Player Matchup

Ravana
Ravana
Can I Win Pls
Ravana
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,477 Elo+
Solo
Chernobog
Chernobog
CapiTimor
Chernobog
Level 68
God Stats
30W - 27L
1,537 SR
Queue Stats
729W - 759L
1,476 Elo+
Party 2
Nu Wa
Nu Wa
Djs309
Nu Wa
Level 135
God Stats
23W - 22L
1,568 SR
Queue Stats
445W - 423L
1,546 Elo+
Party 2
Cabrakan
Cabrakan
Second__Symphony
Cabrakan
Level 109
God Stats
16W - 12L
1,948 SR
Queue Stats
782W - 718L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
TastyDonut4me
Gilgamesh
Level 114
God Stats
5W - 10L
999 SR
Queue Stats
316W - 294L
1,508 Elo+
Party 2
Team Averages
Level 116
1,510 SR
1,508 Elo+

VS

Team Averages
Level 117
1,436 SR
1,471 Elo+
Da Ji
Da Ji
 
Da Ji
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AGaySlushie
Cthulhu
Level 94
God Stats
0W - 2L
1,221 SR
Queue Stats
282W - 320L
1,484 Elo+
Party 1
Heimdallr
Heimdallr
Nezkoz
Heimdallr
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 38L
1,366 Elo+
Party 1
Tiamat
Tiamat
UDJMSpartan
Tiamat
Level 139
God Stats
10W - 12L
1,458 SR
Queue Stats
266W - 271L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 8
9,882
549
7,391
8,149
4,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
CapiTimor
Chernobog
18
5 / 1 / 7
11,256
625
10,678
9,557
4,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Djs309
Nu Wa
19
16 / 0 / 7
12,540
697
26,236
6,872
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 14
9,152
508
5,590
12,040
9,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
TastyDonut4me
Gilgamesh
15
2 / 0 / 1
9,660
537
7,909
14,348
6,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
2 / 5 / 2
7,236
402
5,095
14,124
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
 
Hades
9
0 / 5 / 0
6,625
368
1,483
10,316
3,648
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
AGaySlushie
Cthulhu
11
2 / 8 / 3
7,683
427
7,363
22,917
8,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
Nezkoz
Heimdallr
11
0 / 5 / 4
7,035
391
3,039
12,541
2,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
14
1 / 6 / 0
8,354
464
10,447
14,709
9,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
29
Kills
5
5
Deaths
29
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
5
2
0.6
L
Hades
 
Hades
0
5
0
0
L
Cthulhu
AGaySlushie
Cthulhu
2
8
3
0.44
W
5
0
8
9
W
Chernobog
CapiTimor
Chernobog
5
1
7
8.5
W
Nu Wa
Djs309
Nu Wa
16
0
7
19.5
L
Heimdallr
Nezkoz
Heimdallr
0
5
4
0.4
W
1
4
14
2
W
Gilgamesh
TastyDonut4me
Gilgamesh
2
0
1
2.5
L
Tiamat
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,804
Damage
27,427
50,966
Taken
74,607
28,246
Mitigated
27,512
13,737
Healing
19,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,095
324
0
3,716
14,124
3,551
0
5,896
7,992
0
37,192
L
Hades
 
Hades
1,483
320
0
3,769
10,316
3,648
0
6,690
3,256
31,880
0
L
Cthulhu
AGaySlushie
Cthulhu
7,363
706
463
4,544
22,917
8,077
0
8,042
14,743
40,021
0
W
7,391
3,018
0
2,504
8,149
4,697
972
2,236
5,846
0
49,871
W
Chernobog
CapiTimor
Chernobog
10,678
7,615
0
3,323
9,557
4,383
7,029
2,002
7,517
0
85,734
W
Nu Wa
Djs309
Nu Wa
26,236
7,147
0
2,240
6,872
2,597
921
3,073
3,703
103,120
0
L
Heimdallr
Nezkoz
Heimdallr
3,039
1,745
0
1,591
12,541
2,829
0
5,027
7,454
0
32,789
W
5,590
1,207
0
537
12,040
9,981
318
3,760
8,215
20,757
0
W
Gilgamesh
TastyDonut4me
Gilgamesh
7,909
2,245
0
5,133
14,348
6,588
2,418
7,370
6,392
0
56,616
L
Tiamat
10,447
1,236
0
4,968
14,709
9,407
733
5,243
9,336
47,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,490
Gold Earned
36,933
580
Minions Killed
365
0
Camps Cleared
0
1,700,771
Distance Traveled
1,360,648
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,236
402
73
4
0
293,640
1
L
Hades
6,625
368
66
4
0
169,495
3
L
Cthulhu
7,683
427
55
3
0
330,361
3
W
Ravana
9,882
549
96
5
0
360,366
4
W
Chernobog
11,256
625
156
9
0
320,877
2
W
Nu Wa
12,540
697
164
9
0
333,693
0
L
Heimdallr
7,035
391
66
4
0
300,585
0
W
Cabrakan
9,152
508
27
2
0
359,043
2
W
Gilgamesh
9,660
537
137
8
0
326,792
1
L
Tiamat
8,354
464
105
6
0
266,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role