Player Matchup

Medusa
Medusa
JohnnyBBad6669
Medusa
Level 30
God Stats
22W - 37L
1,448 SR
Queue Stats
965W - 1,098L
1,421 Elo+
Solo
Ra
Ra
NmsRafa
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 24L
1,358 Elo+
Party 1
Hera
Hera
Roses a cute
Hera
Level 27
God Stats
1W - 1L
1,698 SR
Queue Stats
61W - 60L
1,379 Elo+
Party 1
Tiamat
Tiamat
ViktoriaStone
Tiamat
Level 6
God Stats
0W - 2L
1,279 SR
Queue Stats
5W - 11L
1,162 Elo+
Solo
Neith
Neith
speed40000
Neith
Level 27
God Stats
22W - 29L
1,273 SR
Queue Stats
484W - 527L
1,273 Elo+
Solo
Team Averages
Level 19
1,440 SR
1,319 Elo+

VS

Team Averages
Level 25
1,439 SR
1,362 Elo+
Kukulkan
Kukulkan
MrKonnen
Kukulkan
Level 21
God Stats
63W - 52L
1,488 SR
Queue Stats
81W - 84L
1,403 Elo+
Solo
Merlin
Merlin
TBAFC RAWDOG
Merlin
Level 22
God Stats
11W - 11L
1,500 SR
Queue Stats
11W - 12L
1,226 Elo+
Party 2
Tiamat
Tiamat
TBAFC Titan
Tiamat
Level 27
God Stats
2W - 3L
1,419 SR
Queue Stats
6W - 6L
1,479 Elo+
Party 2
Fenrir
Fenrir
Wolfie2k191026
Fenrir
Level 25
God Stats
40W - 50L
1,489 SR
Queue Stats
99W - 110L
1,415 Elo+
Solo
Ullr
Ullr
ullr3740
Ullr
Level 29
God Stats
20W - 29L
1,299 SR
Queue Stats
36W - 45L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 1
9,397
854
8,498
16,004
5,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 3 / 1
8,902
809
2,676
6,939
2,418
14
0 / 7 / 0
8,599
782
7,472
14,138
5,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 8 / 1
9,305
846
2,881
14,847
8,663
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
15
1 / 4 / 0
9,475
861
5,429
7,885
2,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

91

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MrKonnen
Kukulkan
19
5 / 0 / 18
11,736
1,067
14,313
3,845
1,779
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
17
1 / 0 / 15
9,922
902
8,907
10,238
4,588
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
18
6 / 2 / 15
11,097
1,009
15,000
8,486
6,537
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
19 / 0 / 8
13,120
1,193
14,873
8,987
5,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
15
0 / 0 / 6
9,365
851
61
2,457
1,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
93
2
Kills
31
31
Deaths
2
3
Assists
62
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
Kukulkan
MrKonnen
Kukulkan
5
0
18
14
L
0
3
1
0.17
L
0
7
0
0
W
Merlin
1
0
15
8.5
W
Tiamat
6
2
15
6.75
L
0
8
1
0.06
W
19
0
8
23
L
Neith
1
4
0
0.25
W
Ullr
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,956
Damage
53,154
59,813
Taken
34,013
24,985
Mitigated
19,195
3,145
Healing
6,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,498
4,118
0
676
16,004
5,929
0
9,906
5,992
0
28,476
W
Kukulkan
MrKonnen
Kukulkan
14,313
1,859
0
705
3,845
1,779
0
1,082
2,763
36,677
0
L
2,676
201
141
0
6,939
2,418
0
4,958
1,981
15,448
0
L
7,472
1,627
219
307
14,138
5,177
0
9,070
5,068
17,914
0
W
Merlin
8,907
1,183
0
1,111
10,238
4,588
0
4,222
6,016
21,105
0
W
Tiamat
15,000
1,053
0
2,116
8,486
6,537
0
3,210
5,276
32,498
0
L
2,881
577
0
1,132
14,847
8,663
0
10,107
4,740
19,671
0
W
14,873
2,892
0
1,041
8,987
5,265
0
3,333
5,654
0
24,358
L
Neith
5,429
1,707
0
670
7,885
2,798
0
4,073
3,812
0
26,213
W
Ullr
61
61
0
1,375
2,457
1,026
0
1,182
1,275
0
11,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,678
Gold Earned
55,240
171
Minions Killed
177
4
Camps Cleared
4
837,842
Distance Traveled
951,972
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,397
854
35
3
0
180,136
0
W
Kukulkan
11,736
1,067
66
6
1
207,400
1
L
Ra
8,902
809
40
4
0
172,485
0
L
Hera
8,599
782
16
1
1
188,663
3
W
Merlin
9,922
902
28
3
1
173,865
0
W
Tiamat
11,097
1,009
36
3
1
158,876
0
L
Tiamat
9,305
846
44
4
1
146,524
0
W
Fenrir
13,120
1,193
22
2
0
230,345
0
L
Neith
9,475
861
36
3
2
150,034
0
W
Ullr
9,365
851
25
2
1
181,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role