Player Matchup

Guan Yu
Guan Yu
Shοryuken
Guan Yu
Level 24
God Stats
2W - 1L
1,836 SR
Queue Stats
55W - 57L
1,364 Elo+
Solo
Nu Wa
Nu Wa
Vythamine
Nu Wa
Level 12
God Stats
3W - 4L
1,543 SR
Queue Stats
8W - 10L
1,475 Elo+
Solo
Thor
Thor
Yakuzan321
Thor
Level 14
God Stats
3W - 2L
1,866 SR
Queue Stats
62W - 59L
1,273 Elo+
Solo
Hachiman
Hachiman
errorcodes8
Hachiman
Level 17
God Stats
2W - 3L
1,407 SR
Queue Stats
9W - 14L
1,348 Elo+
Solo
Gilgamesh
Gilgamesh
feignlecker
Gilgamesh
Level 18
God Stats
0W - 2L
1,300 SR
Queue Stats
63W - 56L
1,370 Elo+
Solo
Team Averages
Level 17
1,590 SR
1,366 Elo+

VS

Team Averages
Level 11
1,476 SR
1,255 Elo+
Nike
Nike
ManiacSakha
Nike
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 35L
1,248 Elo+
Solo
Cernunnos
Cernunnos
Nouhh0
Cernunnos
Level 8
God Stats
2W - 0L
1,696 SR
Queue Stats
8W - 11L
1,384 Elo+
Solo
Da Ji
Da Ji
Poluara
Da Ji
Level 13
God Stats
48W - 32L
1,419 SR
Queue Stats
56W - 48L
1,390 Elo+
Solo
Yemoja
Yemoja
VerSoloZe
Yemoja
Level 5
God Stats
6W - 2L
1,266 SR
Queue Stats
8W - 5L
1,327 Elo+
Solo
Chaac
Chaac
y0kln4shi
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
925 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Shοryuken
Guan Yu
19
4 / 5 / 3
12,740
439
17,302
35,239
51,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
Vythamine
Nu Wa
17
3 / 12 / 5
12,131
418
22,529
18,689
7,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
10 / 6 / 7
13,994
483
25,240
28,556
24,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
errorcodes8
Hachiman
19
1 / 8 / 2
12,446
429
10,376
20,169
8,596
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
feignlecker
Gilgamesh
16
4 / 10 / 5
11,983
413
13,212
27,883
25,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 12
13,320
459
15,360
33,258
28,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
Nouhh0
Cernunnos
10
2 / 4 / 4
9,804
338
4,816
8,019
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Poluara
Da Ji
20
16 / 3 / 11
16,311
562
40,890
27,355
22,995
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
VerSoloZe
Yemoja
20
8 / 4 / 19
15,989
551
17,071
24,822
34,074
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
y0kln4shi
Chaac
20
12 / 7 / 15
14,427
497
26,374
26,230
33,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
102
22
Kills
41
41
Deaths
22
22
Assists
61
Player
Kills
Deaths
Assists
KDA
W
3
4
12
2.25
W
Cernunnos
Nouhh0
Cernunnos
2
4
4
1
W
Da Ji
Poluara
Da Ji
16
3
11
7.17
L
Guan Yu
Shοryuken
Guan Yu
4
5
3
1.1
W
Yemoja
VerSoloZe
Yemoja
8
4
19
4.38
L
Nu Wa
Vythamine
Nu Wa
3
12
5
0.46
L
10
6
7
2.25
L
Hachiman
errorcodes8
Hachiman
1
8
2
0.25
L
Gilgamesh
feignlecker
Gilgamesh
4
10
5
0.65
W
Chaac
y0kln4shi
Chaac
12
7
15
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,659
Damage
104,511
130,536
Taken
119,684
118,231
Mitigated
121,378
30,414
Healing
47,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,360
2,658
0
9,636
33,258
28,345
245
5,816
26,502
0
79,248
W
Cernunnos
Nouhh0
Cernunnos
4,816
2,152
0
154
8,019
2,769
888
1,935
5,848
0
27,834
W
Da Ji
Poluara
Da Ji
40,890
13,932
0
9,541
27,355
22,995
2,800
2,626
24,328
0
154,679
L
Guan Yu
Shοryuken
Guan Yu
17,302
4,244
2,035
16,894
35,239
51,402
1,941
4,023
30,691
0
80,188
W
Yemoja
VerSoloZe
Yemoja
17,071
5,699
9,297
8,719
24,822
34,074
1,620
2,396
21,886
72,652
0
L
Nu Wa
Vythamine
Nu Wa
22,529
4,656
0
1,197
18,689
7,389
166
1,295
17,344
57,147
0
L
25,240
7,257
0
4,174
28,556
24,965
0
3,183
25,073
0
109,115
L
Hachiman
errorcodes8
Hachiman
10,376
5,363
425
2,367
20,169
8,596
6,020
2,623
17,496
0
85,497
L
Gilgamesh
feignlecker
Gilgamesh
13,212
3,983
0
3,322
27,883
25,879
81
5,947
21,786
0
40,728
W
Chaac
y0kln4shi
Chaac
26,374
6,105
0
9,908
26,230
33,195
2,231
7,636
17,591
0
70,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,294
Gold Earned
69,851
568
Minions Killed
534
0
Camps Cleared
0
2,320,541
Distance Traveled
2,173,256
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,320
459
115
4
0
483,988
3
W
Cernunnos
9,804
338
49
2
0
216,254
0
W
Da Ji
16,311
562
171
6
0
475,785
6
L
Guan Yu
12,740
439
137
5
0
500,064
2
W
Yemoja
15,989
551
97
3
0
470,422
10
L
Nu Wa
12,131
418
89
3
0
415,177
3
L
Thor
13,994
483
145
5
0
495,843
0
L
Hachiman
12,446
429
140
5
0
466,533
3
L
Gilgamesh
11,983
413
57
2
0
442,924
4
W
Chaac
14,427
497
102
4
0
526,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role