Player Matchup

Da Ji
Da Ji
RhythmicWalrus
Da Ji
Level 116
God Stats
4W - 4L
1,242 SR
Queue Stats
29W - 26L
1,355 Elo+
Party 1
Ymir
Ymir
con-man36
Ymir
Level 159
God Stats
39W - 42L
1,503 SR
Queue Stats
498W - 566L
1,452 Elo+
Solo
Discordia
Discordia
residentmonst205
Discordia
Level 86
God Stats
3W - 3L
1,484 SR
Queue Stats
15W - 18L
1,483 Elo+
Party 1
Team Averages
Level 120
1,410 SR
1,430 Elo+

VS

Team Averages
Level 56
1,300 SR
1,430 Elo+
Hachiman
Hachiman
Deadgrind5870
Hachiman
Level 65
God Stats
24W - 53L
1,331 SR
Queue Stats
407W - 566L
1,337 Elo+
Solo
Yemoja
Yemoja
graavitational
Yemoja
Level 77
God Stats
11W - 96L
1,069 SR
Queue Stats
344W - 569L
1,266 Elo+
Solo
Athena
Athena
raden368
Athena
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 4L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
6,506
723
2,054
6,112
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
11
6 / 1 / 1
8,228
914
4,022
7,380
5,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
10
2 / 0 / 1
7,059
784
3,813
3,421
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Deadgrind5870
Hachiman
8
0 / 3 / 2
5,664
629
1,212
4,280
1,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 2 / 2
5,523
614
0
3,089
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
raden368
Athena
8
1 / 3 / 2
6,325
703
791
6,547
2,886
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
8
Kills
1
3
Deaths
8
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Deadgrind5870
Hachiman
0
3
2
0.33
W
0
2
1
0.25
W
Ymir
6
1
1
6.5
L
0
2
2
0.5
L
Athena
raden368
Athena
1
3
2
0.67
W
Discordia
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,889
Damage
2,003
16,913
Taken
13,916
8,129
Mitigated
4,969
3,138
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Deadgrind5870
Hachiman
1,212
738
0
0
4,280
1,284
0
2,509
1,665
0
10,021
W
2,054
125
0
1,374
6,112
1,946
276
235
5,733
0
20,801
W
Ymir
4,022
513
513
949
7,380
5,276
400
453
6,927
21,777
0
L
0
0
0
0
3,089
799
0
2,295
712
0
0
L
Athena
raden368
Athena
791
281
0
0
6,547
2,886
0
2,669
3,704
5,922
0
W
Discordia
3,813
79
0
302
3,421
907
804
112
3,309
27,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,793
Gold Earned
17,512
115
Minions Killed
18
0
Camps Cleared
0
506,252
Distance Traveled
356,364
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,664
629
15
2
0
102,123
0
W
Da Ji
6,506
723
37
4
0
193,445
2
W
Ymir
8,228
914
34
4
0
160,051
1
L
Yemoja
5,523
614
0
0
0
135,938
0
L
Athena
6,325
703
3
0
0
118,303
1
W
Discordia
7,059
784
44
5
0
152,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role