Player Matchup

Ra
Ra
Abraham0504028
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,356 Elo+
Party 1
Cthulhu
Cthulhu
TheWalker19
Cthulhu
Level 71
God Stats
2W - 3L
1,536 SR
Queue Stats
76W - 78L
1,412 Elo+
Party 1
Hun Batz
Hun Batz
mazapan_777
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,267 Elo+
Party 1
Team Averages
Level 28
1,512 SR
1,345 Elo+

VS

Team Averages
Level 91
1,811 SR
1,468 Elo+
Erlang Shen
Erlang Shen
MambaMentaIityYT
Erlang Shen
Level 28
God Stats
2W - 0L
1,741 SR
Queue Stats
209W - 271L
1,391 Elo+
Party 2
Ra
Ra
Monitum
Ra
Level 122
God Stats
2W - 0L
1,694 SR
Queue Stats
69W - 42L
1,527 Elo+
Party 2
Athena
Athena
Smoove__CasaNOVA
Athena
Level 124
God Stats
2W - 2L
1,997 SR
Queue Stats
226W - 239L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 4
8,621
616
4,036
11,660
4,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TheWalker19
Cthulhu
13
3 / 6 / 0
9,379
670
15,716
17,913
13,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
mazapan_777
Hun Batz
12
1 / 8 / 0
8,946
639
7,774
16,262
5,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MambaMentaIityYT
Erlang Shen
14
10 / 2 / 10
11,042
789
9,610
13,365
8,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
12 / 1 / 12
11,877
848
18,262
10,979
4,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 1 / 19
11,231
802
10,242
23,603
17,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
67
4
Kills
26
26
Deaths
4
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
12
4
0.17
W
Erlang Shen
MambaMentaIityYT
Erlang Shen
10
2
10
7.5
W
12
1
12
18
W
4
1
19
13.5
L
Cthulhu
TheWalker19
Cthulhu
3
6
0
0.5
L
Hun Batz
mazapan_777
Hun Batz
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,526
Damage
38,114
45,835
Taken
47,947
23,149
Mitigated
31,078
3,183
Healing
22,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,036
1,567
69
332
11,660
4,029
0
7,918
3,552
7,265
0
W
Erlang Shen
MambaMentaIityYT
Erlang Shen
9,610
5,251
0
2,352
13,365
8,620
410
3,643
9,722
0
16,763
W
18,262
1,987
3,702
5,958
10,979
4,818
1,565
7,166
3,813
78,509
0
W
10,242
3,260
1,262
9,285
23,603
17,640
329
8,959
14,644
26,866
0
L
Cthulhu
TheWalker19
Cthulhu
15,716
704
220
984
17,913
13,706
0
9,404
8,157
46,499
0
L
Hun Batz
mazapan_777
Hun Batz
7,774
1,663
0
1,578
16,262
5,414
0
10,405
5,547
0
35,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,946
Gold Earned
34,150
134
Minions Killed
162
0
Camps Cleared
0
706,274
Distance Traveled
778,678
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,621
616
8
1
0
208,450
1
W
Erlang Shen
11,042
789
21
2
0
269,498
0
W
Ra
11,877
848
121
9
0
259,517
1
W
Athena
11,231
802
20
1
0
249,663
2
L
Cthulhu
9,379
670
73
5
0
264,319
2
L
Hun Batz
8,946
639
53
4
0
233,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role