,978
3,170
0
2,865
5,113
0
11,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,046
Gold Earned
22,824
123
Minions Killed
102
0
Camps Cleared
0
569,771
Distance Traveled
555,562
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,035
730
28
3
0
202,269
1
W
Neith
8,724
793
67
6
0
178,933
2
W
Chang'e
8,211
746
27
2
0
189,701
0
W
Ymir
9,111
828
29
3
0
201,137
1
L
The Morrigan
8,242
749
56
5
0
160,245
4
L
Ravana
6,547
595
18
2
0
193,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role