Player Matchup

Anubis
Anubis
BillClintnrapist
Anubis
Level 37
God Stats
22W - 15L
1,751 SR
Queue Stats
23W - 15L
1,717 Elo+
Party 1
Kukulkan
Kukulkan
Denneth
Kukulkan
Level 58
God Stats
0W - 1L
1,569 SR
Queue Stats
39W - 32L
1,659 Elo+
Party 1
Vamana
Vamana
zei0n
Vamana
Level 21
God Stats
2W - 2L
1,745 SR
Queue Stats
9W - 8L
1,615 Elo+
Solo
Team Averages
Level 39
1,688 SR
1,664 Elo+

VS

Team Averages
Level 66
1,639 SR
1,551 Elo+
Discordia
Discordia
Browning3600
Discordia
Level 22
God Stats
76W - 54L
1,719 SR
Queue Stats
836W - 744L
1,522 Elo+
Solo
Hercules
Hercules
Mordaci
Hercules
Level 126
God Stats
3W - 4L
1,725 SR
Queue Stats
171W - 164L
1,586 Elo+
Party 2
Chernobog
Chernobog
Sicx501
Chernobog
Level 49
God Stats
1W - 0L
1,474 SR
Queue Stats
94W - 90L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 6
11,974
630
10,152
12,531
5,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Denneth
Kukulkan
16
2 / 4 / 9
12,025
633
11,076
11,503
4,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
zei0n
Vamana
15
6 / 7 / 5
12,224
643
12,763
23,877
19,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Browning3600
Discordia
18
9 / 4 / 4
13,528
712
15,549
11,105
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Mordaci
Hercules
17
5 / 2 / 10
13,382
704
15,416
16,953
15,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Sicx501
Chernobog
16
3 / 5 / 11
13,054
687
9,201
17,038
7,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
11
Kills
17
18
Deaths
11
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
7
6
0.86
W
Discordia
Browning3600
Discordia
9
4
4
2.75
L
Kukulkan
Denneth
Kukulkan
2
4
9
1.63
W
Hercules
Mordaci
Hercules
5
2
10
5
W
Chernobog
Sicx501
Chernobog
3
5
11
1.7
L
Vamana
zei0n
Vamana
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,991
Damage
40,166
47,911
Taken
45,096
29,107
Mitigated
26,289
9,889
Healing
16,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,152
356
0
3,241
12,531
5,713
417
3,032
9,093
71,536
0
W
Discordia
Browning3600
Discordia
15,549
451
0
3,855
11,105
3,521
1,064
3,765
7,340
58,037
0
L
Kukulkan
Denneth
Kukulkan
11,076
687
0
250
11,503
4,136
439
4,567
6,387
59,547
0
W
Hercules
Mordaci
Hercules
15,416
5,764
0
3,970
16,953
15,697
287
8,359
8,594
0
50,268
W
Chernobog
Sicx501
Chernobog
9,201
6,593
0
8,207
17,038
7,071
2,432
9,152
7,886
0
60,713
L
Vamana
zei0n
Vamana
12,763
4,990
0
6,398
23,877
19,258
883
6,639
16,212
0
34,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,223
Gold Earned
39,964
232
Minions Killed
215
0
Camps Cleared
0
1,004,326
Distance Traveled
1,027,088
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,974
630
98
5
0
293,775
5
W
Discordia
13,528
712
53
3
0
328,928
6
L
Kukulkan
12,025
633
98
5
0
361,915
0
W
Hercules
13,382
704
57
3
0
366,827
4
W
Chernobog
13,054
687
105
6
0
331,333
1
L
Vamana
12,224
643
36
2
0
348,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role