Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AEAtlasAce
Achilles
Level 127
God Stats
1W - 1L
1,283 SR
Queue Stats
26W - 24L
1,465 Elo+
Party 2
Neith
Neith
HotDiggedyDemon6
Neith
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 33L
1,389 Elo+
Solo
Nemesis
Nemesis
Motta03
Nemesis
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,687 Elo+
Party 2
Ymir
Ymir
QuamaTidal
Ymir
Level 66
God Stats
2W - 7L
1,299 SR
Queue Stats
25W - 24L
1,465 Elo+
Party 2
Team Averages
Level 101
1,416 SR
1,501 Elo+

VS

Team Averages
Level 85
1,608 SR
1,385 Elo+
Ymir
Ymir
LeonVex
Ymir
Level 101
God Stats
11W - 20L
1,578 SR
Queue Stats
310W - 426L
1,390 Elo+
Party 1
Danzaburou
Danzaburou
MasterBade
Danzaburou
Level 87
God Stats
2W - 1L
1,509 SR
Queue Stats
31W - 30L
1,513 Elo+
Solo
Nu Wa
Nu Wa
RubixxDeschain
Nu Wa
Level 88
God Stats
14W - 24L
1,654 SR
Queue Stats
346W - 486L
1,401 Elo+
Party 1
Gilgamesh
Gilgamesh
RysarTheDarkElf
Gilgamesh
Level 61
God Stats
3W - 4L
1,669 SR
Queue Stats
52W - 97L
1,344 Elo+
Party 1
Medusa
Medusa
ThunderCrotch12
Medusa
Level 87
God Stats
2W - 3L
1,633 SR
Queue Stats
36W - 28L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
4 / 4 / 23
15,160
1,011
25,513
14,718
9,315
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
AEAtlasAce
Achilles
20
9 / 8 / 25
15,600
1,040
32,211
31,227
33,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 1 / 24
14,258
951
24,639
15,156
9,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Motta03
Nemesis
20
24 / 4 / 9
17,879
1,192
38,477
19,208
13,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 1 / 30
15,811
1,054
13,888
20,883
33,414
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

97

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
LeonVex
Ymir
20
3 / 7 / 6
14,047
936
13,455
37,923
50,521
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
MasterBade
Danzaburou
19
5 / 13 / 6
14,098
940
17,174
25,209
9,235
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
1 / 7 / 13
13,905
927
15,517
23,050
8,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
RysarTheDarkElf
Gilgamesh
20
5 / 9 / 10
14,211
947
21,904
34,600
33,594
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
4 / 8 / 11
14,398
960
25,457
22,079
8,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
64
44
Kills
18
18
Deaths
44
111
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
4
23
3.88
W
Achilles
AEAtlasAce
Achilles
9
8
25
2.69
W
2
1
24
14
L
Ymir
LeonVex
Ymir
3
7
6
0.86
L
Danzaburou
MasterBade
Danzaburou
5
13
6
0.62
W
Nemesis
Motta03
Nemesis
24
4
9
7.13
W
5
1
30
20
L
1
7
13
1.07
L
Gilgamesh
RysarTheDarkElf
Gilgamesh
5
9
10
1.11
L
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,728
Damage
93,507
101,192
Taken
142,861
99,699
Mitigated
110,437
20,745
Healing
11,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
25,513
6,667
2,245
3,147
14,718
9,315
0
4,919
9,799
77,996
0
W
Achilles
AEAtlasAce
Achilles
32,211
13,204
0
6,402
31,227
33,794
0
6,694
24,533
0
44,643
W
24,639
12,185
0
4,034
15,156
9,382
0
4,485
10,671
0
69,559
L
Ymir
LeonVex
Ymir
13,455
2,541
949
1,139
37,923
50,521
0
11,236
26,687
47,038
0
L
Danzaburou
MasterBade
Danzaburou
17,174
6,071
195
1,849
25,209
9,235
0
5,611
19,598
0
33,268
W
Nemesis
Motta03
Nemesis
38,477
30,232
0
3,309
19,208
13,794
0
6,286
12,922
0
51,806
W
13,888
2,293
0
1,608
20,883
33,414
0
6,588
14,295
31,590
0
L
15,517
4,296
450
4,750
23,050
8,598
0
4,895
18,155
57,186
0
L
Gilgamesh
RysarTheDarkElf
Gilgamesh
21,904
2,840
757
1,299
34,600
33,594
0
11,517
23,083
0
54,364
L
25,457
13,755
0
267
22,079
8,489
0
6,142
15,937
0
61,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,708
Gold Earned
70,659
312
Minions Killed
299
13
Camps Cleared
6
1,220,918
Distance Traveled
1,295,800
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,160
1,011
106
7
10
195,883
0
W
Achilles
15,600
1,040
32
2
0
256,668
1
W
Neith
14,258
951
100
7
3
264,879
2
L
Ymir
14,047
936
66
4
1
254,689
0
L
Danzaburou
14,098
940
41
3
1
257,411
0
W
Nemesis
17,879
1,192
22
1
0
243,483
0
W
Ymir
15,811
1,054
52
3
0
260,005
0
L
Nu Wa
13,905
927
79
5
0
238,191
0
L
Gilgamesh
14,211
947
45
3
1
279,949
1
L
Medusa
14,398
960
68
5
3
265,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role