Player Matchup

Nox
Nox
DakG6
Nox
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
LPercepts
Gilgamesh
Level 29
God Stats
40W - 35L
1,547 SR
Queue Stats
863W - 970L
1,406 Elo+
Solo
Danzaburou
Danzaburou
MadManBenji559
Danzaburou
Level 29
God Stats
2W - 3L
1,454 SR
Queue Stats
21W - 36L
1,359 Elo+
Solo
Sol
Sol
THATGUYSTEVO
Sol
Level 21
God Stats
37W - 30L
1,500 SR
Queue Stats
151W - 178L
1,467 Elo+
Solo
Ah Puch
Ah Puch
bigmuncher34
Ah Puch
Level 17
God Stats
16W - 13L
1,603 SR
Queue Stats
48W - 46L
1,537 Elo+
Solo
Team Averages
Level 24
1,521 SR
1,454 Elo+

VS

Team Averages
Level 15
1,392 SR
1,304 Elo+
Ravana
Ravana
IncensedBeast29
Ravana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 107L
1,168 Elo+
Solo
Kukulkan
Kukulkan
LazyGamerMau
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,283 Elo+
Party 1
Bellona
Bellona
LuigiCR7Batman
Bellona
Level 5
God Stats
3W - 3L
1,168 SR
Queue Stats
3W - 3L
1,283 Elo+
Party 1
Vulcan
Vulcan
OcToePops
Vulcan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,499 Elo+
Solo
Neith
Neith
speed40000
Neith
Level 27
God Stats
22W - 29L
1,293 SR
Queue Stats
484W - 527L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
DakG6
Nox
19
4 / 2 / 24
12,211
939
12,596
11,001
4,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
LPercepts
Gilgamesh
19
11 / 5 / 16
13,026
1,002
16,247
20,750
12,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
MadManBenji559
Danzaburou
20
10 / 1 / 15
13,873
1,067
12,121
11,680
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
4 / 0 / 17
12,057
927
15,914
10,781
3,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
bigmuncher34
Ah Puch
20
10 / 0 / 19
14,116
1,086
18,069
3,970
1,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 15 / 3
10,368
798
1,565
22,173
13,617
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
LazyGamerMau
Kukulkan
18
4 / 4 / 3
12,555
966
20,860
14,205
6,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 8 / 4
10,667
821
3,021
20,785
13,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
OcToePops
Vulcan
19
2 / 9 / 6
12,442
957
20,449
14,588
5,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
17
1 / 3 / 2
10,657
820
6,767
9,107
4,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
26
39
Kills
8
8
Deaths
39
91
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nox
DakG6
Nox
4
2
24
8
L
0
15
3
0.1
W
Gilgamesh
LPercepts
Gilgamesh
11
5
16
3.8
L
Kukulkan
LazyGamerMau
Kukulkan
4
4
3
1.38
L
1
8
4
0.38
W
Danzaburou
MadManBenji559
Danzaburou
10
1
15
17.5
L
Vulcan
OcToePops
Vulcan
2
9
6
0.56
W
4
0
17
12.5
W
Ah Puch
bigmuncher34
Ah Puch
10
0
19
19.5
L
Neith
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,947
Damage
52,662
58,182
Taken
80,858
26,329
Mitigated
43,554
10,351
Healing
2,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
DakG6
Nox
12,596
853
179
1,198
11,001
4,066
0
9,034
1,967
28,729
0
L
1,565
443
0
671
22,173
13,617
0
14,002
8,171
0
9,860
W
Gilgamesh
LPercepts
Gilgamesh
16,247
3,600
0
958
20,750
12,909
0
13,063
7,687
0
30,340
L
Kukulkan
LazyGamerMau
Kukulkan
20,860
1,801
0
250
14,205
6,251
0
7,014
7,191
69,119
0
L
3,021
739
0
425
20,785
13,782
0
12,672
8,113
0
10,753
W
Danzaburou
MadManBenji559
Danzaburou
12,121
3,931
0
2,074
11,680
4,278
0
8,031
3,649
0
36,211
L
Vulcan
OcToePops
Vulcan
20,449
4,849
0
50
14,588
5,831
0
8,327
6,261
47,431
0
W
15,914
4,550
0
4,020
10,781
3,665
0
8,418
2,363
33,096
0
W
Ah Puch
bigmuncher34
Ah Puch
18,069
1,829
0
1,922
3,970
1,411
0
2,763
1,207
62,070
0
L
Neith
6,767
3,080
0
809
9,107
4,073
0
4,564
4,543
0
20,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,283
Gold Earned
56,689
282
Minions Killed
258
12
Camps Cleared
3
1,267,062
Distance Traveled
1,014,157
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,211
939
35
3
1
246,576
0
L
Ravana
10,368
798
18
1
0
170,781
0
W
Gilgamesh
13,026
1,002
33
3
1
244,971
0
L
Kukulkan
12,555
966
130
10
1
235,569
0
L
Bellona
10,667
821
11
1
0
221,448
0
W
Danzaburou
13,873
1,067
43
3
9
239,213
2
L
Vulcan
12,442
957
65
5
2
209,208
0
W
Sol
12,057
927
38
3
0
274,259
1
W
Ah Puch
14,116
1,086
133
10
1
262,043
0
L
Neith
10,657
820
34
3
0
177,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role