Player Matchup

Ymir
Ymir
Xileano03
Ymir
Level 16
God Stats
5W - 0L
1,500 SR
Queue Stats
60W - 46L
1,639 Elo+
Solo
Anubis
Anubis
idiootti123
Anubis
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 19L
1,643 Elo+
Solo
Set
Set
morganSU
Set
Level 26
God Stats
25W - 11L
1,775 SR
Queue Stats
278W - 267L
1,509 Elo+
Solo
Anhur
Anhur
pyrrhus1701
Anhur
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
220W - 323L
1,359 Elo+
Solo
Poseidon
Poseidon
金枪大官人
Poseidon
Level 29
God Stats
19W - 14L
1,649 SR
Queue Stats
112W - 92L
1,563 Elo+
Solo
Team Averages
Level 23
1,585 SR
1,543 Elo+

VS

Team Averages
Level 21
1,612 SR
1,573 Elo+
Guan Yu
Guan Yu
Doomexe
Guan Yu
Level 27
God Stats
1W - 1L
1,740 SR
Queue Stats
9W - 9L
1,619 Elo+
Solo
Nemesis
Nemesis
GEOSMADRID
Nemesis
Level 27
God Stats
37W - 30L
1,674 SR
Queue Stats
100W - 75L
1,640 Elo+
Solo
Ymir
Ymir
GamingWizard01
Ymir
Level 15
God Stats
82W - 48L
1,646 SR
Queue Stats
182W - 154L
1,559 Elo+
Solo
Chronos
Chronos
gonnzaalo
Chronos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,472 Elo+
Solo
Scylla
Scylla
usethisname
Scylla
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
95W - 110L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
2 / 1 / 2
5,104
638
3,568
4,112
1,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
10
2 / 0 / 1
5,521
690
3,317
2,609
1,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
2 / 1 / 1
4,853
607
2,468
5,001
1,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 1 / 1
4,819
602
2,227
3,376
861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
10
1 / 0 / 1
5,311
664
1,891
2,187
541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Doomexe
Guan Yu
5
0 / 1 / 0
3,602
450
897
3,758
849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
GEOSMADRID
Nemesis
7
1 / 3 / 1
4,427
553
3,150
5,997
1,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

6
0 / 2 / 0
3,931
491
1,307
4,315
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos
gonnzaalo
Chronos
7
1 / 1 / 0
4,235
529
1,087
3,454
745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
8
1 / 2 / 0
4,309
539
1,064
3,099
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
9
Kills
3
3
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Doomexe
Guan Yu
0
1
0
0
L
Nemesis
GEOSMADRID
Nemesis
1
3
1
0.5
L
0
2
0
0
W
Ymir
2
1
2
3
L
Chronos
gonnzaalo
Chronos
1
1
0
1
W
Anubis
2
0
1
2.5
W
2
1
1
2.5
W
2
1
1
2.5
L
Scylla
1
2
0
0.5
W
Poseidon
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,471
Damage
7,505
17,285
Taken
20,623
5,768
Mitigated
5,271
6,981
Healing
5,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Doomexe
Guan Yu
897
153
495
1,448
3,758
849
0
430
3,328
0
5,005
L
Nemesis
GEOSMADRID
Nemesis
3,150
1,753
0
959
5,997
1,696
0
2,288
3,709
0
20,506
L
1,307
390
0
919
4,315
1,089
0
2,892
1,423
12,222
0
W
Ymir
3,568
1,626
0
826
4,112
1,590
0
427
3,685
16,694
0
L
Chronos
gonnzaalo
Chronos
1,087
427
0
1,102
3,454
745
268
1,025
2,429
13,544
829
W
Anubis
3,317
380
0
1,991
2,609
1,275
54
1,307
1,302
28,590
0
W
2,468
1,076
0
1,995
5,001
1,501
0
273
4,728
0
19,688
W
2,227
1,190
0
566
3,376
861
0
756
2,620
0
14,670
L
Scylla
1,064
87
0
645
3,099
892
0
2,141
958
19,177
0
W
Poseidon
1,891
495
0
1,603
2,187
541
617
607
1,580
29,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,608
Gold Earned
20,504
242
Minions Killed
131
0
Camps Cleared
0
716,687
Distance Traveled
630,311
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,602
450
5
1
0
121,308
1
L
Nemesis
4,427
553
47
6
0
129,356
0
L
Ymir
3,931
491
22
3
0
106,499
2
W
Ymir
5,104
638
35
4
0
130,568
3
L
Chronos
4,235
529
27
3
0
145,157
0
W
Anubis
5,521
690
64
8
0
146,238
1
W
Set
4,853
607
55
7
0
150,673
0
W
Anhur
4,819
602
25
3
0
127,254
1
L
Scylla
4,309
539
30
4
0
127,991
4
W
Poseidon
5,311
664
63
8
0
161,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role