Player Matchup

Neith
Neith
Peg the Pirate
Neith
Level 68
God Stats
0W - 2L
1,431 SR
Queue Stats
150W - 139L
1,561 Elo+
Party 3
Baba Yaga
Baba Yaga
RavRaichu
Baba Yaga
Level 94
God Stats
3W - 2L
1,815 SR
Queue Stats
335W - 359L
1,459 Elo+
Solo
Fafnir
Fafnir
Stigssssssssss
Fafnir
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
278W - 251L
1,552 Elo+
Party 1
Loki
Loki
Zeregath
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
charizore
Achilles
Level 32
God Stats
2W - 3L
1,685 SR
Queue Stats
53W - 83L
1,564 Elo+
Party 1
Team Averages
Level 87
1,586 SR
1,527 Elo+

VS

Team Averages
Level 57
1,462 SR
1,518 Elo+
Kumbhakarna
Kumbhakarna
KingProt
Kumbhakarna
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,464 Elo+
Party 2
Thoth
Thoth
Knocr
Thoth
Level 103
God Stats
4W - 3L
1,524 SR
Queue Stats
43W - 32L
1,520 Elo+
Party 2
Ah Puch
Ah Puch
Sykoziz
Ah Puch
Level 41
God Stats
11W - 13L
1,413 SR
Queue Stats
128W - 109L
1,602 Elo+
Solo
Neith
Neith
bigtrigga
Neith
Level 13
God Stats
2W - 1L
1,372 SR
Queue Stats
10W - 8L
1,499 Elo+
Party 2
Set
Set
elchew
Set
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
6,714
395
5,260
9,056
2,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
RavRaichu
Baba Yaga
13
0 / 4 / 3
7,570
445
7,517
9,669
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 6
8,065
474
6,522
16,302
13,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
14
9 / 3 / 2
9,011
530
11,200
11,322
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
charizore
Achilles
13
2 / 3 / 1
7,418
436
5,372
13,952
10,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KingProt
Kumbhakarna
11
2 / 2 / 6
8,159
480
5,669
14,751
8,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
Knocr
Thoth
16
8 / 3 / 1
10,096
594
10,147
8,551
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Puch
Sykoziz
Ah Puch
16
1 / 2 / 5
9,668
569
10,726
12,527
5,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
bigtrigga
Neith
14
5 / 4 / 4
9,020
531
9,227
8,678
2,853
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Set
elchew
Set
14
2 / 1 / 5
8,872
522
5,982
10,079
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
12
Kills
18
18
Deaths
12
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
KingProt
Kumbhakarna
2
2
6
2.5
W
Thoth
Knocr
Thoth
8
3
1
2.83
L
0
4
4
0.5
L
Baba Yaga
RavRaichu
Baba Yaga
0
4
3
0.38
L
1
4
6
1
W
Ah Puch
Sykoziz
Ah Puch
1
2
5
1.75
L
Loki
9
3
2
3.33
W
Neith
bigtrigga
Neith
5
4
4
1.75
L
Achilles
charizore
Achilles
2
3
1
0.83
W
Set
elchew
Set
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,871
Damage
41,751
60,301
Taken
54,586
34,754
Mitigated
23,761
17,338
Healing
15,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
KingProt
Kumbhakarna
5,669
810
0
1,890
14,751
8,670
416
4,543
10,090
21,316
0
W
Thoth
Knocr
Thoth
10,147
362
0
620
8,551
3,120
731
3,120
5,105
64,484
0
L
5,260
1,924
0
2,642
9,056
2,615
192
4,393
4,565
0
32,842
L
Baba Yaga
RavRaichu
Baba Yaga
7,517
160
0
2,938
9,669
3,552
0
4,579
4,825
50,824
0
L
6,522
1,244
0
5,053
16,302
13,812
0
6,034
10,080
19,905
0
W
Ah Puch
Sykoziz
Ah Puch
10,726
812
0
6,635
12,527
5,666
0
1,777
10,678
63,958
0
L
Loki
11,200
3,295
0
3,576
11,322
4,113
0
2,646
8,625
0
53,712
W
Neith
bigtrigga
Neith
9,227
4,183
0
2,314
8,678
2,853
4,050
1,508
7,162
0
37,715
L
Achilles
charizore
Achilles
5,372
1,461
0
3,129
13,952
10,662
0
8,180
5,664
15
32,636
W
Set
elchew
Set
5,982
2,621
0
3,832
10,079
3,452
0
2,463
7,512
0
47,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,778
Gold Earned
45,815
373
Minions Killed
418
0
Camps Cleared
0
1,482,722
Distance Traveled
1,531,380
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,159
480
22
1
0
341,937
5
W
Thoth
10,096
594
120
7
0
294,527
3
L
Neith
6,714
395
65
4
0
279,576
1
L
Baba Yaga
7,570
445
107
6
0
290,332
5
L
Fafnir
8,065
474
40
2
0
333,941
5
W
Ah Puch
9,668
569
109
6
0
285,919
6
L
Loki
9,011
530
95
6
0
321,275
2
W
Neith
9,020
531
76
4
0
261,645
0
L
Achilles
7,418
436
66
4
0
257,598
2
W
Set
8,872
522
91
5
0
347,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role