Player Matchup

Mercury
Mercury
Cookiεs
Mercury
Level 120
God Stats
9W - 9L
1,504 SR
Queue Stats
216W - 204L
1,759 Elo+
Party 3
Chiron
Chiron
DeuceXTree
Chiron
Level 134
God Stats
27W - 11L
1,804 SR
Queue Stats
334W - 316L
1,731 Elo+
Party 3
Hel
Hel
Kilogee808
Hel
Level 152
God Stats
3W - 4L
1,625 SR
Queue Stats
172W - 159L
1,660 Elo+
Party 1
Chang'e
Chang'e
WonLaneLostGame
Chang'e
Level 69
God Stats
1W - 0L
1,805 SR
Queue Stats
9W - 14L
1,528 Elo+
Party 3
Chronos
Chronos
omnicient_king
Chronos
Level 78
God Stats
3W - 1L
1,535 SR
Queue Stats
45W - 38L
1,589 Elo+
Party 1
Team Averages
Level 111
1,655 SR
1,653 Elo+

VS

Team Averages
Level 101
1,699 SR
1,624 Elo+
Cupid
Cupid
Alave Bro
Cupid
Level 103
God Stats
0W - 1L
1,596 SR
Queue Stats
70W - 72L
1,594 Elo+
Solo
Kuzenbo
Kuzenbo
BeckoningMouse2
Kuzenbo
Level 104
God Stats
6W - 5L
1,962 SR
Queue Stats
439W - 357L
1,635 Elo+
Party 2
Mercury
Mercury
LilMcmuffin
Mercury
Level 87
God Stats
11W - 12L
1,605 SR
Queue Stats
370W - 307L
1,632 Elo+
Party 2
Vulcan
Vulcan
Mrivvy
Vulcan
Level 61
God Stats
1W - 1L
1,792 SR
Queue Stats
491W - 400L
1,679 Elo+
Party 2
Ravana
Ravana
huueq
Ravana
Level 148
God Stats
3W - 7L
1,538 SR
Queue Stats
326W - 310L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cookiεs
Mercury
16
5 / 2 / 2
9,695
570
7,726
11,520
4,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
DeuceXTree
Chiron
18
7 / 0 / 0
11,744
691
11,874
13,076
4,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 1 / 7
9,979
587
7,305
9,924
5,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
1 / 6 / 6
8,627
507
9,155
14,834
8,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 0 / 5
10,549
621
3,351
5,961
1,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Alave Bro
Cupid
14
0 / 4 / 0
8,497
500
5,281
12,347
3,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 2 / 3
8,542
502
5,865
9,482
8,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
LilMcmuffin
Mercury
16
2 / 2 / 5
8,993
529
7,919
12,790
5,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Mrivvy
Vulcan
13
2 / 5 / 2
8,099
476
4,756
8,490
3,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
huueq
Ravana
14
3 / 4 / 3
8,613
507
10,000
12,642
8,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
17
Kills
9
9
Deaths
17
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cupid
Alave Bro
Cupid
0
4
0
0
L
2
2
3
1.75
W
Mercury
Cookiεs
Mercury
5
2
2
3
W
Chiron
DeuceXTree
Chiron
7
0
0
7
W
4
1
7
7.5
L
Mercury
LilMcmuffin
Mercury
2
2
5
2.25
L
Vulcan
Mrivvy
Vulcan
2
5
2
0.6
W
1
6
6
0.67
L
Ravana
huueq
Ravana
3
4
3
1.13
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,411
Damage
33,821
55,315
Taken
55,751
24,364
Mitigated
29,464
29,302
Healing
10,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Alave Bro
Cupid
5,281
2,418
153
4,689
12,347
3,890
0
1,875
10,472
0
64,786
L
5,865
2,631
0
1,505
9,482
8,852
0
3,686
5,584
27,135
0
W
Mercury
Cookiεs
Mercury
7,726
3,214
0
588
11,520
4,007
0
1,554
9,966
0
73,101
W
Chiron
DeuceXTree
Chiron
11,874
7,791
258
10,168
13,076
4,917
857
794
12,282
0
101,240
W
7,305
735
3,236
6,894
9,924
5,224
147
2,673
7,251
45,821
0
L
Mercury
LilMcmuffin
Mercury
7,919
3,900
0
145
12,790
5,281
0
4,295
8,341
0
69,251
L
Vulcan
Mrivvy
Vulcan
4,756
1,073
0
240
8,490
3,371
0
4,275
4,121
50,470
0
W
9,155
1,392
1,268
6,338
14,834
8,319
1,050
3,582
11,252
44,797
0
L
Ravana
huueq
Ravana
10,000
2,480
0
3,472
12,642
8,070
124
4,765
7,422
0
48,849
W
3,351
437
0
552
5,961
1,897
744
2,018
3,943
52,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,594
Gold Earned
42,744
584
Minions Killed
473
0
Camps Cleared
0
1,799,348
Distance Traveled
1,752,535
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,497
500
115
7
0
297,739
1
L
Kuzenbo
8,542
502
29
2
0
372,784
3
W
Mercury
9,695
570
115
7
0
434,933
5
W
Chiron
11,744
691
181
11
0
328,870
7
W
Hel
9,979
587
90
5
0
356,272
1
L
Mercury
8,993
529
128
8
0
408,207
5
L
Vulcan
8,099
476
107
6
0
324,184
0
W
Chang'e
8,627
507
83
5
0
300,188
5
L
Ravana
8,613
507
94
6
0
349,621
3
W
Chronos
10,549
621
115
7
0
379,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role