Player Matchup

Kukulkan
Kukulkan
Colsino
Kukulkan
Level 85
God Stats
1W - 1L
1,294 SR
Queue Stats
30W - 28L
1,468 Elo+
Party 2
Danzaburou
Danzaburou
DaddyZephyr
Danzaburou
Level 104
God Stats
7W - 5L
1,537 SR
Queue Stats
110W - 96L
1,484 Elo+
Party 2
Cerberus
Cerberus
ShadowDragon022
Cerberus
Level 29
God Stats
10W - 8L
1,521 SR
Queue Stats
104W - 77L
1,615 Elo+
Party 3
Gilgamesh
Gilgamesh
Smurf Tenshi
Gilgamesh
Level 18
God Stats
7W - 1L
1,512 SR
Queue Stats
79W - 56L
1,754 Elo+
Party 2
Sylvanus
Sylvanus
Syvrus
Sylvanus
Level 122
God Stats
5W - 3L
1,593 SR
Queue Stats
35W - 34L
1,420 Elo+
Party 3
Team Averages
Level 72
1,491 SR
1,548 Elo+

VS

Team Averages
Level 62
1,460 SR
1,510 Elo+
Ganesha
Ganesha
Chowder916
Ganesha
Level 47
God Stats
11W - 9L
1,709 SR
Queue Stats
100W - 93L
1,542 Elo+
Party 1
Vulcan
Vulcan
Okami 916
Vulcan
Level 87
God Stats
1W - 2L
1,385 SR
Queue Stats
271W - 261L
1,508 Elo+
Party 1
Kuzenbo
Kuzenbo
Tortoise 916
Kuzenbo
Level 84
God Stats
31W - 26L
1,637 SR
Queue Stats
158W - 150L
1,587 Elo+
Party 1
Izanami
Izanami
madhadder2000
Izanami
Level 46
God Stats
1W - 2L
1,270 SR
Queue Stats
190W - 208L
1,476 Elo+
Party 1
Awilix
Awilix
zZHorrorQueenZz
Awilix
Level 46
God Stats
1W - 2L
1,299 SR
Queue Stats
386W - 394L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Colsino
Kukulkan
14
4 / 2 / 3
8,696
512
8,382
6,215
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
DaddyZephyr
Danzaburou
19
8 / 0 / 6
11,389
670
13,796
12,815
5,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
16
5 / 2 / 3
10,147
597
12,007
14,868
11,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Smurf Tenshi
Gilgamesh
16
4 / 3 / 4
9,708
571
8,616
15,849
10,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
Syvrus
Sylvanus
11
4 / 3 / 5
8,375
493
8,440
13,066
8,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chowder916
Ganesha
12
0 / 2 / 8
8,449
497
8,381
14,678
8,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Okami 916
Vulcan
14
4 / 6 / 1
9,047
532
8,616
10,333
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Tortoise 916
Kuzenbo
15
4 / 2 / 1
9,155
539
11,747
13,905
8,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
13
0 / 8 / 1
7,909
465
3,675
11,795
3,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 7 / 2
7,767
457
4,491
14,078
4,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
25
Kills
10
10
Deaths
25
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Chowder916
Ganesha
0
2
8
2
W
Kukulkan
Colsino
Kukulkan
4
2
3
2.75
W
Danzaburou
DaddyZephyr
Danzaburou
8
0
6
11
L
Vulcan
Okami 916
Vulcan
4
6
1
0.75
W
Cerberus
5
2
3
3.25
W
Gilgamesh
Smurf Tenshi
Gilgamesh
4
3
4
2
W
Sylvanus
Syvrus
Sylvanus
4
3
5
2.17
L
Kuzenbo
Tortoise 916
Kuzenbo
4
2
1
2.25
L
Izanami
0
8
1
0.06
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,241
Damage
36,910
62,813
Taken
64,789
38,389
Mitigated
29,228
28,677
Healing
13,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Chowder916
Ganesha
8,381
1,162
772
3,774
14,678
8,502
0
8,151
6,317
21,225
0
W
Kukulkan
Colsino
Kukulkan
8,382
660
0
1,250
6,215
2,131
488
3,801
2,086
39,755
0
W
Danzaburou
DaddyZephyr
Danzaburou
13,796
6,680
0
6,438
12,815
5,254
4,850
1,876
10,923
0
89,912
L
Vulcan
Okami 916
Vulcan
8,616
1,185
0
1,943
10,333
4,068
41
4,624
5,470
48,016
0
W
Cerberus
12,007
797
0
6,563
14,868
11,345
314
10,546
4,290
64,344
0
W
Gilgamesh
Smurf Tenshi
Gilgamesh
8,616
2,681
0
6,953
15,849
10,697
0
4,637
11,152
0
74,023
W
Sylvanus
Syvrus
Sylvanus
8,440
2,898
3,094
4,379
13,066
8,962
264
7,240
5,618
17,985
0
L
Kuzenbo
Tortoise 916
Kuzenbo
11,747
3,846
0
2,460
13,905
8,914
665
7,097
6,382
53,667
0
L
Izanami
3,675
2,356
0
1,647
11,795
3,481
0
2,904
8,815
0
51,225
L
4,491
1,982
0
2,527
14,078
4,263
0
4,912
8,976
0
37,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,315
Gold Earned
42,327
543
Minions Killed
415
0
Camps Cleared
0
1,572,395
Distance Traveled
1,503,966
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,449
497
13
1
0
300,177
0
W
Kukulkan
8,696
512
85
5
0
273,835
1
W
Danzaburou
11,389
670
148
9
0
326,909
1
L
Vulcan
9,047
532
96
6
0
300,652
2
W
Cerberus
10,147
597
163
10
0
314,916
2
W
Gilgamesh
9,708
571
127
7
0
323,232
3
W
Sylvanus
8,375
493
20
1
0
333,503
4
L
Kuzenbo
9,155
539
98
6
0
277,081
0
L
Izanami
7,909
465
130
8
0
288,820
0
L
Awilix
7,767
457
78
5
0
337,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role