Player Matchup

King Arthur
King Arthur
DannyArdilla
King Arthur
Level 47
God Stats
68W - 71L
1,590 SR
Queue Stats
245W - 312L
1,439 Elo+
Party 2
Danzaburou
Danzaburou
Konoha-Spirit
Danzaburou
Level 49
God Stats
14W - 18L
1,371 SR
Queue Stats
240W - 255L
1,409 Elo+
Solo
He Bo
He Bo
OROCHI_GOOD
He Bo
Level 70
God Stats
4W - 4L
1,763 SR
Queue Stats
341W - 327L
1,521 Elo+
Solo
Cu Chulainn
Cu Chulainn
d WAR MACHINE b
Cu Chulainn
Level 125
God Stats
33W - 45L
1,431 SR
Queue Stats
619W - 602L
1,480 Elo+
Solo
Discordia
Discordia
xXReapherXx1
Discordia
Level 29
God Stats
44W - 39L
1,500 SR
Queue Stats
189W - 233L
1,467 Elo+
Party 2
Team Averages
Level 64
1,531 SR
1,463 Elo+

VS

Team Averages
Level 78
1,577 SR
1,526 Elo+
Bellona
Bellona
AngeloDeGiule
Bellona
Level 123
God Stats
0W - 2L
1,662 SR
Queue Stats
143W - 157L
1,516 Elo+
Party 1
Persephone
Persephone
DartBuehman
Persephone
Level 38
God Stats
1W - 2L
1,725 SR
Queue Stats
65W - 85L
1,448 Elo+
Solo
Ullr
Ullr
MIDDERW00
Ullr
Level 71
God Stats
0W - 1L
1,678 SR
Queue Stats
4W - 7L
1,523 Elo+
Solo
Da Ji
Da Ji
Ryuzema
Da Ji
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 66L
1,532 Elo+
Party 1
Ymir
Ymir
sadssb
Ymir
Level 12
God Stats
0W - 2L
1,318 SR
Queue Stats
7W - 7L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DannyArdilla
King Arthur
20
7 / 1 / 26
14,833
1,141
22,497
27,050
33,215
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Konoha-Spirit
Danzaburou
20
9 / 1 / 21
14,145
1,088
30,967
9,294
4,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 7 / 17
13,173
1,013
23,076
15,069
6,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
d WAR MACHINE b
Cu Chulainn
20
7 / 3 / 19
13,153
1,012
18,792
21,103
24,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
xXReapherXx1
Discordia
20
11 / 4 / 22
14,496
1,115
26,514
10,248
4,387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
4 / 4 / 6
12,102
931
11,913
26,111
27,521
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Persephone
DartBuehman
Persephone
17
1 / 7 / 8
11,291
869
13,636
20,302
9,141
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
19
3 / 8 / 7
12,567
967
19,886
24,598
12,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Ryuzema
Da Ji
18
6 / 12 / 6
12,950
996
18,660
29,508
15,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
sadssb
Ymir
17
2 / 8 / 6
11,247
865
10,189
27,316
39,682
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
49
39
Kills
16
16
Deaths
39
105
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bellona
4
4
6
1.75
W
King Arthur
DannyArdilla
King Arthur
7
1
26
20
L
Persephone
DartBuehman
Persephone
1
7
8
0.71
W
Danzaburou
Konoha-Spirit
Danzaburou
9
1
21
19.5
L
Ullr
3
8
7
0.81
W
5
7
17
1.93
L
Da Ji
Ryuzema
Da Ji
6
12
6
0.75
W
Cu Chulainn
d WAR MACHINE b
Cu Chulainn
7
3
19
5.5
L
Ymir
sadssb
Ymir
2
8
6
0.63
W
Discordia
xXReapherXx1
Discordia
11
4
22
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,846
Damage
74,284
82,764
Taken
127,835
72,714
Mitigated
103,829
21,070
Healing
10,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
11,913
3,574
747
802
26,111
27,521
0
9,433
16,678
0
37,514
W
King Arthur
DannyArdilla
King Arthur
22,497
1,988
840
5,865
27,050
33,215
0
10,358
15,576
0
36,504
L
Persephone
DartBuehman
Persephone
13,636
1,824
1,288
2,488
20,302
9,141
0
6,400
13,899
29,526
0
W
Danzaburou
Konoha-Spirit
Danzaburou
30,967
15,489
613
3,076
9,294
4,724
0
3,525
5,769
0
61,663
L
Ullr
19,886
11,882
0
3,266
24,598
12,247
0
11,200
13,398
0
57,451
W
23,076
1,619
0
2,321
15,069
6,043
0
1,785
13,284
46,530
0
L
Da Ji
Ryuzema
Da Ji
18,660
4,458
0
2,056
29,508
15,238
0
12,139
17,369
0
29,928
W
Cu Chulainn
d WAR MACHINE b
Cu Chulainn
18,792
4,218
27
5,212
21,103
24,345
0
5,812
15,291
0
32,657
L
Ymir
sadssb
Ymir
10,189
2,007
0
0
27,316
39,682
0
10,417
16,899
19,757
0
W
Discordia
xXReapherXx1
Discordia
26,514
2,468
673
2,443
10,248
4,387
0
2,345
7,903
51,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,800
Gold Earned
60,157
244
Minions Killed
252
9
Camps Cleared
6
1,203,462
Distance Traveled
1,034,022
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,102
931
56
4
0
200,568
3
W
King Arthur
14,833
1,141
37
3
1
276,916
0
L
Persephone
11,291
869
46
4
0
205,161
0
W
Danzaburou
14,145
1,088
73
6
1
225,947
1
L
Ullr
12,567
967
97
7
3
198,468
0
W
He Bo
13,173
1,013
48
4
4
192,754
0
L
Da Ji
12,950
996
26
2
3
231,674
0
W
Cu Chulainn
13,153
1,012
27
2
1
262,287
1
L
Ymir
11,247
865
27
2
0
198,151
0
W
Discordia
14,496
1,115
59
5
2
245,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role