Player Matchup

Anhur
Anhur
Bronze I
 
Anhur
Bronze I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver II
Honey_Pomm
Sobek
Silver II
Level 68
God Stats
9W - 7L
1,571 SR
Queue Stats
87W - 98L
1,057 MMR
Solo
Chang'e
Chang'e
Silver II
I-Stargazer-l
Chang'e
Silver II
Level 114
God Stats
11W - 5L
1,619 SR
Queue Stats
59W - 67L
1,120 MMR
Solo
Achilles
Achilles
Silver II
blackstar-_-93
Achilles
Silver II
Level 128
God Stats
1W - 5L
1,551 SR
Queue Stats
99W - 105L
1,030 MMR
Party 1
Fenrir
Fenrir
Silver I
momsss06
Fenrir
Silver I
Level 97
God Stats
10W - 6L
1,643 SR
Queue Stats
41W - 43L
1,270 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,577 SR
1,195 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,530 SR
1,102 MMR
Cu Chulainn
Cu Chulainn
Gold V
Goku_DZ_Power
Cu Chulainn
Gold V
Level 80
God Stats
21W - 14L
1,403 SR
Queue Stats
100W - 88L
1,304 MMR
Solo
Nu Wa
Nu Wa
Silver II
Gold_Predator-2a
Nu Wa
Silver II
Level 48
God Stats
9W - 6L
1,533 SR
Queue Stats
36W - 49L
1,058 MMR
Solo
Danzaburou
Danzaburou
Silver III
Sbutler95-
Danzaburou
Silver III
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 52L
1,089 MMR
Solo
Arachne
Arachne
Silver II
died2398
Arachne
Silver II
Level 88
God Stats
26W - 25L
1,556 SR
Queue Stats
211W - 217L
1,039 MMR
Solo
Ymir
Ymir
Silver I
richard_rplm_
Ymir
Silver I
Level 101
God Stats
4W - 3L
1,659 SR
Queue Stats
200W - 198L
1,017 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
0 / 6 / 3
13,134
469
7,375
19,097
9,003
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
18
1 / 2 / 7
10,540
376
10,073
31,607
38,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
20
3 / 7 / 7
12,895
461
21,140
27,675
12,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
19
3 / 9 / 1
12,759
456
10,742
38,826
39,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
momsss06
Fenrir
20
8 / 7 / 5
13,874
496
13,372
28,809
25,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
AthenaCthulhuScyllaTiamatChaac

VS

Bans
King ArthurGuan YuKumbhakarnaBellonaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Goku_DZ_Power
Cu Chulainn
20
8 / 2 / 9
16,047
573
30,463
30,164
25,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
5 / 3 / 12
15,136
541
30,250
11,582
4,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Danzaburou
Sbutler95-
Danzaburou
20
3 / 0 / 5
18,602
664
16,865
14,927
7,225
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
died2398
Arachne
20
11 / 5 / 8
17,143
612
24,650
25,911
14,391
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 5 / 11
15,851
566
13,781
29,417
39,654
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
76
15
Kills
31
31
Deaths
15
23
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
6
3
0.25
W
Cu Chulainn
Goku_DZ_Power
Cu Chulainn
8
2
9
6.25
W
5
3
12
3.67
L
Sobek
1
2
7
2.25
L
Chang'e
3
7
7
0.93
W
Danzaburou
Sbutler95-
Danzaburou
3
0
5
5.5
L
Achilles
3
9
1
0.39
W
Arachne
died2398
Arachne
11
5
8
3
L
Fenrir
momsss06
Fenrir
8
7
5
1.5
W
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,702
Damage
116,009
146,014
Taken
112,001
124,846
Mitigated
92,104
55,221
Healing
36,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,375
4,393
0
5,886
19,097
9,003
1,228
4,500
14,362
0
91,691
W
Cu Chulainn
Goku_DZ_Power
Cu Chulainn
30,463
5,832
0
12,096
30,164
25,850
997
4,725
24,583
0
110,555
W
30,250
4,004
0
1,654
11,582
4,984
659
5,449
6,133
107,576
0
L
Sobek
10,073
763
905
8,410
31,607
38,278
0
12,955
18,056
43,271
0
L
Chang'e
21,140
289
5,648
12,738
27,675
12,155
336
10,899
16,526
121,237
0
W
Danzaburou
Sbutler95-
Danzaburou
16,865
8,283
0
10,272
14,927
7,225
7,530
3,091
11,836
0
178,099
L
Achilles
10,742
1,938
0
11,024
38,826
39,775
0
7,644
30,758
0
67,914
W
Arachne
died2398
Arachne
24,650
17,433
0
8,051
25,911
14,391
1,461
7,008
18,732
0
140,112
L
Fenrir
momsss06
Fenrir
13,372
2,368
0
10,610
28,809
25,635
0
6,162
22,281
0
120,622
W
13,781
1,966
0
4,826
29,417
39,654
208
11,174
18,243
52,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,202
Gold Earned
82,779
747
Minions Killed
751
0
Camps Cleared
0
2,541,629
Distance Traveled
2,695,772
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,134
469
196
7
0
465,574
5
W
Cu Chulainn
16,047
573
156
6
0
555,253
4
W
Nu Wa
15,136
541
171
6
0
484,501
6
L
Sobek
10,540
376
50
2
0
555,985
4
L
Chang'e
12,895
461
214
8
0
468,071
1
W
Danzaburou
18,602
664
220
8
0
558,142
4
L
Achilles
12,759
456
124
4
0
498,458
2
W
Arachne
17,143
612
146
5
0
627,883
1
L
Fenrir
13,874
496
163
6
0
553,541
4
W
Ymir
15,851
566
58
2
0
469,993
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role