Player Matchup

Tiamat
Tiamat
Church Avenue
Tiamat
Level 128
God Stats
19W - 12L
1,745 SR
Queue Stats
239W - 252L
1,577 Elo+
Solo
Cabrakan
Cabrakan
DarthViking820
Cabrakan
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
277W - 302L
1,463 Elo+
Party 1
Bacchus
Bacchus
JoIyGingerGiant
Bacchus
Level 140
God Stats
5W - 4L
1,642 SR
Queue Stats
52W - 38L
1,654 Elo+
Solo
Pele
Pele
MysteryMan597
Pele
Level 153
God Stats
1W - 0L
1,687 SR
Queue Stats
223W - 243L
1,484 Elo+
Party 1
Chiron
Chiron
Sweetestvenom5
Chiron
Level 104
God Stats
5W - 4L
1,542 SR
Queue Stats
106W - 97L
1,508 Elo+
Solo
Team Averages
Level 134
1,623 SR
1,537 Elo+

VS

Team Averages
Level 142
1,541 SR
1,479 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Dragunfroot
Anhur
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,359 Elo+
Party 3
Hercules
Hercules
MyVinylscratch
Hercules
Level 157
God Stats
0W - 7L
1,556 SR
Queue Stats
386W - 351L
1,625 Elo+
Party 2
Artio
Artio
Ordurves
Artio
Level 127
God Stats
1W - 2L
1,351 SR
Queue Stats
6W - 12L
1,318 Elo+
Party 3
Eset
Eset
trapstract
Eset
Level 153
God Stats
3W - 2L
1,799 SR
Queue Stats
253W - 221L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,725
573
2,905
4,285
2,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
10
0 / 3 / 2
5,597
560
5,628
6,356
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 2 / 9
6,512
651
5,164
7,434
4,376
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
11 / 2 / 3
7,192
719
10,087
7,759
2,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 2 / 1
6,224
622
3,805
4,945
1,344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 3 / 1
6,301
630
4,492
10,076
3,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

7
2 / 3 / 1
5,149
515
3,746
5,877
1,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
9
3 / 2 / 0
5,547
555
4,313
8,343
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
Ordurves
Artio
7
1 / 5 / 4
4,835
484
2,931
9,550
2,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 1
5,155
516
3,286
6,923
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
17
Kills
9
9
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
3
1
1.17
W
1
0
3
2.5
W
Cabrakan
0
3
2
0.33
L
2
3
1
0.83
W
2
2
9
3.25
L
Hercules
3
2
0
1.5
W
11
2
3
6.25
L
Artio
Ordurves
Artio
1
5
4
0.6
W
3
2
1
1.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,589
Damage
18,768
30,779
Taken
40,769
13,963
Mitigated
12,141
10,290
Healing
10,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,492
1,211
0
3,665
10,076
3,489
0
5,347
4,327
0
29,984
W
2,905
306
0
1,404
4,285
2,680
373
1,070
3,068
25,527
0
W
Cabrakan
5,628
784
0
1,608
6,356
3,539
642
0
6,356
23,627
0
L
3,746
1,789
0
898
5,877
1,274
0
1,588
4,289
0
19,681
W
5,164
1,083
0
2,004
7,434
4,376
0
1,744
5,652
12,139
0
L
Hercules
4,313
1,537
0
1,498
8,343
2,740
0
2,008
6,335
0
21,003
W
10,087
2,606
354
2,244
7,759
2,024
14
1,158
6,455
0
31,852
L
Artio
Ordurves
Artio
2,931
210
295
2,421
9,550
2,917
0
3,047
6,503
8,341
0
W
3,805
1,988
288
2,388
4,945
1,344
975
1,884
3,031
0
27,897
L
3,286
70
108
1,449
6,923
1,721
0
1,305
5,618
27,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,250
Gold Earned
26,987
214
Minions Killed
201
0
Camps Cleared
0
1,012,787
Distance Traveled
998,769
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,301
630
63
6
0
190,706
2
W
Tiamat
5,725
573
58
6
0
214,172
5
W
Cabrakan
5,597
560
45
5
0
193,159
1
L
Anhur
5,149
515
26
3
0
193,840
1
W
Bacchus
6,512
651
18
2
0
206,246
2
L
Hercules
5,547
555
41
4
0
217,131
3
W
Pele
7,192
719
46
5
0
217,358
0
L
Artio
4,835
484
14
1
0
212,218
4
W
Chiron
6,224
622
47
5
0
181,852
2
L
Eset
5,155
516
57
6
0
184,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role