Player Matchup

Athena
Athena
Atkinson VII
Athena
Level 141
God Stats
20W - 16L
1,671 SR
Queue Stats
519W - 495L
1,542 Elo+
Party 2
Zhong Kui
Zhong Kui
JSTAN22
Zhong Kui
Level 103
God Stats
2W - 0L
1,852 SR
Queue Stats
61W - 51L
1,511 Elo+
Party 1
Set
Set
OLDBONECRUSHR
Set
Level 49
God Stats
6W - 5L
1,730 SR
Queue Stats
18W - 12L
1,703 Elo+
Solo
Osiris
Osiris
Rychart08
Osiris
Level 109
God Stats
4W - 4L
1,454 SR
Queue Stats
96W - 79L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
davidreadfiel
Danzaburou
Level 104
God Stats
13W - 9L
1,521 SR
Queue Stats
386W - 331L
1,516 Elo+
Party 2
Team Averages
Level 101
1,645 SR
1,558 Elo+

VS

Team Averages
Level 91
1,532 SR
1,460 Elo+
Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Cwacked Wazu
Danzaburou
Level 65
God Stats
52W - 42L
1,548 SR
Queue Stats
178W - 174L
1,485 Elo+
Solo
Nike
Nike
ThreatBanner
Nike
Level 127
God Stats
8W - 11L
1,597 SR
Queue Stats
573W - 559L
1,456 Elo+
Party 3
Thanatos
Thanatos
blqsed
Thanatos
Level 60
God Stats
25W - 27L
1,523 SR
Queue Stats
402W - 452L
1,411 Elo+
Party 3
Zhong Kui
Zhong Kui
lAbsolut F
Zhong Kui
Level 98
God Stats
14W - 10L
1,491 SR
Queue Stats
452W - 452L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
3 / 2 / 6
9,035
531
5,543
11,550
6,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
JSTAN22
Zhong Kui
15
5 / 4 / 6
9,088
535
9,259
13,084
7,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
15 / 4 / 1
11,100
653
15,905
14,723
7,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Osiris
Rychart08
Osiris
14
3 / 8 / 7
8,390
494
8,694
16,965
10,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
davidreadfiel
Danzaburou
14
2 / 4 / 7
8,374
493
9,210
14,264
4,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 4 / 6
8,654
509
6,830
15,288
13,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Cwacked Wazu
Danzaburou
14
3 / 6 / 6
9,684
570
11,186
13,298
4,509
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 6 / 8
9,346
550
11,062
16,012
11,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
blqsed
Thanatos
11
4 / 7 / 2
7,849
462
6,308
12,943
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
lAbsolut F
Zhong Kui
15
5 / 5 / 1
9,253
544
12,103
12,547
8,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
45
28
Kills
22
22
Deaths
28
27
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
4
6
2
W
Athena
3
2
6
3
L
Danzaburou
Cwacked Wazu
Danzaburou
3
6
6
1
W
Zhong Kui
JSTAN22
Zhong Kui
5
4
6
2
W
15
4
1
3.88
W
Osiris
Rychart08
Osiris
3
8
7
0.81
L
5
6
8
1.5
L
Thanatos
blqsed
Thanatos
4
7
2
0.71
W
Danzaburou
davidreadfiel
Danzaburou
2
4
7
1.38
L
Zhong Kui
lAbsolut F
Zhong Kui
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,611
Damage
47,489
70,586
Taken
70,088
36,659
Mitigated
42,116
26,535
Healing
19,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,830
1,782
636
2,169
15,288
13,414
0
1,908
13,380
2,063
29,718
W
Athena
5,543
1,252
459
3,734
11,550
6,146
273
154
11,374
34,013
0
L
Danzaburou
Cwacked Wazu
Danzaburou
11,186
4,384
135
4,165
13,298
4,509
212
2,963
10,335
0
61,294
W
Zhong Kui
JSTAN22
Zhong Kui
9,259
1,060
0
5,470
13,084
7,811
395
5,583
7,165
44,447
0
W
15,905
6,447
0
6,350
14,723
7,129
75
1,902
12,737
0
78,676
W
Osiris
Rychart08
Osiris
8,694
3,709
0
3,864
16,965
10,623
1,093
2,684
14,150
0
34,285
L
11,062
2,037
0
2,766
16,012
11,619
248
3,240
12,772
0
42,942
L
Thanatos
blqsed
Thanatos
6,308
1,808
0
6,090
12,943
4,326
35
2,404
10,539
0
34,129
W
Danzaburou
davidreadfiel
Danzaburou
9,210
4,246
436
6,222
14,264
4,950
188
1,531
12,633
0
47,493
L
Zhong Kui
lAbsolut F
Zhong Kui
12,103
1,240
0
4,027
12,547
8,248
85
4,287
8,260
53,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,987
Gold Earned
44,786
405
Minions Killed
377
0
Camps Cleared
0
1,643,907
Distance Traveled
1,546,112
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,654
509
45
3
0
337,994
4
W
Athena
9,035
531
69
4
0
357,110
7
L
Danzaburou
9,684
570
88
5
0
282,568
1
W
Zhong Kui
9,088
535
70
4
0
311,191
0
W
Set
11,100
653
138
8
0
358,587
2
W
Osiris
8,390
494
59
3
0
292,900
0
L
Nike
9,346
550
72
4
0
293,954
3
L
Thanatos
7,849
462
59
3
0
336,907
2
W
Danzaburou
8,374
493
69
4
0
324,119
5
L
Zhong Kui
9,253
544
113
7
0
294,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role