Player Matchup

Chang'e
Chang'e
Eseths12
Chang'e
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,500 Elo+
Solo
Neith
Neith
Joseph_cm777
Neith
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,098 Elo+
Solo
Guan Yu
Guan Yu
KidAsap_
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
bellajoyce_
Nemesis
Level 18
God Stats
43W - 36L
1,476 SR
Queue Stats
117W - 111L
1,471 Elo+
Party 1
Kumbhakarna
Kumbhakarna
rebalfamily
Kumbhakarna
Level 27
God Stats
10W - 10L
1,473 SR
Queue Stats
82W - 84L
1,454 Elo+
Party 1
Team Averages
Level 11
1,490 SR
1,405 Elo+

VS

Team Averages
Level 19
1,534 SR
1,470 Elo+
Bellona
Bellona
Affextive
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
GrandpaSpillage
Apollo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Achilles
Achilles
ViaticOregon530
Achilles
Level 29
God Stats
22W - 17L
1,587 SR
Queue Stats
79W - 93L
1,315 Elo+
Solo
Ra
Ra
action bell
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Pele
Pele
sprewth
Pele
Level 17
God Stats
6W - 12L
1,582 SR
Queue Stats
93W - 118L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Eseths12
Chang'e
18
18 / 4 / 6
12,852
584
23,755
18,880
7,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 5 / 10
11,263
512
11,379
9,735
3,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
KidAsap_
Guan Yu
11
1 / 8 / 9
8,707
396
2,803
14,462
13,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
bellajoyce_
Nemesis
18
8 / 3 / 9
12,226
556
11,371
14,680
5,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kumbhakarna
rebalfamily
Kumbhakarna
14
2 / 3 / 11
10,749
489
4,475
19,415
16,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Affextive
Bellona
11
0 / 8 / 3
7,729
351
2,791
12,428
7,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
0 / 3 / 2
6,785
308
1,103
5,641
1,709
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Achilles
18
8 / 4 / 8
11,995
545
18,941
24,904
18,580
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
1 / 6 / 1
7,271
331
5,223
6,864
2,337
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
sprewth
Pele
15
12 / 14 / 2
11,025
501
15,026
26,360
8,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
37
33
Kills
21
23
Deaths
35
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
Affextive
Bellona
0
8
3
0.19
W
Chang'e
Eseths12
Chang'e
18
4
6
5.25
L
0
3
2
0.33
W
4
5
10
1.8
W
Guan Yu
KidAsap_
Guan Yu
1
8
9
0.69
L
Achilles
8
4
8
3
L
1
6
1
0.25
W
Nemesis
bellajoyce_
Nemesis
8
3
9
4.17
W
Kumbhakarna
rebalfamily
Kumbhakarna
2
3
11
2.5
L
Pele
sprewth
Pele
12
14
2
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,783
Damage
43,084
77,172
Taken
76,197
47,497
Mitigated
38,845
27,961
Healing
12,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Affextive
Bellona
2,791
982
0
1,158
12,428
7,878
0
4,362
7,752
0
24,723
W
Chang'e
Eseths12
Chang'e
23,755
2,878
5,293
9,187
18,880
7,927
328
1,464
17,416
78,632
0
L
1,103
810
0
1,046
5,641
1,709
0
2,705
2,769
0
14,185
W
11,379
7,442
0
2,235
9,735
3,604
6,751
1,367
8,368
0
46,936
W
Guan Yu
KidAsap_
Guan Yu
2,803
425
1,081
1,506
14,462
13,628
917
1,356
13,106
0
16,629
L
Achilles
18,941
8,553
438
4,295
24,904
18,580
606
9,981
14,286
0
67,433
L
5,223
1,343
331
903
6,864
2,337
0
2,667
3,990
26,807
0
W
Nemesis
bellajoyce_
Nemesis
11,371
5,956
0
4,923
14,680
5,526
2,566
0
13,821
0
70,107
W
Kumbhakarna
rebalfamily
Kumbhakarna
4,475
840
963
2,773
19,415
16,812
1,941
1,036
18,379
24,303
0
L
Pele
sprewth
Pele
15,026
5,044
0
4,400
26,360
8,341
0
7,284
18,720
0
47,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,797
Gold Earned
44,805
373
Minions Killed
270
0
Camps Cleared
0
1,925,424
Distance Traveled
1,442,042
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,729
351
44
2
0
336,103
3
W
Chang'e
12,852
584
104
5
0
380,917
0
L
Apollo
6,785
308
27
1
0
189,855
0
W
Neith
11,263
512
80
4
0
314,983
0
W
Guan Yu
8,707
396
27
1
0
423,217
0
L
Achilles
11,995
545
97
4
0
359,840
5
L
Ra
7,271
331
46
2
0
214,395
0
W
Nemesis
12,226
556
113
5
0
426,811
4
W
Kumbhakarna
10,749
489
49
2
0
379,496
1
L
Pele
11,025
501
56
3
0
341,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role