Player Matchup

Hou Yi
Hou Yi
Djings
Hou Yi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
MegaMY13
Ares
Level 121
God Stats
4W - 5L
1,783 SR
Queue Stats
91W - 80L
1,650 Elo+
Solo
Set
Set
Mrozosudca
Set
Level 121
God Stats
5W - 6L
1,589 SR
Queue Stats
66W - 53L
1,577 Elo+
Party 1
Chaac
Chaac
NRShadows
Chaac
Level 153
God Stats
2W - 3L
1,500 SR
Queue Stats
395W - 404L
1,605 Elo+
Solo
The Morrigan
The Morrigan
WildcardCooper
The Morrigan
Level 128
God Stats
4W - 2L
1,706 SR
Queue Stats
62W - 50L
1,588 Elo+
Party 1
Team Averages
Level 136
1,615 SR
1,584 Elo+

VS

Team Averages
Level 122
1,645 SR
1,564 Elo+
Ymir
Ymir
Breacat
Ymir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
IAmComingForYou
Gilgamesh
Level 159
God Stats
7W - 2L
1,693 SR
Queue Stats
185W - 153L
1,636 Elo+
Solo
Danzaburou
Danzaburou
Lolandman
Danzaburou
Level 139
God Stats
6W - 5L
1,896 SR
Queue Stats
55W - 42L
1,641 Elo+
Solo
King Arthur
King Arthur
Szymusiowski
King Arthur
Level 65
God Stats
33W - 40L
1,506 SR
Queue Stats
415W - 397L
1,504 Elo+
Solo
Vulcan
Vulcan
krof
Vulcan
Level 145
God Stats
9W - 10L
1,632 SR
Queue Stats
118W - 128L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Djings
Hou Yi
14
4 / 9 / 5
9,426
496
12,116
17,661
5,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
12
3 / 5 / 7
9,115
480
7,316
19,847
16,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 3 / 3
8,813
464
7,510
13,828
7,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
NRShadows
Chaac
17
5 / 2 / 1
10,303
542
14,275
23,207
24,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
WildcardCooper
The Morrigan
13
1 / 8 / 3
7,961
419
4,656
10,674
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Breacat
Ymir
15
1 / 6 / 10
10,502
553
5,554
12,456
8,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
IAmComingForYou
Gilgamesh
17
8 / 2 / 4
11,221
591
14,300
14,917
10,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Lolandman
Danzaburou
20
7 / 3 / 5
12,944
681
17,198
19,563
10,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Szymusiowski
King Arthur
17
2 / 3 / 0
11,163
588
12,744
17,401
12,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
krof
Vulcan
20
9 / 1 / 1
12,657
666
16,055
6,347
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
15
Kills
27
27
Deaths
15
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
Breacat
Ymir
1
6
10
1
L
Hou Yi
Djings
Hou Yi
4
9
5
0.72
W
Gilgamesh
IAmComingForYou
Gilgamesh
8
2
4
5
W
Danzaburou
Lolandman
Danzaburou
7
3
5
3.17
L
Ares
3
5
7
1.3
L
2
3
3
1.17
L
Chaac
NRShadows
Chaac
5
2
1
2.75
W
King Arthur
Szymusiowski
King Arthur
2
3
0
0.67
L
The Morrigan
WildcardCooper
The Morrigan
1
8
3
0.31
W
Vulcan
krof
Vulcan
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,873
Damage
65,851
85,217
Taken
70,684
58,265
Mitigated
44,758
22,006
Healing
22,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Breacat
Ymir
5,554
525
0
1,595
12,456
8,559
0
3,326
9,066
21,191
0
L
Hou Yi
Djings
Hou Yi
12,116
6,535
0
3,665
17,661
5,901
0
4,428
13,233
0
56,430
W
Gilgamesh
IAmComingForYou
Gilgamesh
14,300
4,930
0
1,521
14,917
10,704
438
2,173
12,710
0
92,305
W
Danzaburou
Lolandman
Danzaburou
17,198
9,765
0
12,910
19,563
10,271
2,399
1,973
17,558
0
107,767
L
Ares
7,316
567
0
1,859
19,847
16,852
0
8,516
11,331
23,189
0
L
7,510
2,864
0
5,668
13,828
7,312
0
2,026
11,802
0
52,129
L
Chaac
NRShadows
Chaac
14,275
2,225
0
10,227
23,207
24,294
0
2,264
20,943
0
72,372
W
King Arthur
Szymusiowski
King Arthur
12,744
1,565
0
6,004
17,401
12,604
336
1,008
16,393
0
78,564
L
The Morrigan
WildcardCooper
The Morrigan
4,656
850
0
587
10,674
3,906
0
4,375
6,299
45,982
985
W
Vulcan
krof
Vulcan
16,055
5,529
0
901
6,347
2,620
0
2,306
3,821
118,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,618
Gold Earned
58,487
470
Minions Killed
719
0
Camps Cleared
0
1,698,807
Distance Traveled
1,935,497
23
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,502
553
32
2
0
379,282
6
L
Hou Yi
9,426
496
111
6
0
283,135
3
W
Gilgamesh
11,221
591
125
7
0
391,555
8
W
Danzaburou
12,944
681
180
9
0
350,012
9
L
Ares
9,115
480
25
1
0
368,475
6
L
Set
8,813
464
102
5
0
346,229
3
L
Chaac
10,303
542
145
8
0
373,181
5
W
King Arthur
11,163
588
176
9
0
386,903
4
L
The Morrigan
7,961
419
87
5
0
327,787
6
W
Vulcan
12,657
666
206
11
0
427,745
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role