Player Matchup

Horus
Horus
 
Horus
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
SoloDinky
Janus
Level 159
God Stats
2W - 7L
1,218 SR
Queue Stats
283W - 222L
1,582 Elo+
Party 1
Scylla
Scylla
Xi kaoz iX
Scylla
Level 27
God Stats
17W - 8L
1,564 SR
Queue Stats
224W - 180L
1,530 Elo+
Party 1
Team Averages
Level 86
1,427 SR
1,537 Elo+

VS

Team Averages
Level 32
1,561 SR
1,602 Elo+
Izanami
Izanami
Hybris19
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,805 Elo+
Solo
Chang'e
Chang'e
Jukeboy01
Chang'e
Level 67
God Stats
0W - 3L
1,684 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Cernunnos
Cernunnos
WolfieStevie
Cernunnos
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
3 / 3 / 12
11,368
669
6,447
16,356
15,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Janus
SoloDinky
Janus
17
10 / 1 / 3
12,715
748
22,627
10,504
3,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Xi kaoz iX
Scylla
14
3 / 3 / 5
10,959
645
10,209
7,637
2,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hybris19
Izanami
14
2 / 6 / 3
10,487
617
9,562
14,785
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Jukeboy01
Chang'e
13
1 / 5 / 5
10,070
592
6,433
13,712
4,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
WolfieStevie
Cernunnos
14
4 / 5 / 1
10,653
627
6,701
17,065
5,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
16
Kills
7
7
Deaths
16
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
3
12
3
L
Izanami
Hybris19
Izanami
2
6
3
0.58
L
Chang'e
Jukeboy01
Chang'e
1
5
5
0.7
W
Janus
SoloDinky
Janus
10
1
3
11.5
L
Cernunnos
WolfieStevie
Cernunnos
4
5
1
0.9
W
Scylla
Xi kaoz iX
Scylla
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,283
Damage
22,696
34,497
Taken
45,562
20,764
Mitigated
14,155
12,553
Healing
11,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,447
3,924
2,089
6,892
16,356
15,102
1,318
3,102
13,254
0
26,328
L
Izanami
Hybris19
Izanami
9,562
6,215
0
2,812
14,785
4,173
0
8,760
6,025
0
56,071
L
Chang'e
Jukeboy01
Chang'e
6,433
486
2,510
3,262
13,712
4,323
0
10,166
3,546
18,338
0
W
Janus
SoloDinky
Janus
22,627
830
406
2,456
10,504
3,456
491
1,960
8,544
84,789
0
L
Cernunnos
WolfieStevie
Cernunnos
6,701
1,307
0
2,798
17,065
5,659
0
14,320
2,745
0
49,400
W
Scylla
Xi kaoz iX
Scylla
10,209
670
0
710
7,637
2,206
654
1,375
6,262
45,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,042
Gold Earned
31,210
201
Minions Killed
171
0
Camps Cleared
0
896,668
Distance Traveled
804,502
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,368
669
30
2
0
296,674
2
L
Izanami
10,487
617
78
5
0
256,813
7
L
Chang'e
10,070
592
24
1
0
272,943
0
W
Janus
12,715
748
116
7
0
312,985
2
L
Cernunnos
10,653
627
69
4
0
274,746
1
W
Scylla
10,959
645
55
3
0
287,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role