Player Matchup

Medusa
Medusa
Bronze III
F1N4L BL4Z1K3N
Medusa
Bronze III
Level 153
God Stats
2W - 0L
1,535 SR
Queue Stats
14W - 11L
1,552 MMR
Party 2
Zeus
Zeus
Bronze III
SaLaZaR rKo
Zeus
Bronze III
Level 129
God Stats
6W - 5L
1,500 SR
Queue Stats
13W - 11L
1,552 MMR
Party 2
Jormungandr
Jormungandr
Gold III
bySUPERSAIYAN
Jormungandr
Gold III
Level 64
God Stats
2W - 4L
1,747 SR
Queue Stats
251W - 302L
1,562 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 115
1,594 SR
1,555 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,636 SR
1,525 MMR
Kuzenbo
Kuzenbo
Gold I
BaliBro
Kuzenbo
Gold I
Level 124
God Stats
10W - 8L
1,861 SR
Queue Stats
186W - 194L
1,614 MMR
Solo
Apollo
Apollo
Bronze III
DNAxFatherTimex
Apollo
Bronze III
Level 107
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 3L
1,476 MMR
Party 1
Ra
Ra
Bronze III
xDCDxKnightmare
Ra
Bronze III
Level 45
God Stats
0W - 2L
1,779 SR
Queue Stats
0W - 3L
1,485 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 11
9,566
736
8,838
8,412
3,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
11 / 2 / 11
11,381
875
10,600
8,633
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Jormungandr
bySUPERSAIYAN
Jormungandr
15
10 / 1 / 11
11,808
908
13,439
11,867
10,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AthenaPersephoneTiamatAphroditeCabrakan

VS

Bans
CthulhuDanzaburouScyllaChaacAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BaliBro
Kuzenbo
12
2 / 6 / 3
9,561
735
8,137
16,612
15,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 8 / 1
9,988
768
7,094
14,248
4,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 10 / 5
8,181
629
6,453
11,175
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
24
Kills
6
6
Deaths
24
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BaliBro
Kuzenbo
2
6
3
0.58
L
4
8
1
0.56
W
3
3
11
2.83
W
11
2
11
8.25
W
Jormungandr
bySUPERSAIYAN
Jormungandr
10
1
11
15.5
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,877
Damage
21,684
28,912
Taken
42,035
16,382
Mitigated
22,938
7,730
Healing
4,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BaliBro
Kuzenbo
8,137
2,738
0
260
16,612
15,082
0
7,708
8,612
23,700
0
L
7,094
4,332
0
2,336
14,248
4,437
0
8,105
5,923
0
24,967
W
8,838
3,930
0
2,533
8,412
3,013
2,194
4,313
4,099
0
50,286
W
10,600
2,133
0
3,127
8,633
2,828
656
5,067
3,566
38,524
0
W
Jormungandr
bySUPERSAIYAN
Jormungandr
13,439
3,101
0
2,070
11,867
10,541
461
5,264
6,603
50,026
0
L
6,453
931
546
1,106
11,175
3,419
196
7,564
3,461
24,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,755
Gold Earned
27,730
187
Minions Killed
93
0
Camps Cleared
0
716,134
Distance Traveled
592,638
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,561
735
17
1
0
224,798
3
L
Apollo
9,988
768
45
3
0
180,750
5
W
Medusa
9,566
736
65
5
0
233,819
1
W
Zeus
11,381
875
62
5
0
220,997
3
W
Jormungandr
11,808
908
60
5
0
261,318
1
L
Ra
8,181
629
31
2
0
187,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role