Player Matchup

Tyr
Tyr
DaGirlNextDoor18
Tyr
Level 86
God Stats
13W - 8L
1,395 SR
Queue Stats
335W - 400L
1,403 Elo+
Party 2
Agni
Agni
MinDiesel
Agni
Level 88
God Stats
31W - 36L
1,572 SR
Queue Stats
448W - 482L
1,409 Elo+
Party 2
Ao Kuang
Ao Kuang
donnyjunior16
Ao Kuang
Level 105
God Stats
5W - 2L
1,632 SR
Queue Stats
431W - 410L
1,408 Elo+
Solo
Cupid
Cupid
jedontheriver3
Cupid
Level 67
God Stats
19W - 18L
1,531 SR
Queue Stats
143W - 156L
1,429 Elo+
Solo
Athena
Athena
rando03
Athena
Level 82
God Stats
40W - 31L
1,557 SR
Queue Stats
337W - 404L
1,389 Elo+
Party 2
Team Averages
Level 86
1,537 SR
1,408 Elo+

VS

Team Averages
Level 72
1,530 SR
1,435 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Peachtree1732
Janus
Level 65
God Stats
3W - 3L
1,720 SR
Queue Stats
144W - 159L
1,402 Elo+
Solo
Hel
Hel
XA Guardian
Hel
Level 88
God Stats
19W - 7L
1,476 SR
Queue Stats
164W - 191L
1,375 Elo+
Party 1
Sylvanus
Sylvanus
XA NightEye
Sylvanus
Level 89
God Stats
2W - 3L
1,455 SR
Queue Stats
349W - 348L
1,396 Elo+
Party 1
Vamana
Vamana
XAGula
Vamana
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 4
9,137
537
11,056
17,331
9,467
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Agni
12
2 / 3 / 6
7,844
461
9,511
11,225
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
donnyjunior16
Ao Kuang
15
5 / 0 / 3
8,722
513
10,882
14,032
5,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 1 / 6
8,516
501
7,130
10,863
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
rando03
Athena
12
3 / 2 / 6
8,097
476
6,921
15,286
8,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 3 / 0
8,760
515
9,234
12,802
3,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 5 / 1
6,901
406
9,928
10,792
3,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 0
6,455
380
5,486
10,306
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
XA NightEye
Sylvanus
11
2 / 4 / 2
7,253
427
9,533
13,349
10,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
XAGula
Vamana
14
1 / 4 / 2
7,984
470
10,772
18,094
8,843
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
19
Kills
6
6
Deaths
20
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
3
0
1
W
6
0
4
8
W
Agni
2
3
6
1.67
L
0
5
1
0.1
L
0
4
0
0
L
Sylvanus
XA NightEye
Sylvanus
2
4
2
0.75
L
Vamana
XAGula
Vamana
1
4
2
0.5
W
Ao Kuang
donnyjunior16
Ao Kuang
5
0
3
6.5
W
3
1
6
6
W
Athena
rando03
Athena
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,500
Damage
44,953
68,737
Taken
65,343
30,110
Mitigated
29,974
21,787
Healing
25,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,234
2,927
429
5,699
12,802
3,832
904
3,956
8,760
0
49,908
W
11,056
1,121
0
8,268
17,331
9,467
200
4,857
12,318
0
57,477
W
Agni
9,511
458
0
4,136
11,225
3,431
1,104
4,712
6,249
43,083
0
L
9,928
372
0
1,596
10,792
3,455
0
5,467
5,125
38,696
0
L
5,486
552
1,484
5,402
10,306
3,376
440
5,525
4,461
26,290
0
L
Sylvanus
XA NightEye
Sylvanus
9,533
3,712
1,644
2,866
13,349
10,468
264
6,254
6,885
23,991
5,331
L
Vamana
XAGula
Vamana
10,772
3,799
384
5,656
18,094
8,843
0
5,194
12,798
0
48,540
W
Ao Kuang
donnyjunior16
Ao Kuang
10,882
2,622
0
3,749
14,032
5,427
0
6,221
7,655
56,830
0
W
7,130
3,110
75
3,820
10,863
3,209
0
1,218
9,645
0
48,210
W
Athena
rando03
Athena
6,921
1,502
0
1,739
15,286
8,576
0
6,197
8,875
22,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,316
Gold Earned
37,353
410
Minions Killed
335
0
Camps Cleared
0
1,731,053
Distance Traveled
1,606,667
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,760
515
87
5
0
334,904
3
W
Tyr
9,137
537
103
6
0
360,905
6
W
Agni
7,844
461
85
5
0
292,048
5
L
Janus
6,901
406
74
4
0
361,772
3
L
Hel
6,455
380
50
3
0
290,707
3
L
Sylvanus
7,253
427
32
2
0
277,413
0
L
Vamana
7,984
470
92
5
0
341,871
1
W
Ao Kuang
8,722
513
89
5
0
363,940
2
W
Cupid
8,516
501
96
6
0
339,505
4
W
Athena
8,097
476
37
2
0
374,655
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role