Player Matchup

Ymir
Ymir
GamingWizard01
Ymir
Level 15
God Stats
82W - 48L
1,632 SR
Queue Stats
182W - 154L
1,548 Elo+
Solo
Chronos
Chronos
JoeEgho
Chronos
Level 12
God Stats
4W - 2L
1,317 SR
Queue Stats
73W - 60L
1,641 Elo+
Solo
Anubis
Anubis
NICOLEEE53
Anubis
Level 27
God Stats
93W - 117L
1,447 SR
Queue Stats
102W - 123L
1,383 Elo+
Party 1
Fenrir
Fenrir
dHiso23
Fenrir
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
qlincoln
Izanami
Level 29
God Stats
82W - 68L
1,484 SR
Queue Stats
402W - 430L
1,445 Elo+
Party 1
Team Averages
Level 18
1,476 SR
1,503 Elo+

VS

Team Averages
Level 17
1,492 SR
1,414 Elo+
Aphrodite
Aphrodite
Doomexe
Aphrodite
Level 27
God Stats
5W - 3L
1,829 SR
Queue Stats
9W - 9L
1,689 Elo+
Solo
Hel
Hel
Vanadys
Hel
Level 5
God Stats
0W - 2L
1,287 SR
Queue Stats
2W - 5L
1,179 Elo+
Solo
Cernunnos
Cernunnos
gonnzaalo
Cernunnos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,550 Elo+
Solo
Thor
Thor
xHydra7x
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 88L
1,314 Elo+
Solo
Amaterasu
Amaterasu
xXDarkBlooXx
Amaterasu
Level 28
God Stats
2W - 3L
1,344 SR
Queue Stats
50W - 66L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 5
7,509
536
7,716
8,828
4,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
JoeEgho
Chronos
15
10 / 0 / 2
8,853
632
9,637
6,359
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
NICOLEEE53
Anubis
13
2 / 1 / 1
7,872
562
4,909
4,761
2,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
dHiso23
Fenrir
9
0 / 4 / 1
5,834
417
1,082
9,578
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
qlincoln
Izanami
12
2 / 2 / 6
7,132
509
6,133
5,183
1,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Doomexe
Aphrodite
10
2 / 4 / 2
6,318
451
2,675
8,527
3,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hel
11
1 / 5 / 0
6,410
458
2,574
8,015
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
gonnzaalo
Cernunnos
11
2 / 4 / 0
6,265
448
4,078
7,891
2,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
9
1 / 4 / 2
5,970
426
4,843
10,089
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
xXDarkBlooXx
Amaterasu
12
2 / 3 / 1
7,079
506
3,107
10,055
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
19
Kills
8
8
Deaths
20
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Doomexe
Aphrodite
2
4
2
0.75
W
5
1
5
7.5
W
Chronos
JoeEgho
Chronos
10
0
2
11
W
Anubis
NICOLEEE53
Anubis
2
1
1
2.5
L
Hel
1
5
0
0.2
W
Fenrir
dHiso23
Fenrir
0
4
1
0.13
L
Cernunnos
gonnzaalo
Cernunnos
2
4
0
0.5
W
Izanami
qlincoln
Izanami
2
2
6
2.5
L
Thor
1
4
2
0.5
L
Amaterasu
xXDarkBlooXx
Amaterasu
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,477
Damage
17,277
34,709
Taken
44,577
13,673
Mitigated
17,032
11,566
Healing
17,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Doomexe
Aphrodite
2,675
1,222
2,607
4,105
8,527
3,836
0
4,577
3,950
10,804
0
W
7,716
1,342
501
2,346
8,828
4,915
107
1,373
7,415
18,348
0
W
Chronos
JoeEgho
Chronos
9,637
2,749
0
2,514
6,359
2,302
1,140
1,854
4,319
52,720
0
W
Anubis
NICOLEEE53
Anubis
4,909
296
0
2,431
4,761
2,247
49
0
4,761
47,003
0
L
Hel
2,574
481
225
2,010
8,015
3,081
399
4,900
3,115
29,957
0
W
Fenrir
dHiso23
Fenrir
1,082
472
0
3,774
9,578
2,665
0
706
8,832
0
21,424
L
Cernunnos
gonnzaalo
Cernunnos
4,078
1,575
0
990
7,891
2,715
784
3,855
4,036
0
31,961
W
Izanami
qlincoln
Izanami
6,133
3,668
0
0
5,183
1,544
1,008
1,010
4,133
0
44,117
L
Thor
4,843
1,797
0
2,335
10,089
2,994
0
4,269
5,820
0
28,664
L
Amaterasu
xXDarkBlooXx
Amaterasu
3,107
1,182
0
4,941
10,055
4,406
0
4,661
5,394
0
30,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,200
Gold Earned
32,042
360
Minions Killed
259
0
Camps Cleared
0
1,231,542
Distance Traveled
1,153,867
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,318
451
18
1
0
246,292
7
W
Ymir
7,509
536
24
2
0
246,006
4
W
Chronos
8,853
632
86
6
0
285,063
3
W
Anubis
7,872
562
98
7
0
217,511
2
L
Hel
6,410
458
59
4
0
214,217
2
W
Fenrir
5,834
417
55
4
0
238,893
0
L
Cernunnos
6,265
448
51
4
0
239,154
0
W
Izanami
7,132
509
97
7
0
244,069
1
L
Thor
5,970
426
52
4
0
234,310
0
L
Amaterasu
7,079
506
79
6
0
219,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role