Player Matchup

Bellona
Bellona
AngularBird
Bellona
Level 17
God Stats
9W - 6L
1,500 SR
Queue Stats
224W - 226L
1,382 Elo+
Solo
Tsukuyomi
Tsukuyomi
EEZYQ
Tsukuyomi
Level 8
God Stats
28W - 25L
1,438 SR
Queue Stats
129W - 111L
1,369 Elo+
Solo
Medusa
Medusa
EnablerX420
Medusa
Level 15
God Stats
3W - 9L
1,431 SR
Queue Stats
128W - 122L
1,179 Elo+
Solo
Ares
Ares
Sella80
Ares
Level 27
God Stats
22W - 21L
1,492 SR
Queue Stats
77W - 79L
1,361 Elo+
Solo
Zhong Kui
Zhong Kui
pathos536
Zhong Kui
Level 26
God Stats
12W - 9L
1,538 SR
Queue Stats
329W - 337L
1,431 Elo+
Solo
Team Averages
Level 19
1,480 SR
1,344 Elo+

VS

Team Averages
Level 18
1,477 SR
1,276 Elo+
Kukulkan
Kukulkan
Godzilla1501
Kukulkan
Level 18
God Stats
9W - 5L
1,386 SR
Queue Stats
53W - 47L
1,269 Elo+
Solo
Bellona
Bellona
Seineia
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,172 Elo+
Party 1
Neith
Neith
Shorty_2Guns
Neith
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,326 Elo+
Solo
Thor
Thor
T_TAZ-
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chronos
Chronos
mugman8
Chronos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AngularBird
Bellona
3
0 / 0 / 0
7,602
304
0
0
0
Tsukuyomi
EEZYQ
Tsukuyomi
20
19 / 0 / 3
16,571
663
22,549
16,725
8,299
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
20
10 / 3 / 7
14,185
567
13,548
15,029
7,313
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Sella80
Ares
19
5 / 3 / 13
13,708
548
12,353
23,591
23,976
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
pathos536
Zhong Kui
20
19 / 2 / 7
16,026
641
32,503
28,053
22,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Godzilla1501
Kukulkan
17
1 / 10 / 1
11,121
445
12,341
18,341
7,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Seineia
Bellona
14
3 / 13 / 1
9,864
395
7,744
24,127
13,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 11 / 3
8,815
353
8,819
15,799
5,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
T_TAZ-
Thor
15
3 / 9 / 2
10,911
436
12,091
24,670
7,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chronos
mugman8
Chronos
14
0 / 10 / 1
9,195
368
1,787
16,088
4,789

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
16
53
Kills
8
8
Deaths
53
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
AngularBird
Bellona
0
0
0
0
W
Tsukuyomi
EEZYQ
Tsukuyomi
19
0
3
20.5
W
Medusa
10
3
7
4.5
L
Kukulkan
Godzilla1501
Kukulkan
1
10
1
0.15
L
Bellona
Seineia
Bellona
3
13
1
0.27
W
Ares
Sella80
Ares
5
3
13
3.83
L
1
11
3
0.23
L
Thor
T_TAZ-
Thor
3
9
2
0.44
L
Chronos
mugman8
Chronos
0
10
1
0.05
W
Zhong Kui
pathos536
Zhong Kui
19
2
7
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,953
Damage
42,782
83,398
Taken
99,025
62,071
Mitigated
39,644
41,040
Healing
4,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AngularBird
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
EEZYQ
Tsukuyomi
22,549
5,063
0
7,866
16,725
8,299
348
2,729
13,996
0
158,767
W
Medusa
13,548
8,722
0
6,324
15,029
7,313
4,790
2,372
12,657
0
83,604
L
Kukulkan
Godzilla1501
Kukulkan
12,341
1,322
0
250
18,341
7,810
148
10,447
7,894
69,806
0
L
Bellona
Seineia
Bellona
7,744
2,581
0
208
24,127
13,934
307
12,150
11,897
0
30,821
W
Ares
Sella80
Ares
12,353
626
0
7,214
23,591
23,976
834
3,835
19,756
59,218
0
L
8,819
3,996
0
1,059
15,799
5,311
845
7,050
8,749
0
38,520
L
Thor
T_TAZ-
Thor
12,091
3,745
0
2,657
24,670
7,800
1,252
8,479
16,191
0
64,433
L
Chronos
mugman8
Chronos
1,787
1,008
0
360
16,088
4,789
818
6,730
9,278
32,917
0
W
Zhong Kui
pathos536
Zhong Kui
32,503
4,791
0
19,636
28,053
22,483
6,827
5,192
22,861
145,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,092
Gold Earned
49,906
653
Minions Killed
383
0
Camps Cleared
0
1,847,778
Distance Traveled
1,893,629
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,602
304
0
0
0
0
0
W
Tsukuyomi
16,571
663
222
9
0
537,563
3
W
Medusa
14,185
567
146
6
0
405,081
0
L
Kukulkan
11,121
445
123
5
0
421,506
6
L
Bellona
9,864
395
42
2
0
454,395
0
W
Ares
13,708
548
70
3
0
466,999
3
L
Neith
8,815
353
49
2
0
344,112
6
L
Thor
10,911
436
119
5
0
385,600
0
L
Chronos
9,195
368
50
2
0
288,016
0
W
Zhong Kui
16,026
641
215
9
0
438,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role