Player Matchup

The Morrigan
The Morrigan
Masters
Elektroschnitzl
The Morrigan
Masters
Level 124
God Stats
6W - 2L
1,991 SR
Queue Stats
113W - 52L
3,145 MMR
Solo
Anhur
Anhur
Masters
Kinda Wavy
Anhur
Masters
Level 85
God Stats
27W - 32L
1,632 SR
Queue Stats
259W - 231L
3,027 MMR
Solo
Ganesha
Ganesha
Masters
MarcsDom
Ganesha
Masters
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 58L
3,043 MMR
Party 2
Tsukuyomi
Tsukuyomi
Grandmaster
Selphyre
Tsukuyomi
Grandmaster
Level 67
God Stats
10W - 1L
1,866 SR
Queue Stats
430W - 269L
3,500 MMR
Solo
Sun Wukong
Sun Wukong
Masters
TrÌckie
Sun Wukong
Masters
Level 157
God Stats
5W - 8L
1,551 SR
Queue Stats
397W - 324L
2,966 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 98
1,708 SR
3,136 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 149
1,734 SR
3,139 MMR
He Bo
He Bo
Masters
Avery Jimenez
He Bo
Masters
Level 159
God Stats
15W - 9L
1,835 SR
Queue Stats
133W - 84L
2,961 MMR
Solo
Zhong Kui
Zhong Kui
Masters
DustJa
Zhong Kui
Masters
Level 154
God Stats
11W - 9L
1,785 SR
Queue Stats
286W - 219L
2,998 MMR
Solo
Sobek
Sobek
Masters
FDarknive
Sobek
Masters
Level 153
God Stats
5W - 4L
1,630 SR
Queue Stats
324W - 276L
2,980 MMR
Solo
Thoth
Thoth
Masters
SpíderMan
Thoth
Masters
Level 121
God Stats
7W - 1L
1,789 SR
Queue Stats
365W - 212L
3,263 MMR
Party 1
Heimdallr
Heimdallr
Grandmaster
Toydle
Heimdallr
Grandmaster
Level 157
God Stats
26W - 13L
1,631 SR
Queue Stats
346W - 211L
3,495 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Elektroschnitzl
The Morrigan
19
4 / 9 / 4
12,472
499
7,588
15,997
5,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
20
3 / 3 / 1
14,087
563
12,839
21,442
7,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
MarcsDom
Ganesha
17
0 / 6 / 9
11,866
475
8,692
26,500
29,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Selphyre
Tsukuyomi
17
4 / 8 / 2
11,048
442
19,170
23,250
11,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
TrÌckie
Sun Wukong
19
5 / 6 / 2
12,432
497
12,788
27,082
23,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
SetTiamatGuan YuAthenaNemesis

VS

Bans
PersephoneKhepriCu ChulainnGebKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 7
15,191
608
18,137
18,844
7,616
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
DustJa
Zhong Kui
20
4 / 2 / 6
16,969
679
24,172
27,524
26,098
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sobek
FDarknive
Sobek
20
3 / 3 / 14
14,115
565
6,537
24,009
26,518
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
20
4 / 6 / 9
14,107
564
13,389
14,298
5,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Toydle
Heimdallr
20
12 / 0 / 4
20,256
810
31,487
20,412
12,422
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
72
16
Kills
32
32
Deaths
16
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
9
5
7
2.5
W
Zhong Kui
DustJa
Zhong Kui
4
2
6
3.5
L
The Morrigan
Elektroschnitzl
The Morrigan
4
9
4
0.67
W
Sobek
FDarknive
Sobek
3
3
14
3.33
L
Anhur
3
3
1
1.17
L
Ganesha
MarcsDom
Ganesha
0
6
9
0.75
L
Tsukuyomi
Selphyre
Tsukuyomi
4
8
2
0.63
W
Thoth
4
6
9
1.42
W
Heimdallr
Toydle
Heimdallr
12
0
4
14
L
Sun Wukong
TrÌckie
Sun Wukong
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,077
Damage
93,722
114,271
Taken
105,087
77,964
Mitigated
78,100
23,116
Healing
43,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,137
436
80
5,855
18,844
7,616
1,609
1,052
17,481
102,258
0
W
Zhong Kui
DustJa
Zhong Kui
24,172
4,173
0
13,748
27,524
26,098
7,971
2,376
25,148
133,121
0
L
The Morrigan
Elektroschnitzl
The Morrigan
7,588
564
0
380
15,997
5,306
0
7,978
6,481
77,273
8,885
W
Sobek
FDarknive
Sobek
6,537
327
0
9,227
24,009
26,518
211
4,311
16,048
28,379
0
L
Anhur
12,839
7,547
0
8,756
21,442
7,648
866
6,788
14,582
0
119,706
L
Ganesha
MarcsDom
Ganesha
8,692
1,160
0
3,648
26,500
29,922
0
12,691
13,717
39,575
0
L
Tsukuyomi
Selphyre
Tsukuyomi
19,170
4,888
0
1,992
23,250
11,735
0
15,285
7,717
0
99,577
W
Thoth
13,389
384
0
596
14,298
5,446
1,705
3,777
10,521
101,640
0
W
Heimdallr
Toydle
Heimdallr
31,487
24,196
0
13,610
20,412
12,422
5,667
1,985
18,115
0
190,261
L
Sun Wukong
TrÌckie
Sun Wukong
12,788
2,937
0
8,340
27,082
23,353
371
18,705
8,254
0
76,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,905
Gold Earned
80,638
713
Minions Killed
876
0
Camps Cleared
0
2,244,162
Distance Traveled
2,339,379
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,191
608
169
7
0
453,875
3
W
Zhong Kui
16,969
679
208
8
0
433,330
3
L
The Morrigan
12,472
499
180
7
0
402,839
3
W
Sobek
14,115
565
32
1
0
513,758
9
L
Anhur
14,087
563
229
9
0
432,011
5
L
Ganesha
11,866
475
16
1
0
446,416
5
L
Tsukuyomi
11,048
442
136
5
0
473,116
2
W
Thoth
14,107
564
179
7
0
445,635
4
W
Heimdallr
20,256
810
288
12
0
492,781
2
L
Sun Wukong
12,432
497
152
6
0
489,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role