Player Matchup

Anubis
Anubis
Nebul0ss0
Anubis
Level 99
God Stats
5W - 9L
1,613 SR
Queue Stats
462W - 425L
1,491 Elo+
Solo
Terra
Terra
sir_chuck420
Terra
Level 128
God Stats
4W - 9L
1,500 SR
Queue Stats
186W - 220L
1,475 Elo+
Party 1
Cernunnos
Cernunnos
wormdood2012
Cernunnos
Level 147
God Stats
11W - 21L
1,342 SR
Queue Stats
188W - 221L
1,483 Elo+
Party 1
Team Averages
Level 125
1,485 SR
1,483 Elo+

VS

Team Averages
Level 56
1,466 SR
1,597 Elo+
Cthulhu
Cthulhu
Dijuijn39
Cthulhu
Level 18
God Stats
0W - 1L
1,333 SR
Queue Stats
7W - 9L
1,506 Elo+
Party 2
Tiamat
Tiamat
Mr Krinkle1324
Tiamat
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 165L
1,513 Elo+
Party 2
Medusa
Medusa
ZagumusJr
Medusa
Level 83
God Stats
2W - 1L
1,565 SR
Queue Stats
57W - 39L
1,770 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Nebul0ss0
Anubis
13
9 / 2 / 10
10,307
793
14,041
9,949
4,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 3 / 12
9,911
762
5,336
13,470
12,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
wormdood2012
Cernunnos
14
8 / 0 / 11
10,385
799
12,636
9,024
3,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dijuijn39
Cthulhu
11
1 / 8 / 3
8,070
621
6,141
15,373
9,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 8 / 2
7,849
604
5,155
9,461
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
ZagumusJr
Medusa
12
3 / 5 / 1
8,954
689
5,885
11,531
2,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
21
Kills
5
5
Deaths
21
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dijuijn39
Cthulhu
1
8
3
0.31
L
1
8
2
0.25
W
Anubis
Nebul0ss0
Anubis
9
2
10
7
L
Medusa
ZagumusJr
Medusa
3
5
1
0.7
W
4
3
12
3.33
W
Cernunnos
wormdood2012
Cernunnos
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,013
Damage
17,181
32,443
Taken
36,365
21,381
Mitigated
16,374
11,616
Healing
4,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dijuijn39
Cthulhu
6,141
216
0
1,755
15,373
9,778
0
6,977
8,396
17,433
0
L
5,155
237
0
1,260
9,461
3,732
0
6,141
3,320
28,810
0
W
Anubis
Nebul0ss0
Anubis
14,041
351
0
4,224
9,949
4,938
708
4,301
5,523
44,350
0
L
Medusa
ZagumusJr
Medusa
5,885
2,577
0
1,419
11,531
2,864
0
6,295
5,236
0
27,931
W
5,336
595
1,735
2,209
13,470
12,501
176
2,900
10,396
18,758
0
W
Cernunnos
wormdood2012
Cernunnos
12,636
6,552
0
3,448
9,024
3,942
2,840
3,640
5,184
0
50,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,603
Gold Earned
24,873
174
Minions Killed
127
0
Camps Cleared
0
670,163
Distance Traveled
627,871
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,070
621
30
2
0
193,559
1
L
Tiamat
7,849
604
39
3
0
202,954
0
W
Anubis
10,307
793
62
5
0
215,474
2
L
Medusa
8,954
689
58
4
0
231,358
0
W
Terra
9,911
762
21
2
0
241,600
1
W
Cernunnos
10,385
799
91
7
0
213,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role