Player Matchup

Ah Puch
Ah Puch
Atr3yu
Ah Puch
Level 159
God Stats
6W - 3L
1,519 SR
Queue Stats
379W - 384L
1,441 Elo+
Party 2
Merlin
Merlin
MadHighlander
Merlin
Level 129
God Stats
16W - 18L
1,476 SR
Queue Stats
910W - 933L
1,491 Elo+
Solo
Chiron
Chiron
Seldorin
Chiron
Level 18
God Stats
7W - 5L
1,500 SR
Queue Stats
511W - 542L
1,393 Elo+
Solo
Jing Wei
Jing Wei
Vinnerzz
Jing Wei
Level 122
God Stats
7W - 6L
1,276 SR
Queue Stats
317W - 326L
1,476 Elo+
Solo
Skadi
Skadi
mudita
Skadi
Level 157
God Stats
3W - 7L
1,500 SR
Queue Stats
145W - 150L
1,456 Elo+
Party 2
Team Averages
Level 117
1,454 SR
1,451 Elo+

VS

Team Averages
Level 93
1,500 SR
1,460 Elo+
Vamana
Vamana
BloоdWest
Vamana
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 74L
1,453 Elo+
Solo
Loki
Loki
He1ga
Loki
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
NonoSikk
Arachne
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,489 Elo+
Party 1
Gilgamesh
Gilgamesh
Sermo
Gilgamesh
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,459 Elo+
Party 1
Ares
Ares
airunman
Ares
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Atr3yu
Ah Puch
20
6 / 3 / 23
13,840
769
17,696
11,184
4,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
6 / 6 / 19
13,139
730
19,024
14,573
6,741
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chiron
Seldorin
Chiron
18
5 / 5 / 20
12,171
676
14,474
16,482
7,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Vinnerzz
Jing Wei
20
12 / 4 / 16
14,860
826
15,939
13,796
6,508
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
mudita
Skadi
20
8 / 5 / 16
13,036
724
12,579
13,179
5,500
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BloоdWest
Vamana
11
2 / 4 / 0
9,125
507
1,943
7,024
4,774
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
He1ga
Loki
20
4 / 6 / 15
12,025
668
13,401
20,108
18,758
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
NonoSikk
Arachne
19
4 / 13 / 5
12,426
690
7,447
21,856
11,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Sermo
Gilgamesh
20
9 / 6 / 8
13,203
734
21,045
17,585
12,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
20
3 / 8 / 14
12,355
686
11,863
25,938
37,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
64
37
Kills
22
23
Deaths
37
94
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Atr3yu
Ah Puch
6
3
23
5.83
L
Vamana
BloоdWest
Vamana
2
4
0
0.5
L
Loki
He1ga
Loki
4
6
15
1.92
W
6
6
19
2.58
L
Arachne
NonoSikk
Arachne
4
13
5
0.5
W
Chiron
Seldorin
Chiron
5
5
20
3
L
Gilgamesh
Sermo
Gilgamesh
9
6
8
2.17
W
Jing Wei
Vinnerzz
Jing Wei
12
4
16
5
L
Ares
3
8
14
1.25
W
Skadi
mudita
Skadi
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,712
Damage
55,699
69,214
Taken
92,511
31,035
Mitigated
84,587
25,381
Healing
15,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Atr3yu
Ah Puch
17,696
954
2,267
3,732
11,184
4,923
543
1,556
9,628
49,427
0
L
Vamana
BloоdWest
Vamana
1,943
302
660
1,483
7,024
4,774
0
4,054
2,970
0
8,578
L
Loki
He1ga
Loki
13,401
1,636
283
4,719
20,108
18,758
555
7,464
12,644
0
36,234
W
19,024
1,220
3,146
1,980
14,573
6,741
488
1,619
12,954
36,051
0
L
Arachne
NonoSikk
Arachne
7,447
3,381
82
1,762
21,856
11,104
247
9,497
12,359
0
22,019
W
Chiron
Seldorin
Chiron
14,474
6,477
3,099
4,033
16,482
7,363
2,797
2,868
13,614
0
25,596
L
Gilgamesh
Sermo
Gilgamesh
21,045
3,427
924
2,621
17,585
12,446
1,008
7,222
10,363
0
41,158
W
Jing Wei
Vinnerzz
Jing Wei
15,939
12,013
1,177
2,108
13,796
6,508
2,235
3,522
10,274
0
40,076
L
Ares
11,863
84
844
1,643
25,938
37,505
24
8,483
17,455
30,812
0
W
Skadi
mudita
Skadi
12,579
6,299
1,752
2,087
13,179
5,500
896
2,298
10,881
0
28,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,046
Gold Earned
59,134
200
Minions Killed
180
0
Camps Cleared
0
1,457,376
Distance Traveled
1,346,388
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,840
769
70
4
0
350,725
1
L
Vamana
9,125
507
17
1
0
143,034
1
L
Loki
12,025
668
53
3
0
311,863
1
W
Merlin
13,139
730
41
2
0
283,734
0
L
Arachne
12,426
690
53
3
0
270,233
1
W
Chiron
12,171
676
14
1
0
256,406
0
L
Gilgamesh
13,203
734
38
2
0
331,626
0
W
Jing Wei
14,860
826
45
3
0
321,893
4
L
Ares
12,355
686
19
1
0
289,632
2
W
Skadi
13,036
724
30
2
0
244,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role