Player Matchup

Ares
Ares
Bammski
Ares
Level 6
God Stats
3W - 1L
1,783 SR
Queue Stats
26W - 16L
1,569 Elo+
Party 1
Hachiman
Hachiman
MagicalMuffinMan
Hachiman
Level 27
God Stats
20W - 8L
1,785 SR
Queue Stats
91W - 57L
1,623 Elo+
Solo
Gilgamesh
Gilgamesh
Schimp
Gilgamesh
Level 119
God Stats
3W - 0L
1,743 SR
Queue Stats
36W - 26L
1,519 Elo+
Party 1
Loki
Loki
TheArbiter11
Loki
Level 7
God Stats
3W - 2L
1,783 SR
Queue Stats
22W - 8L
1,569 Elo+
Party 1
Chang'e
Chang'e
TrashMasterPiece
Chang'e
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,417 Elo+
Solo
Team Averages
Level 34
1,719 SR
1,540 Elo+

VS

Team Averages
Level 25
1,593 SR
1,535 Elo+
Osiris
Osiris
DemonicSkies
Osiris
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Jonnek295
Baron Samedi
Level 18
God Stats
43W - 26L
1,666 SR
Queue Stats
73W - 44L
1,631 Elo+
Party 2
Scylla
Scylla
Omar9210
Scylla
Level 16
God Stats
14W - 8L
1,687 SR
Queue Stats
41W - 23L
1,578 Elo+
Solo
Medusa
Medusa
TcgStallion
Medusa
Level 17
God Stats
13W - 18L
1,377 SR
Queue Stats
85W - 57L
1,600 Elo+
Party 2
Zeus
Zeus
uif4device
Zeus
Level 5
God Stats
1W - 1L
1,733 SR
Queue Stats
2W - 5L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bammski
Ares
19
0 / 2 / 23
11,244
937
5,579
16,621
17,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
9 / 3 / 20
13,391
1,116
29,870
17,961
8,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Schimp
Gilgamesh
20
16 / 4 / 22
13,698
1,142
28,927
19,664
11,416
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
19 / 2 / 10
15,432
1,286
23,196
9,883
5,196
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 6 / 25
11,889
991
13,153
19,473
7,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
5 / 9 / 7
11,987
999
10,614
27,816
36,219
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
Jonnek295
Baron Samedi
18
3 / 7 / 9
12,047
1,004
17,568
22,703
16,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Omar9210
Scylla
18
5 / 4 / 8
12,973
1,081
23,581
14,520
5,417
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
18
3 / 9 / 9
11,636
970
17,057
19,574
9,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 18 / 11
10,865
905
7,498
21,699
7,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
61
47
Kills
17
17
Deaths
47
100
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ares
Bammski
Ares
0
2
23
5.75
L
Osiris
5
9
7
0.94
L
Baron Samedi
Jonnek295
Baron Samedi
3
7
9
1.07
W
9
3
20
6.33
L
Scylla
Omar9210
Scylla
5
4
8
2.25
W
Gilgamesh
Schimp
Gilgamesh
16
4
22
6.75
L
Medusa
3
9
9
0.83
W
19
2
10
12
W
3
6
25
2.58
L
1
18
11
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,725
Damage
76,318
83,602
Taken
106,312
50,143
Mitigated
75,982
22,460
Healing
12,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Bammski
Ares
5,579
862
0
40
16,621
17,880
0
9,770
6,851
14,629
0
L
Osiris
10,614
3,179
0
836
27,816
36,219
0
8,985
18,831
0
16,152
L
Baron Samedi
Jonnek295
Baron Samedi
17,568
1,742
4,605
5,013
22,703
16,575
0
2,599
20,104
50,402
0
W
29,870
16,772
0
4,117
17,961
8,093
0
11,019
6,942
0
57,518
L
Scylla
Omar9210
Scylla
23,581
2,810
0
445
14,520
5,417
0
2,069
12,451
60,830
0
W
Gilgamesh
Schimp
Gilgamesh
28,927
8,480
0
2,071
19,664
11,416
0
10,374
9,290
0
40,385
L
Medusa
17,057
7,288
0
1,383
19,574
9,993
0
2,474
17,100
0
37,549
W
23,196
7,368
0
638
9,883
5,196
0
4,170
5,713
0
50,200
W
13,153
409
9,947
5,647
19,473
7,558
0
13,314
6,159
36,550
0
L
7,498
2,170
0
0
21,699
7,778
0
2,605
19,094
21,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,654
Gold Earned
59,508
212
Minions Killed
223
7
Camps Cleared
6
1,113,897
Distance Traveled
990,174
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,244
937
12
1
0
236,244
1
L
Osiris
11,987
999
8
1
0
224,418
0
L
Baron Samedi
12,047
1,004
67
6
1
214,911
1
W
Hachiman
13,391
1,116
72
6
2
194,954
0
L
Scylla
12,973
1,081
94
8
0
207,808
0
W
Gilgamesh
13,698
1,142
18
2
1
219,524
0
L
Medusa
11,636
970
32
3
4
197,032
0
W
Loki
15,432
1,286
55
5
3
241,667
0
W
Chang'e
11,889
991
55
5
1
221,508
2
L
Zeus
10,865
905
22
2
1
146,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role