Player Matchup

Artemis
Artemis
DistinctTaste
Artemis
Level 136
God Stats
43W - 16L
1,828 SR
Queue Stats
1,590W - 820L
1,727 Elo+
Party 1
Sun Wukong
Sun Wukong
GergusNZ
Sun Wukong
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 163L
1,620 Elo+
Party 1
Scylla
Scylla
ItsShero
Scylla
Level 109
God Stats
19W - 14L
1,589 SR
Queue Stats
962W - 698L
1,659 Elo+
Party 1
Hel
Hel
ObsceneIntent
Hel
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
sportyjdog
Ganesha
Level 64
God Stats
10W - 1L
1,703 SR
Queue Stats
398W - 407L
1,528 Elo+
Solo
Team Averages
Level 98
1,624 SR
1,607 Elo+

VS

Team Averages
Level 83
1,267 SR
1,358 Elo+
Hades
Hades
Bahamut6832
Hades
Level 114
God Stats
0W - 4L
1,278 SR
Queue Stats
357W - 590L
1,447 Elo+
Party 2
Hachiman
Hachiman
ClubReds
Hachiman
Level 129
God Stats
4W - 11L
1,371 SR
Queue Stats
91W - 109L
1,413 Elo+
Solo
Mercury
Mercury
NezhaBOY
Mercury
Level 126
God Stats
1W - 4L
1,146 SR
Queue Stats
186W - 194L
1,501 Elo+
Solo
Ares
Ares
OZZY KID 101
Ares
Level 4
God Stats
0W - 3L
1,269 SR
Queue Stats
0W - 23L
1,080 Elo+
Party 2
Set
Set
Praedyth3711
Set
Level 40
God Stats
1W - 5L
1,270 SR
Queue Stats
109W - 266L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
8 / 0 / 7
10,590
662
14,127
11,127
4,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
GergusNZ
Sun Wukong
17
6 / 0 / 2
10,460
654
8,491
12,280
9,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
ItsShero
Scylla
15
7 / 1 / 5
9,544
597
11,482
7,630
2,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 6
8,865
554
6,049
10,066
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
sportyjdog
Ganesha
13
0 / 4 / 13
8,859
554
4,277
15,095
10,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
7,556
472
9,667
13,685
8,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
ClubReds
Hachiman
9
0 / 4 / 1
5,854
366
4,499
8,369
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
NezhaBOY
Mercury
11
1 / 4 / 0
7,696
481
4,340
11,297
5,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
0 / 8 / 3
6,276
392
1,518
11,804
7,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 5 / 2
6,890
431
4,611
10,726
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
24
Kills
6
6
Deaths
24
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
Hachiman
ClubReds
Hachiman
0
4
1
0.13
W
Artemis
8
0
7
11.5
W
Sun Wukong
GergusNZ
Sun Wukong
6
0
2
7
W
Scylla
ItsShero
Scylla
7
1
5
9.5
L
Mercury
NezhaBOY
Mercury
1
4
0
0.25
L
0
8
3
0.19
W
3
1
6
6
L
2
5
2
0.6
W
Ganesha
sportyjdog
Ganesha
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,426
Damage
24,635
56,198
Taken
55,881
30,552
Mitigated
26,472
22,632
Healing
12,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,667
352
294
4,864
13,685
8,311
0
6,976
6,501
50,578
0
L
Hachiman
ClubReds
Hachiman
4,499
2,257
0
1,526
8,369
2,144
52
2,985
5,340
0
21,882
W
Artemis
14,127
9,357
0
6,061
11,127
4,260
4,376
1,600
9,527
0
66,816
W
Sun Wukong
GergusNZ
Sun Wukong
8,491
1,767
0
2,274
12,280
9,511
3,070
592
11,688
0
69,813
W
Scylla
ItsShero
Scylla
11,482
1,871
0
1,655
7,630
2,377
68
188
7,442
57,199
0
L
Mercury
NezhaBOY
Mercury
4,340
1,820
0
2,440
11,297
5,349
0
2,555
8,742
0
20,421
L
1,518
130
0
402
11,804
7,200
0
5,073
6,599
6,435
0
W
6,049
430
5,206
5,955
10,066
3,577
1,849
5,032
5,034
51,128
0
L
4,611
1,570
0
2,840
10,726
3,468
0
3,683
6,891
0
28,911
W
Ganesha
sportyjdog
Ganesha
4,277
581
0
1,481
15,095
10,827
585
3,773
11,322
34,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,318
Gold Earned
34,272
489
Minions Killed
262
0
Camps Cleared
0
1,563,173
Distance Traveled
1,218,448
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,556
472
104
7
0
256,448
2
L
Hachiman
5,854
366
38
2
0
157,271
4
W
Artemis
10,590
662
122
8
0
280,315
3
W
Sun Wukong
10,460
654
132
8
0
341,243
4
W
Scylla
9,544
597
99
6
0
321,480
1
L
Mercury
7,696
481
43
3
0
265,455
0
L
Ares
6,276
392
15
1
0
287,992
0
W
Hel
8,865
554
123
8
0
306,075
0
L
Set
6,890
431
62
4
0
251,282
3
W
Ganesha
8,859
554
13
1
0
314,060
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role