Player Matchup

Scylla
Scylla
Abrax773
Scylla
Level 141
God Stats
0W - 3L
1,374 SR
Queue Stats
54W - 48L
1,496 Elo+
Party 1
Geb
Geb
S_i_o_n_n_a_c_h
Geb
Level 158
God Stats
1W - 3L
1,455 SR
Queue Stats
327W - 324L
1,537 Elo+
Party 1
Loki
Loki
natsuportgass
Loki
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 286L
1,453 Elo+
Solo
Izanami
Izanami
nempanaszkodott
Izanami
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Иliasier
Sobek
Level 156
God Stats
1W - 5L
1,356 SR
Queue Stats
184W - 168L
1,591 Elo+
Solo
Team Averages
Level 121
1,437 SR
1,515 Elo+

VS

Team Averages
Level 95
1,481 SR
1,454 Elo+
Hera
Hera
 
Hera
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Carbucho1999
Hades
Level 67
God Stats
5W - 3L
1,518 SR
Queue Stats
123W - 143L
1,505 Elo+
Solo
Ah Puch
Ah Puch
GangstaNiga
Ah Puch
Level 66
God Stats
4W - 0L
1,500 SR
Queue Stats
18W - 25L
1,322 Elo+
Party 2
Bastet
Bastet
bulijander
Bastet
Level 126
God Stats
3W - 1L
1,386 SR
Queue Stats
78W - 67L
1,512 Elo+
Solo
Cthulhu
Cthulhu
lOpaNal
Cthulhu
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 46L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Abrax773
Scylla
18
2 / 3 / 9
10,219
681
15,019
11,186
5,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 4 / 9
9,408
627
8,536
19,743
20,543
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 4 / 9
8,957
597
7,460
10,909
5,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
6 / 3 / 5
10,797
720
16,033
12,768
6,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Sobek
Иliasier
Sobek
16
2 / 8 / 8
9,245
616
6,825
22,806
31,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
6 / 1 / 15
11,707
780
16,363
9,082
6,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
4 / 4 / 8
10,266
684
7,734
13,428
10,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ah Puch
GangstaNiga
Ah Puch
18
5 / 3 / 7
11,078
739
20,873
11,322
5,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Bastet
bulijander
Bastet
18
4 / 2 / 14
10,542
703
10,388
15,237
8,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
lOpaNal
Cthulhu
18
3 / 3 / 15
10,790
719
10,916
15,267
14,396
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
81
12
Kills
22
22
Deaths
13
40
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
1
15
13.5
L
Scylla
Abrax773
Scylla
2
3
9
2.17
W
4
4
8
2
W
Ah Puch
GangstaNiga
Ah Puch
5
3
7
2.83
L
1
4
9
1.38
W
Bastet
bulijander
Bastet
4
2
14
5.5
W
Cthulhu
lOpaNal
Cthulhu
3
3
15
3.5
L
1
4
9
1.38
L
6
3
5
2.83
L
Sobek
Иliasier
Sobek
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,873
Damage
66,274
77,412
Taken
64,336
68,363
Mitigated
45,119
28,972
Healing
27,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
16,363
4,875
2,981
2,348
9,082
6,316
1,548
3,954
5,128
39,112
0
L
Scylla
Abrax773
Scylla
15,019
1,597
1,841
3,204
11,186
5,054
274
7,379
3,807
33,775
0
W
7,734
427
2,343
3,103
13,428
10,436
618
5,672
7,756
19,117
0
W
Ah Puch
GangstaNiga
Ah Puch
20,873
535
2,943
2,393
11,322
5,784
700
7,084
4,238
35,656
0
L
8,536
358
1,581
5,005
19,743
20,543
34
13,706
6,037
20,087
0
W
Bastet
bulijander
Bastet
10,388
2,364
2,236
3,798
15,237
8,187
1,179
7,395
7,842
0
15,594
W
Cthulhu
lOpaNal
Cthulhu
10,916
557
3,345
1,895
15,267
14,396
619
6,275
8,992
24,189
0
L
7,460
948
2,590
1,637
10,909
5,410
40
9,067
1,842
0
20,628
L
16,033
10,479
3,384
4,309
12,768
6,114
704
10,717
2,051
0
43,780
L
Sobek
Иliasier
Sobek
6,825
580
626
4,795
22,806
31,242
129
15,017
7,789
13,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,626
Gold Earned
54,383
204
Minions Killed
157
0
Camps Cleared
0
1,360,381
Distance Traveled
1,444,700
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,707
780
50
3
0
279,075
2
L
Scylla
10,219
681
60
4
0
274,279
0
W
Hades
10,266
684
28
2
0
272,707
2
W
Ah Puch
11,078
739
32
2
0
271,535
0
L
Geb
9,408
627
7
0
0
266,356
1
W
Bastet
10,542
703
15
1
0
318,167
2
W
Cthulhu
10,790
719
32
2
0
303,216
4
L
Loki
8,957
597
19
1
0
309,681
2
L
Izanami
10,797
720
104
7
0
266,709
0
L
Sobek
9,245
616
14
1
0
243,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role