Player Matchup

Gilgamesh
Gilgamesh
DEATHAROO
Gilgamesh
Level 145
God Stats
11W - 4L
1,753 SR
Queue Stats
38W - 22L
1,725 Elo+
Party 1
Chaac
Chaac
FabIedRed
Chaac
Level 18
God Stats
19W - 10L
1,866 SR
Queue Stats
46W - 24L
1,848 Elo+
Party 1
Neith
Neith
Pablosoo51
Neith
Level 28
God Stats
3W - 1L
1,229 SR
Queue Stats
24W - 14L
1,467 Elo+
Solo
Ah Puch
Ah Puch
The_Telefragger
Ah Puch
Level 18
God Stats
3W - 0L
1,869 SR
Queue Stats
70W - 41L
1,615 Elo+
Party 1
Izanami
Izanami
scu33asteve
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 47
1,643 SR
1,631 Elo+

VS

Team Averages
Level 56
1,474 SR
1,504 Elo+
Thanatos
Thanatos
Khiliy
Thanatos
Level 10
God Stats
7W - 8L
1,503 SR
Queue Stats
96W - 111L
1,384 Elo+
Party 2
Artemis
Artemis
NotSneaks
Artemis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 228L
1,586 Elo+
Solo
Discordia
Discordia
TheDHerbo
Discordia
Level 107
God Stats
1W - 2L
1,436 SR
Queue Stats
51W - 61L
1,493 Elo+
Party 2
Bellona
Bellona
Vapesniper911
Bellona
Level 6
God Stats
1W - 5L
1,496 SR
Queue Stats
12W - 12L
1,539 Elo+
Party 2
Ganesha
Ganesha
jayohesaitch
Ganesha
Level 128
God Stats
1W - 2L
1,433 SR
Queue Stats
19W - 17L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DEATHAROO
Gilgamesh
20
15 / 3 / 16
14,512
1,209
31,676
20,441
10,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
FabIedRed
Chaac
20
6 / 0 / 26
13,422
1,119
21,164
16,580
14,078
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
17
2 / 3 / 7
10,745
895
8,020
12,405
4,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 0 / 20
13,684
1,140
24,545
5,650
2,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
scu33asteve
Izanami
18
5 / 3 / 6
11,511
959
8,859
11,942
4,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Khiliy
Thanatos
15
1 / 10 / 2
9,870
823
5,180
17,589
6,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
NotSneaks
Artemis
16
0 / 7 / 7
10,193
849
11,993
14,518
5,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
TheDHerbo
Discordia
17
7 / 6 / 2
12,523
1,044
26,145
20,116
6,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
16
1 / 8 / 7
10,480
873
7,082
20,391
11,906
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
jayohesaitch
Ganesha
18
0 / 3 / 7
11,989
999
7,993
25,835
35,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
34
34
Kills
9
9
Deaths
34
75
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DEATHAROO
Gilgamesh
15
3
16
7.67
W
Chaac
FabIedRed
Chaac
6
0
26
19
L
Thanatos
Khiliy
Thanatos
1
10
2
0.2
L
Artemis
NotSneaks
Artemis
0
7
7
0.5
W
Neith
2
3
7
1.83
L
Discordia
TheDHerbo
Discordia
7
6
2
1.33
W
6
0
20
16
L
Bellona
1
8
7
0.56
L
Ganesha
jayohesaitch
Ganesha
0
3
7
1.17
W
Izanami
scu33asteve
Izanami
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,264
Damage
58,393
67,018
Taken
98,449
35,379
Mitigated
65,994
18,815
Healing
6,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DEATHAROO
Gilgamesh
31,676
12,982
0
4,067
20,441
10,359
0
7,958
12,483
0
46,415
W
Chaac
FabIedRed
Chaac
21,164
3,196
0
9,207
16,580
14,078
0
6,024
10,556
732
36,329
L
Thanatos
Khiliy
Thanatos
5,180
1,615
0
1,984
17,589
6,946
0
5,440
12,149
0
8,751
L
Artemis
NotSneaks
Artemis
11,993
7,125
0
948
14,518
5,592
0
2,165
12,353
0
27,797
W
Neith
8,020
4,020
0
1,332
12,405
4,351
0
8,742
3,663
0
18,741
L
Discordia
TheDHerbo
Discordia
26,145
2,609
393
1,543
20,116
6,487
0
3,715
16,401
60,057
0
W
24,545
323
0
2,891
5,650
2,464
0
3,288
2,362
57,524
0
L
Bellona
7,082
763
0
27
20,391
11,906
0
6,865
13,526
0
10,848
L
Ganesha
jayohesaitch
Ganesha
7,993
354
0
1,555
25,835
35,063
0
7,068
18,767
44,544
0
W
Izanami
scu33asteve
Izanami
8,859
6,670
0
1,318
11,942
4,127
0
8,126
3,816
0
45,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,874
Gold Earned
55,055
262
Minions Killed
226
15
Camps Cleared
3
1,149,247
Distance Traveled
986,118
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,512
1,209
22
2
6
240,415
0
W
Chaac
13,422
1,119
33
3
2
264,544
0
L
Thanatos
9,870
823
14
1
0
210,741
0
L
Artemis
10,193
849
56
5
0
146,444
0
W
Neith
10,745
895
31
3
2
199,996
0
L
Discordia
12,523
1,044
129
11
2
204,049
0
W
Ah Puch
13,684
1,140
81
7
2
249,072
2
L
Bellona
10,480
873
25
2
1
201,657
0
L
Ganesha
11,989
999
2
0
0
223,227
0
W
Izanami
11,511
959
95
8
3
195,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role