Player Matchup

Set
Set
Meteoric_Black29
Set
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
209W - 245L
1,403 Elo+
Party 1
Ymir
Ymir
Noctulus91
Ymir
Level 16
God Stats
1W - 1L
1,307 SR
Queue Stats
1W - 1L
1,330 Elo+
Solo
Anhur
Anhur
VisionRayy
Anhur
Level 12
God Stats
7W - 3L
1,818 SR
Queue Stats
10W - 4L
1,261 Elo+
Solo
Vulcan
Vulcan
marulete459
Vulcan
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 188L
1,444 Elo+
Party 1
Baron Samedi
Baron Samedi
villablacka55
Baron Samedi
Level 26
God Stats
12W - 10L
1,494 SR
Queue Stats
20W - 26L
1,504 Elo+
Solo
Team Averages
Level 22
1,524 SR
1,388 Elo+

VS

Team Averages
Level 20
1,585 SR
1,488 Elo+
Tsukuyomi
Tsukuyomi
EEZYQ
Tsukuyomi
Level 9
God Stats
28W - 25L
1,477 SR
Queue Stats
129W - 111L
1,431 Elo+
Solo
Merlin
Merlin
Echegaray4
Merlin
Level 27
God Stats
11W - 7L
1,474 SR
Queue Stats
182W - 183L
1,510 Elo+
Solo
Neith
Neith
Gamer_G-420
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 135L
1,501 Elo+
Solo
Odin
Odin
Markus_Turtle
Odin
Level 18
God Stats
2W - 4L
1,638 SR
Queue Stats
42W - 42L
1,411 Elo+
Solo
Pele
Pele
MegaMansul
Pele
Level 30
God Stats
19W - 9L
1,834 SR
Queue Stats
24W - 19L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,721
448
1,877
9,540
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 1 / 2
8,502
567
6,736
9,041
5,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
15
4 / 0 / 4
9,115
608
7,146
7,296
2,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
14
5 / 4 / 3
8,010
534
8,002
7,126
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
villablacka55
Baron Samedi
12
1 / 1 / 3
7,178
479
3,874
5,007
2,901
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EEZYQ
Tsukuyomi
14
6 / 1 / 0
8,313
554
5,284
8,370
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Echegaray4
Merlin
10
0 / 3 / 1
6,048
403
792
3,705
1,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 2 / 2
6,322
421
4,363
7,068
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 1
7,192
479
3,540
9,489
5,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 8 / 2
7,468
498
5,386
12,616
4,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
16
Kills
10
10
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
EEZYQ
Tsukuyomi
6
1
0
6
L
Merlin
Echegaray4
Merlin
0
3
1
0.17
L
0
2
2
0.5
L
0
2
1
0.25
L
4
8
2
0.63
W
1
4
3
0.63
W
5
1
2
6
W
Anhur
4
0
4
6
W
Vulcan
5
4
3
1.63
W
Baron Samedi
villablacka55
Baron Samedi
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,635
Damage
19,365
38,010
Taken
41,248
15,837
Mitigated
16,614
12,628
Healing
12,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
EEZYQ
Tsukuyomi
5,284
1,000
0
3,542
8,370
2,988
0
3,410
4,813
0
50,881
L
Merlin
Echegaray4
Merlin
792
102
0
25
3,705
1,786
0
1,554
1,997
25,386
0
L
4,363
1,913
0
3,842
7,068
1,698
0
1,177
5,891
0
34,796
L
3,540
523
0
2,424
9,489
5,763
0
5,148
4,301
0
32,703
L
5,386
1,045
441
2,123
12,616
4,379
1,171
6,878
5,634
0
39,788
W
1,877
805
0
86
9,540
2,782
0
13
9,527
0
29,863
W
6,736
810
396
3,513
9,041
5,312
386
282
8,688
41,644
0
W
Anhur
7,146
4,168
0
4,756
7,296
2,149
362
177
7,069
0
55,611
W
Vulcan
8,002
3,038
0
1,416
7,126
2,693
458
320
6,806
45,649
0
W
Baron Samedi
villablacka55
Baron Samedi
3,874
545
510
1,951
5,007
2,901
506
0
4,875
30,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,526
Gold Earned
35,343
386
Minions Killed
345
0
Camps Cleared
0
1,315,749
Distance Traveled
1,266,398
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,313
554
101
7
0
292,026
0
L
Merlin
6,048
403
55
4
0
214,535
1
L
Neith
6,322
421
53
4
0
231,020
5
L
Odin
7,192
479
65
4
0
262,025
1
L
Pele
7,468
498
71
5
0
266,792
0
W
Set
6,721
448
50
3
0
277,332
0
W
Ymir
8,502
567
78
5
0
246,431
0
W
Anhur
9,115
608
119
8
0
278,271
1
W
Vulcan
8,010
534
89
6
0
248,985
3
W
Baron Samedi
7,178
479
50
3
0
264,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role