Player Matchup

Danzaburou
Danzaburou
B1gNastyBas-tard
Danzaburou
Level 47
God Stats
102W - 90L
1,504 SR
Queue Stats
426W - 448L
1,433 Elo+
Solo
Janus
Janus
KraeheGold88
Janus
Level 49
God Stats
12W - 4L
1,805 SR
Queue Stats
421W - 279L
1,713 Elo+
Solo
Nemesis
Nemesis
Longeris
Nemesis
Level 111
God Stats
3W - 3L
1,625 SR
Queue Stats
171W - 143L
1,558 Elo+
Party 2
Ares
Ares
MuralE278
Ares
Level 156
God Stats
4W - 5L
1,616 SR
Queue Stats
257W - 244L
1,571 Elo+
Party 2
King Arthur
King Arthur
SarCov2
King Arthur
Level 14
God Stats
2W - 1L
1,506 SR
Queue Stats
8W - 4L
1,526 Elo+
Party 2
Team Averages
Level 75
1,611 SR
1,560 Elo+

VS

Team Averages
Level 85
1,364 SR
1,455 Elo+
Odin
Odin
IRcommander051
Odin
Level 15
God Stats
2W - 1L
1,566 SR
Queue Stats
128W - 90L
1,466 Elo+
Party 1
Tiamat
Tiamat
ThorTFR
Tiamat
Level 105
God Stats
2W - 5L
1,500 SR
Queue Stats
42W - 41L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
bladedead
Sylvanus
Level 33
God Stats
0W - 3L
1,302 SR
Queue Stats
2W - 4L
1,516 Elo+
Solo
Nemesis
Nemesis
cham3x-34
Nemesis
Level 149
God Stats
1W - 4L
1,097 SR
Queue Stats
124W - 134L
1,460 Elo+
Solo
Chiron
Chiron
xVENOMIKx
Chiron
Level 124
God Stats
0W - 2L
1,354 SR
Queue Stats
76W - 82L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B1gNastyBas-tard
Danzaburou
17
1 / 5 / 6
12,119
505
9,851
15,774
7,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
17 / 1 / 3
16,361
682
25,864
12,443
6,548
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
Longeris
Nemesis
18
5 / 4 / 10
12,536
522
15,122
19,886
14,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
18
6 / 1 / 16
13,820
576
16,858
27,360
39,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
SarCov2
King Arthur
17
4 / 5 / 4
11,645
485
9,061
24,651
21,171
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 5
12,184
508
17,103
21,426
14,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
ThorTFR
Tiamat
17
1 / 10 / 5
10,583
441
12,560
19,658
10,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
bladedead
Sylvanus
14
1 / 8 / 2
8,903
371
7,029
16,502
9,805
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
cham3x-34
Nemesis
19
6 / 4 / 1
12,189
508
10,172
22,365
10,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
xVENOMIKx
Chiron
19
3 / 4 / 2
11,760
490
6,823
18,021
5,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
33
Kills
16
16
Deaths
33
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
B1gNastyBas-tard
Danzaburou
1
5
6
0.8
L
5
7
5
1.07
W
17
1
3
18.5
W
Nemesis
Longeris
Nemesis
5
4
10
2.5
W
Ares
6
1
16
14
W
King Arthur
SarCov2
King Arthur
4
5
4
1.2
L
Tiamat
ThorTFR
Tiamat
1
10
5
0.35
L
Sylvanus
bladedead
Sylvanus
1
8
2
0.25
L
Nemesis
cham3x-34
Nemesis
6
4
1
1.63
L
Chiron
xVENOMIKx
Chiron
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,756
Damage
53,687
100,114
Taken
97,972
89,640
Mitigated
51,177
27,449
Healing
24,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
B1gNastyBas-tard
Danzaburou
9,851
4,388
597
5,456
15,774
7,469
4,929
3,080
12,694
0
75,786
L
17,103
4,878
0
2,180
21,426
14,957
0
7,455
13,893
0
70,942
W
25,864
2,354
194
4,687
12,443
6,548
5,673
4,010
8,433
124,375
0
W
Nemesis
Longeris
Nemesis
15,122
8,939
0
4,571
19,886
14,455
2,074
3,167
16,719
0
95,270
W
Ares
16,858
1,305
0
5,310
27,360
39,997
888
4,687
22,673
41,060
0
W
King Arthur
SarCov2
King Arthur
9,061
1,386
0
6,634
24,651
21,171
739
4,645
20,006
0
48,928
L
Tiamat
ThorTFR
Tiamat
12,560
597
0
1,246
19,658
10,686
96
12,697
6,647
54,021
0
L
Sylvanus
bladedead
Sylvanus
7,029
1,050
2,338
4,540
16,502
9,805
289
8,264
8,234
23,453
0
L
Nemesis
cham3x-34
Nemesis
10,172
4,614
8
8,816
22,365
10,136
2,074
6,403
15,938
0
75,603
L
Chiron
xVENOMIKx
Chiron
6,823
1,268
435
4,774
18,021
5,593
3,132
7,427
10,537
0
70,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,481
Gold Earned
55,619
615
Minions Killed
506
0
Camps Cleared
0
2,165,912
Distance Traveled
1,872,359
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,119
505
131
5
0
375,836
4
L
Odin
12,184
508
127
5
0
369,518
2
W
Janus
16,361
682
246
10
0
457,195
0
W
Nemesis
12,536
522
121
5
0
461,082
2
W
Ares
13,820
576
32
1
0
491,443
6
W
King Arthur
11,645
485
85
4
0
380,356
1
L
Tiamat
10,583
441
77
3
0
356,819
3
L
Sylvanus
8,903
371
40
2
0
323,318
1
L
Nemesis
12,189
508
138
6
0
454,368
0
L
Chiron
11,760
490
124
5
0
368,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role