Player Matchup

Danzaburou
Danzaburou
Onstarr34
Danzaburou
Level 45
God Stats
62W - 47L
1,556 SR
Queue Stats
398W - 303L
1,463 Elo+
Solo
Ymir
Ymir
bastbond
Ymir
Level 66
God Stats
6W - 3L
1,852 SR
Queue Stats
263W - 293L
1,416 Elo+
Party 1
Xbalanque
Xbalanque
momoleader
Xbalanque
Level 66
God Stats
35W - 27L
1,503 SR
Queue Stats
234W - 256L
1,423 Elo+
Party 1
Nemesis
Nemesis
tujuj
Nemesis
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,363 Elo+
Solo
Cthulhu
Cthulhu
vafc17
Cthulhu
Level 29
God Stats
84W - 79L
1,541 SR
Queue Stats
111W - 107L
1,458 Elo+
Party 1
Team Averages
Level 49
1,590 SR
1,425 Elo+

VS

Team Averages
Level 76
1,551 SR
1,415 Elo+
Nike
Nike
 
Nike
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Sunkitakanarama
Thoth
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
XxRiburxX
Fenrir
Level 40
God Stats
0W - 1L
1,635 SR
Queue Stats
50W - 51L
1,251 Elo+
Solo
Medusa
Medusa
dridrii38
Medusa
Level 85
God Stats
19W - 19L
1,562 SR
Queue Stats
479W - 533L
1,373 Elo+
Solo
Persephone
Persephone
xkevinbtw
Persephone
Level 67
God Stats
53W - 48L
1,559 SR
Queue Stats
567W - 566L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Onstarr34
Danzaburou
11
2 / 1 / 2
6,805
681
3,430
4,617
1,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
9
2 / 0 / 6
5,746
575
1,626
6,416
2,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Xbalanque
momoleader
Xbalanque
10
7 / 1 / 1
5,814
581
6,756
4,700
1,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
tujuj
Nemesis
8
3 / 2 / 3
5,171
517
1,391
4,831
1,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
vafc17
Cthulhu
10
2 / 0 / 1
6,038
604
2,402
5,363
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
1 / 2 / 0
5,111
511
1,565
4,677
2,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 5 / 1
4,270
427
2,986
4,647
740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
XxRiburxX
Fenrir
7
1 / 2 / 1
4,787
479
1,460
4,320
1,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
dridrii38
Medusa
7
1 / 3 / 0
4,563
456
3,657
6,761
1,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
xkevinbtw
Persephone
8
1 / 4 / 0
5,018
502
3,350
5,598
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
16
Kills
4
4
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
2
0
0.5
W
Danzaburou
Onstarr34
Danzaburou
2
1
2
3
L
0
5
1
0.1
L
Fenrir
XxRiburxX
Fenrir
1
2
1
0.75
W
Ymir
2
0
6
5
L
Medusa
dridrii38
Medusa
1
3
0
0.33
W
Xbalanque
momoleader
Xbalanque
7
1
1
7.5
W
Nemesis
tujuj
Nemesis
3
2
3
2.25
W
Cthulhu
vafc17
Cthulhu
2
0
1
2.5
L
Persephone
xkevinbtw
Persephone
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,605
Damage
13,018
25,927
Taken
26,003
9,163
Mitigated
7,069
8,305
Healing
5,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
1,565
290
0
225
4,677
2,296
0
2,146
2,531
0
23,167
W
Danzaburou
Onstarr34
Danzaburou
3,430
1,751
0
530
4,617
1,505
0
2,605
1,703
0
35,884
L
2,986
224
210
480
4,647
740
0
401
4,246
19,521
0
L
Fenrir
XxRiburxX
Fenrir
1,460
98
0
1,286
4,320
1,213
0
751
3,569
0
10,621
W
Ymir
1,626
209
215
2,258
6,416
2,896
0
1,329
5,087
19,918
0
L
Medusa
dridrii38
Medusa
3,657
1,342
0
1,691
6,761
1,518
64
730
6,031
0
19,317
W
Xbalanque
momoleader
Xbalanque
6,756
2,714
0
1,629
4,700
1,372
0
1,424
3,276
0
29,335
W
Nemesis
tujuj
Nemesis
1,391
413
0
941
4,831
1,314
0
629
4,162
0
14,675
W
Cthulhu
vafc17
Cthulhu
2,402
142
0
2,732
5,363
2,076
0
0
5,148
30,598
0
L
Persephone
xkevinbtw
Persephone
3,350
133
0
1,361
5,598
1,302
0
0
5,596
23,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,574
Gold Earned
23,749
270
Minions Killed
194
0
Camps Cleared
0
854,940
Distance Traveled
897,866
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,111
511
60
6
0
178,053
3
W
Danzaburou
6,805
681
73
7
0
159,846
4
L
Thoth
4,270
427
37
4
0
175,642
0
L
Fenrir
4,787
479
20
2
0
203,889
0
W
Ymir
5,746
575
43
4
0
186,949
2
L
Medusa
4,563
456
27
3
0
177,666
2
W
Xbalanque
5,814
581
52
5
0
159,036
3
W
Nemesis
5,171
517
34
3
0
201,802
1
W
Cthulhu
6,038
604
68
7
0
147,307
1
L
Persephone
5,018
502
50
5
0
162,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role