Player Matchup

Thanatos
Thanatos
HBK_ExecuteZ
Thanatos
Level 48
God Stats
2W - 2L
1,405 SR
Queue Stats
135W - 193L
1,311 Elo+
Solo
Baba Yaga
Baba Yaga
Slamurai_SloChug
Baba Yaga
Level 158
God Stats
3W - 1L
1,746 SR
Queue Stats
187W - 181L
1,563 Elo+
Solo
Chang'e
Chang'e
bbsmo
Chang'e
Level 109
God Stats
35W - 23L
1,661 SR
Queue Stats
729W - 659L
1,586 Elo+
Solo
Cupid
Cupid
bristolSK8king
Cupid
Level 130
God Stats
23W - 16L
1,546 SR
Queue Stats
1,067W - 1,030L
1,590 Elo+
Solo
Hercules
Hercules
jedontheriver3
Hercules
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 156L
1,437 Elo+
Solo
Team Averages
Level 102
1,572 SR
1,498 Elo+

VS

Team Averages
Level 75
1,485 SR
1,511 Elo+
Medusa
Medusa
Akromaniac27
Medusa
Level 83
God Stats
115W - 95L
1,572 SR
Queue Stats
161W - 132L
1,558 Elo+
Solo
Hera
Hera
Carter_VanJohn
Hera
Level 103
God Stats
8W - 8L
1,499 SR
Queue Stats
339W - 318L
1,540 Elo+
Solo
Pele
Pele
Gabs_xl
Pele
Level 40
God Stats
2W - 2L
1,522 SR
Queue Stats
120W - 147L
1,431 Elo+
Solo
Yemoja
Yemoja
GoldenF16
Yemoja
Level 62
God Stats
10W - 11L
1,490 SR
Queue Stats
447W - 423L
1,504 Elo+
Solo
Bellona
Bellona
MamiMiruka
Bellona
Level 85
God Stats
16W - 24L
1,339 SR
Queue Stats
396W - 374L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HBK_ExecuteZ
Thanatos
12
4 / 2 / 1
7,482
534
5,787
11,276
3,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
11
2 / 5 / 4
6,719
480
6,024
10,968
4,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
bbsmo
Chang'e
13
2 / 2 / 3
7,305
522
5,480
10,478
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 0
6,988
499
633
6,282
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
12
1 / 4 / 3
7,154
511
1,711
14,743
8,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
7 / 1 / 1
9,150
654
8,980
8,462
3,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 1 / 6
7,863
562
8,647
4,568
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Pele
Gabs_xl
Pele
11
0 / 5 / 7
6,583
470
5,174
9,128
2,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
GoldenF16
Yemoja
12
2 / 1 / 6
8,027
573
3,836
7,650
3,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
MamiMiruka
Bellona
14
6 / 1 / 4
8,490
606
11,664
8,585
7,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
9
Kills
16
16
Deaths
9
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
1
1
7.5
W
1
1
6
4
W
Pele
Gabs_xl
Pele
0
5
7
0.7
W
Yemoja
GoldenF16
Yemoja
2
1
6
5
L
Thanatos
HBK_ExecuteZ
Thanatos
4
2
1
2.25
W
Bellona
MamiMiruka
Bellona
6
1
4
8
L
Baba Yaga
2
5
4
0.8
L
Chang'e
bbsmo
Chang'e
2
2
3
1.75
L
0
3
0
0
L
Hercules
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,635
Damage
38,301
53,747
Taken
38,393
21,555
Mitigated
17,677
22,045
Healing
13,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,980
4,816
0
2,354
8,462
3,061
2,843
2,216
6,193
0
66,790
W
8,647
2,158
0
1,522
4,568
1,465
280
1,819
2,627
52,942
0
W
Pele
Gabs_xl
Pele
5,174
1,960
0
2,400
9,128
2,802
105
1,935
7,085
0
33,369
W
Yemoja
GoldenF16
Yemoja
3,836
1,375
1,599
3,083
7,650
3,247
513
2,733
4,855
19,088
0
L
Thanatos
HBK_ExecuteZ
Thanatos
5,787
1,015
99
7,719
11,276
3,826
0
1,519
9,683
0
33,598
W
Bellona
MamiMiruka
Bellona
11,664
3,876
0
2,318
8,585
7,102
917
2,417
6,004
0
49,316
L
Baba Yaga
6,024
565
279
3,031
10,968
4,253
0
2,750
8,112
26,253
0
L
Chang'e
bbsmo
Chang'e
5,480
633
869
3,985
10,478
3,563
0
4,713
5,577
42,506
0
L
633
319
0
1,512
6,282
1,695
1,114
995
5,247
0
40,322
L
Hercules
1,711
494
0
4,551
14,743
8,218
0
2,066
12,645
0
26,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,648
Gold Earned
40,113
316
Minions Killed
422
0
Camps Cleared
0
1,298,546
Distance Traveled
1,413,421
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,150
654
129
9
0
273,720
6
W
Hera
7,863
562
107
8
0
286,686
3
W
Pele
6,583
470
57
4
0
298,144
0
W
Yemoja
8,027
573
29
2
0
254,778
2
L
Thanatos
7,482
534
69
5
0
292,476
3
W
Bellona
8,490
606
100
7
0
300,093
4
L
Baba Yaga
6,719
480
33
2
0
261,673
1
L
Chang'e
7,305
522
81
6
0
250,318
3
L
Cupid
6,988
499
80
6
0
233,390
5
L
Hercules
7,154
511
53
4
0
260,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role