Player Matchup

Janus
Janus
Big Lego Base10
Janus
Level 128
God Stats
30W - 53L
1,524 SR
Queue Stats
668W - 662L
1,695 Elo+
Party 2
Tyr
Tyr
JudgedJoker123
Tyr
Level 108
God Stats
4W - 2L
1,643 SR
Queue Stats
289W - 277L
1,535 Elo+
Party 2
Cabrakan
Cabrakan
Little Gray 97
Cabrakan
Level 129
God Stats
138W - 132L
1,610 SR
Queue Stats
560W - 554L
1,628 Elo+
Party 2
Mulan
Mulan
kingshot808
Mulan
Level 129
God Stats
8W - 2L
1,969 SR
Queue Stats
349W - 356L
1,560 Elo+
Solo
Danzaburou
Danzaburou
xEddiebooh3601
Danzaburou
Level 108
God Stats
3W - 6L
1,232 SR
Queue Stats
438W - 427L
1,619 Elo+
Solo
Team Averages
Level 120
1,595 SR
1,608 Elo+

VS

Team Averages
Level 107
1,653 SR
1,648 Elo+
Gilgamesh
Gilgamesh
DeadPan00
Gilgamesh
Level 70
God Stats
18W - 2L
2,008 SR
Queue Stats
60W - 46L
1,660 Elo+
Party 1
Jing Wei
Jing Wei
FunnyRat8487
Jing Wei
Level 81
God Stats
23W - 27L
1,563 SR
Queue Stats
1,416W - 1,359L
1,615 Elo+
Solo
Scylla
Scylla
NekoTheLoveless
Scylla
Level 155
God Stats
5W - 2L
1,543 SR
Queue Stats
234W - 224L
1,652 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rarson
Tsukuyomi
Level 108
God Stats
1W - 2L
1,539 SR
Queue Stats
184W - 126L
1,698 Elo+
Party 1
Cerberus
Cerberus
Stuy126
Cerberus
Level 123
God Stats
5W - 3L
1,612 SR
Queue Stats
32W - 24L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,713
551
7,188
5,920
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 3 / 4
6,624
473
2,512
11,664
5,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
12
5 / 3 / 1
7,396
528
6,685
9,214
5,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 1
7,476
534
6,611
11,291
9,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
xEddiebooh3601
Danzaburou
8
0 / 6 / 0
5,913
422
3,372
8,154
2,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeadPan00
Gilgamesh
13
0 / 3 / 1
7,632
545
8,798
12,149
8,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
FunnyRat8487
Jing Wei
14
7 / 0 / 2
8,233
588
6,801
7,216
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 2
8,014
572
4,426
5,505
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Rarson
Tsukuyomi
12
2 / 4 / 4
7,346
525
6,868
9,895
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Stuy126
Cerberus
12
4 / 0 / 6
7,255
518
6,019
11,920
8,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
8
Kills
14
14
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
Gilgamesh
DeadPan00
Gilgamesh
0
3
1
0.17
W
Jing Wei
FunnyRat8487
Jing Wei
7
0
2
8
L
0
3
4
0.67
L
Cabrakan
5
3
1
1.83
W
1
1
2
2
W
Tsukuyomi
Rarson
Tsukuyomi
2
4
4
1
W
Cerberus
Stuy126
Cerberus
4
0
6
7
L
1
1
1
1.5
L
Danzaburou
xEddiebooh3601
Danzaburou
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,368
Damage
32,912
46,243
Taken
46,685
23,449
Mitigated
24,618
11,804
Healing
15,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,188
305
0
926
5,920
1,867
0
1,784
4,064
55,571
0
W
Gilgamesh
DeadPan00
Gilgamesh
8,798
2,459
0
876
12,149
8,455
638
1,204
10,441
0
53,036
W
Jing Wei
FunnyRat8487
Jing Wei
6,801
5,065
0
4,052
7,216
2,426
880
1,119
6,017
0
45,935
L
2,512
251
0
4,538
11,664
5,025
0
3,837
7,755
0
18,951
L
Cabrakan
6,685
848
0
1,042
9,214
5,086
0
2,544
6,504
34,856
0
W
4,426
272
0
2,466
5,505
1,825
0
3,179
2,090
51,984
0
W
Tsukuyomi
Rarson
Tsukuyomi
6,868
2,299
0
3,714
9,895
3,397
0
4,674
4,922
0
42,516
W
Cerberus
Stuy126
Cerberus
6,019
252
0
4,736
11,920
8,515
0
2,814
8,917
30,255
0
L
6,611
1,241
0
3,625
11,291
9,397
0
464
10,827
0
44,348
L
Danzaburou
xEddiebooh3601
Danzaburou
3,372
1,371
0
1,673
8,154
2,074
0
1,476
6,648
0
29,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,122
Gold Earned
38,480
371
Minions Killed
464
0
Camps Cleared
0
1,329,813
Distance Traveled
1,401,672
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,713
551
121
9
0
318,401
0
W
Gilgamesh
7,632
545
105
8
0
274,545
1
W
Jing Wei
8,233
588
92
7
0
274,444
2
L
Tyr
6,624
473
34
2
0
292,012
0
L
Cabrakan
7,396
528
60
4
0
262,658
5
W
Scylla
8,014
572
115
8
0
266,450
5
W
Tsukuyomi
7,346
525
77
6
0
287,598
3
W
Cerberus
7,255
518
75
5
0
298,635
4
L
Mulan
7,476
534
98
7
0
246,704
1
L
Danzaburou
5,913
422
58
4
0
210,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role