Player Matchup

King Arthur
King Arthur
KenpaiTheSenpai
King Arthur
Level 49
God Stats
20W - 20L
1,553 SR
Queue Stats
246W - 230L
1,519 Elo+
Solo
Da Ji
Da Ji
PRE2DAT2OR
Da Ji
Level 160
God Stats
3W - 4L
1,401 SR
Queue Stats
505W - 501L
1,493 Elo+
Party 1
Janus
Janus
ToddTheCreator7
Janus
Level 145
God Stats
7W - 8L
1,227 SR
Queue Stats
176W - 158L
1,423 Elo+
Party 1
Ymir
Ymir
XxlochisxX
Ymir
Level 29
God Stats
20W - 11L
1,828 SR
Queue Stats
26W - 24L
1,562 Elo+
Party 2
Freya
Freya
poppabear_col
Freya
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,565 Elo+
Party 2
Team Averages
Level 101
1,502 SR
1,513 Elo+

VS

Team Averages
Level 81
1,499 SR
1,529 Elo+
Ymir
Ymir
BadCalebx
Ymir
Level 18
God Stats
6W - 5L
1,272 SR
Queue Stats
124W - 119L
1,516 Elo+
Party 3
Erlang Shen
Erlang Shen
Carlos24012
Erlang Shen
Level 101
God Stats
41W - 28L
1,632 SR
Queue Stats
205W - 175L
1,577 Elo+
Solo
Bacchus
Bacchus
XiaoSupremcy
Bacchus
Level 111
God Stats
7W - 4L
1,535 SR
Queue Stats
248W - 216L
1,555 Elo+
Solo
The Morrigan
The Morrigan
bloom0823
The Morrigan
Level 39
God Stats
11W - 14L
1,619 SR
Queue Stats
130W - 109L
1,607 Elo+
Solo
Anhur
Anhur
sgxninjaa69
Anhur
Level 138
God Stats
0W - 3L
1,437 SR
Queue Stats
216W - 198L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KenpaiTheSenpai
King Arthur
11
2 / 1 / 0
6,433
643
7,246
9,389
5,760
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
10
6 / 0 / 1
6,082
608
3,555
6,223
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 0 / 4
6,187
619
4,152
2,912
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 1 / 4
5,309
531
1,613
6,506
2,757
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
1 / 1 / 2
5,005
501
3,016
4,426
1,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 2 / 1
4,465
447
699
4,599
2,511
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
Carlos24012
Erlang Shen
10
0 / 2 / 1
5,665
567
5,393
8,426
4,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
XiaoSupremcy
Bacchus
8
1 / 3 / 1
4,880
488
4,413
6,029
2,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Morrigan
bloom0823
The Morrigan
9
0 / 2 / 1
5,176
518
2,975
4,104
1,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 1
4,731
473
4,186
5,950
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
3
3
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
2
1
0.75
L
Erlang Shen
Carlos24012
Erlang Shen
0
2
1
0.25
W
King Arthur
KenpaiTheSenpai
King Arthur
2
1
0
2
W
Da Ji
6
0
1
6.5
W
3
0
4
5
L
Bacchus
XiaoSupremcy
Bacchus
1
3
1
0.5
W
0
1
4
2
L
The Morrigan
bloom0823
The Morrigan
0
2
1
0.25
W
1
1
2
2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,582
Damage
17,666
29,456
Taken
29,108
12,826
Mitigated
12,399
8,446
Healing
6,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
699
0
0
0
4,599
2,511
0
1,305
3,216
10,242
0
L
Erlang Shen
Carlos24012
Erlang Shen
5,393
3,378
0
2,904
8,426
4,213
0
0
8,426
0
34,429
W
King Arthur
KenpaiTheSenpai
King Arthur
7,246
1,941
0
2,048
9,389
5,760
0
1,006
8,383
0
38,884
W
Da Ji
3,555
1,407
0
2,790
6,223
2,457
0
2,008
4,215
0
26,737
W
4,152
247
0
230
2,912
847
0
1,752
1,160
35,795
0
L
Bacchus
XiaoSupremcy
Bacchus
4,413
687
0
700
6,029
2,762
0
2,546
3,327
22,809
0
W
1,613
325
0
1,278
6,506
2,757
0
2,495
4,011
17,259
0
L
The Morrigan
bloom0823
The Morrigan
2,975
711
0
1,424
4,104
1,198
0
1,463
2,323
28,361
0
W
3,016
903
0
2,100
4,426
1,005
0
826
3,600
20,379
0
L
4,186
1,669
0
1,796
5,950
1,715
0
2,905
3,035
0
21,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,016
Gold Earned
24,917
288
Minions Killed
238
0
Camps Cleared
0
939,947
Distance Traveled
878,263
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,465
447
14
1
0
156,864
3
L
Erlang Shen
5,665
567
74
7
0
177,724
3
W
King Arthur
6,433
643
84
8
0
186,969
0
W
Da Ji
6,082
608
62
6
0
199,087
1
W
Janus
6,187
619
86
9
0
195,227
3
L
Bacchus
4,880
488
44
4
0
204,929
0
W
Ymir
5,309
531
19
2
0
181,741
4
L
The Morrigan
5,176
518
61
6
0
185,250
3
W
Freya
5,005
501
37
4
0
176,923
1
L
Anhur
4,731
473
45
5
0
153,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role