Player Matchup

Eset
Eset
KingProt
Eset
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,478 Elo+
Party 2
Ratatoskr
Ratatoskr
Knocr
Ratatoskr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 32L
1,531 Elo+
Party 2
Neith
Neith
bigtrigga
Neith
Level 14
God Stats
2W - 1L
1,606 SR
Queue Stats
10W - 8L
1,526 Elo+
Party 2
King Arthur
King Arthur
elchew
King Arthur
Level 66
God Stats
6W - 2L
1,654 SR
Queue Stats
23W - 18L
1,517 Elo+
Party 2
Sobek
Sobek
m33kmill
Sobek
Level 144
God Stats
1W - 2L
1,331 SR
Queue Stats
120W - 92L
1,600 Elo+
Solo
Team Averages
Level 77
1,518 SR
1,530 Elo+

VS

Team Averages
Level 79
1,480 SR
1,420 Elo+
Danzaburou
Danzaburou
Britannik
Danzaburou
Level 89
God Stats
4W - 4L
1,658 SR
Queue Stats
205W - 175L
1,650 Elo+
Party 1
Agni
Agni
KingZenoNara
Agni
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,244 Elo+
Party 3
Khepri
Khepri
MrSappAttackk
Khepri
Level 105
God Stats
6W - 12L
1,491 SR
Queue Stats
282W - 273L
1,566 Elo+
Solo
Hel
Hel
deathbydeadguy
Hel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,244 Elo+
Party 3
Tsukuyomi
Tsukuyomi
forge319
Tsukuyomi
Level 18
God Stats
3W - 2L
1,250 SR
Queue Stats
27W - 31L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
19
21 / 3 / 9
12,939
647
26,199
13,874
6,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
Knocr
Ratatoskr
19
8 / 4 / 11
11,874
594
10,579
17,192
12,071
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
bigtrigga
Neith
18
8 / 2 / 10
11,414
571
13,059
12,642
5,517
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
elchew
King Arthur
16
2 / 4 / 8
10,079
504
8,919
14,703
9,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
m33kmill
Sobek
16
8 / 3 / 18
10,556
528
9,612
16,549
18,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Britannik
Danzaburou
13
4 / 8 / 0
9,074
454
12,751
16,893
5,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 14 / 2
8,490
425
7,619
15,364
5,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
8 / 5 / 0
11,379
569
11,776
19,062
17,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 11 / 5
8,039
402
11,203
16,833
8,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
forge319
Tsukuyomi
12
0 / 9 / 3
8,030
402
3,238
16,957
5,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
25
47
Kills
15
16
Deaths
47
56
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Britannik
Danzaburou
4
8
0
0.5
W
Eset
21
3
9
8.5
L
2
14
2
0.21
W
Ratatoskr
Knocr
Ratatoskr
8
4
11
3.38
L
8
5
0
1.6
W
Neith
bigtrigga
Neith
8
2
10
6.5
L
1
11
5
0.32
W
King Arthur
elchew
King Arthur
2
4
8
1.5
L
Tsukuyomi
forge319
Tsukuyomi
0
9
3
0.17
W
Sobek
m33kmill
Sobek
8
3
18
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,368
Damage
46,587
74,960
Taken
85,109
51,893
Mitigated
42,961
20,016
Healing
17,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Britannik
Danzaburou
12,751
5,143
0
2,783
16,893
5,668
0
7,092
9,665
0
53,664
W
Eset
26,199
1,423
739
3,796
13,874
6,792
1,941
5,025
8,379
77,569
0
L
7,619
783
0
592
15,364
5,263
180
8,181
6,759
44,220
0
W
Ratatoskr
Knocr
Ratatoskr
10,579
3,751
0
5,214
17,192
12,071
148
7,115
9,385
0
87,269
L
11,776
1,713
0
4,549
19,062
17,657
0
3,119
15,823
50,966
0
W
Neith
bigtrigga
Neith
13,059
8,322
0
4,803
12,642
5,517
4,631
4,330
8,014
0
79,720
L
11,203
387
1,959
3,426
16,833
8,972
0
7,592
9,123
40,763
0
W
King Arthur
elchew
King Arthur
8,919
2,181
0
1,710
14,703
9,146
978
6,951
7,175
0
53,827
L
Tsukuyomi
forge319
Tsukuyomi
3,238
536
0
4,202
16,957
5,401
0
8,737
7,928
0
41,856
W
Sobek
m33kmill
Sobek
9,612
841
0
3,754
16,549
18,367
756
4,514
11,409
31,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,862
Gold Earned
45,012
553
Minions Killed
414
0
Camps Cleared
0
1,898,414
Distance Traveled
1,603,565
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,074
454
97
5
0
291,658
4
W
Eset
12,939
647
131
7
0
386,320
4
L
Agni
8,490
425
81
4
0
293,273
0
W
Ratatoskr
11,874
594
130
7
0
408,170
2
L
Khepri
11,379
569
103
5
0
363,113
11
W
Neith
11,414
571
144
7
0
333,418
0
L
Hel
8,039
402
54
3
0
331,424
0
W
King Arthur
10,079
504
117
6
0
357,514
0
L
Tsukuyomi
8,030
402
79
4
0
324,097
0
W
Sobek
10,556
528
31
2
0
412,992
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role