Player Matchup

Tyr
Tyr
Masters
 
Tyr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Masters
Cellavie
Xbalanque
Masters
Level 159
God Stats
21W - 18L
1,847 SR
Queue Stats
214W - 174L
2,708 MMR
Party 1
Ra
Ra
Masters
Gamarue
Ra
Masters
Level 154
God Stats
16W - 8L
1,865 SR
Queue Stats
122W - 74L
2,661 MMR
Party 1
Bacchus
Bacchus
Diamond V
Its Frylock
Bacchus
Diamond V
Level 149
God Stats
9W - 10L
1,538 SR
Queue Stats
450W - 424L
2,024 MMR
Party 2
Kali
Kali
Diamond IV
vHagzi
Kali
Diamond IV
Level 87
God Stats
1W - 1L
1,842 SR
Queue Stats
267W - 247L
2,180 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,719 SR
2,215 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,653 SR
2,387 MMR
Erlang Shen
Erlang Shen
Platinum I
Kainsaw
Erlang Shen
Platinum I
Level 122
God Stats
35W - 15L
1,802 SR
Queue Stats
91W - 80L
2,044 MMR
Solo
Chaac
Chaac
Masters
Mason4721
Chaac
Masters
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
641W - 583L
2,895 MMR
Solo
Janus
Janus
Diamond II
The_Plugzz420
Janus
Diamond II
Level 150
God Stats
23W - 24L
1,654 SR
Queue Stats
834W - 820L
2,444 MMR
Solo
Thanatos
Thanatos
Masters
bcaon
Thanatos
Masters
Level 129
God Stats
4W - 4L
1,811 SR
Queue Stats
285W - 283L
2,504 MMR
Solo
Izanami
Izanami
Diamond V
vDecay-l
Izanami
Diamond V
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
499W - 498L
2,049 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
4 / 2 / 8
10,341
544
11,030
18,653
13,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
Cellavie
Xbalanque
20
8 / 2 / 12
12,403
653
18,654
16,507
7,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 2 / 8
10,751
566
15,606
11,910
5,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Its Frylock
Bacchus
16
5 / 2 / 15
10,566
556
8,009
14,089
16,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
vHagzi
Kali
18
6 / 3 / 10
11,419
601
11,046
19,122
10,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
TiamatSetTsukuyomiGuan YuCu Chulainn

VS

Bans
AthenaSobekGebYmirScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Kainsaw
Erlang Shen
12
2 / 6 / 5
8,515
448
6,256
16,735
14,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Mason4721
Chaac
16
3 / 3 / 4
10,102
532
14,555
21,225
17,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 9 / 6
9,017
475
9,525
13,773
4,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
bcaon
Thanatos
14
5 / 8 / 2
9,103
479
7,303
17,485
6,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
vDecay-l
Izanami
16
1 / 5 / 1
9,868
519
12,081
15,428
4,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
29
31
Kills
11
11
Deaths
31
53
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
2
8
4
W
Xbalanque
Cellavie
Xbalanque
8
2
12
7
W
8
2
8
6
W
Bacchus
Its Frylock
Bacchus
5
2
15
6.25
L
Erlang Shen
Kainsaw
Erlang Shen
2
6
5
0.75
L
Chaac
Mason4721
Chaac
3
3
4
1.67
L
0
9
6
0.33
L
Thanatos
bcaon
Thanatos
5
8
2
0.75
L
Izanami
vDecay-l
Izanami
1
5
1
0.3
W
Kali
vHagzi
Kali
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,345
Damage
49,720
80,281
Taken
84,646
52,281
Mitigated
47,441
30,972
Healing
24,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,030
1,788
0
8,108
18,653
13,535
90
1,578
16,969
0
62,924
W
Xbalanque
Cellavie
Xbalanque
18,654
11,789
0
4,710
16,507
7,014
838
0
16,507
0
101,195
W
15,606
1,086
2,780
4,724
11,910
5,307
248
2,739
8,983
75,518
0
W
Bacchus
Its Frylock
Bacchus
8,009
905
0
2,324
14,089
16,282
197
1,825
12,131
26,958
0
L
Erlang Shen
Kainsaw
Erlang Shen
6,256
1,980
0
2,580
16,735
14,057
0
7,603
8,804
0
23,341
L
Chaac
Mason4721
Chaac
14,555
3,124
0
9,913
21,225
17,638
0
3,182
17,982
0
64,541
L
9,525
833
0
1,450
13,773
4,587
0
5,307
8,174
68,855
0
L
Thanatos
bcaon
Thanatos
7,303
2,597
0
7,255
17,485
6,202
0
4,849
12,394
0
50,409
L
Izanami
vDecay-l
Izanami
12,081
8,374
0
3,072
15,428
4,957
0
1,723
13,677
0
77,451
W
Kali
vHagzi
Kali
11,046
5,633
0
8,326
19,122
10,143
1,364
2,812
16,166
0
87,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,480
Gold Earned
46,605
557
Minions Killed
535
0
Camps Cleared
0
1,949,960
Distance Traveled
1,783,763
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,341
544
114
6
0
411,786
4
W
Xbalanque
12,403
653
151
8
0
358,208
5
W
Ra
10,751
566
146
8
0
404,186
5
W
Bacchus
10,566
556
22
1
0
371,803
4
L
Erlang Shen
8,515
448
21
1
0
360,618
4
L
Chaac
10,102
532
133
7
0
396,309
6
L
Janus
9,017
475
144
8
0
347,314
2
L
Thanatos
9,103
479
83
4
0
356,924
1
L
Izanami
9,868
519
154
8
0
322,598
3
W
Kali
11,419
601
124
7
0
403,977
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role