Player Matchup

Achilles
Achilles
CoachhRedd
Achilles
Level 102
God Stats
16W - 6L
1,639 SR
Queue Stats
63W - 35L
1,761 Elo+
Party 2
Fenrir
Fenrir
FatBottomedGirls
Fenrir
Level 128
God Stats
7W - 1L
1,984 SR
Queue Stats
141W - 105L
1,614 Elo+
Party 2
Anhur
Anhur
FrozomaPie
Anhur
Level 126
God Stats
6W - 3L
1,626 SR
Queue Stats
151W - 96L
1,517 Elo+
Party 2
Zeus
Zeus
TheAndy32300
Zeus
Level 40
God Stats
8W - 4L
1,693 SR
Queue Stats
22W - 14L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
drod806
Xing Tian
Level 115
God Stats
6W - 7L
1,655 SR
Queue Stats
207W - 141L
1,620 Elo+
Party 2
Team Averages
Level 102
1,720 SR
1,603 Elo+

VS

Team Averages
Level 87
1,541 SR
1,457 Elo+
Chang'e
Chang'e
Adrianoboe
Chang'e
Level 104
God Stats
7W - 11L
1,519 SR
Queue Stats
1,135W - 1,082L
1,542 Elo+
Party 1
Osiris
Osiris
Hifonic
Osiris
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 147L
1,452 Elo+
Party 3
Ares
Ares
ItsDidgy
Ares
Level 17
God Stats
1W - 1L
1,798 SR
Queue Stats
7W - 13L
1,328 Elo+
Party 3
Chiron
Chiron
nirvana5506
Chiron
Level 129
God Stats
2W - 10L
1,336 SR
Queue Stats
411W - 471L
1,419 Elo+
Party 1
Fenrir
Fenrir
xSteve2196
Fenrir
Level 127
God Stats
16W - 17L
1,551 SR
Queue Stats
585W - 581L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CoachhRedd
Achilles
13
4 / 2 / 0
8,033
536
4,853
8,831
4,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
6 / 2 / 2
8,681
579
8,764
10,070
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
14
7 / 2 / 2
9,008
601
9,718
9,788
2,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 5 / 0
6,639
443
7,578
5,195
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
drod806
Xing Tian
12
0 / 0 / 9
8,009
534
4,255
9,140
4,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Adrianoboe
Chang'e
13
1 / 2 / 6
7,600
507
5,262
9,215
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Hifonic
Osiris
12
0 / 5 / 1
6,655
444
3,940
10,411
8,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
10
0 / 5 / 0
5,706
380
1,894
8,811
5,143
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
10
0 / 5 / 2
6,327
422
6,779
10,276
3,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
xSteve2196
Fenrir
15
10 / 1 / 1
8,877
592
7,598
10,549
4,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
18
Kills
11
11
Deaths
18
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Adrianoboe
Chang'e
1
2
6
2
W
Achilles
CoachhRedd
Achilles
4
2
0
2
W
6
2
2
3.5
W
Anhur
7
2
2
4
L
Osiris
Hifonic
Osiris
0
5
1
0.1
L
Ares
0
5
0
0
W
1
5
0
0.2
W
Xing Tian
drod806
Xing Tian
0
0
9
4.5
L
Chiron
0
5
2
0.2
L
Fenrir
xSteve2196
Fenrir
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,168
Damage
25,473
43,024
Taken
49,262
17,387
Mitigated
25,199
10,523
Healing
10,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Adrianoboe
Chang'e
5,262
157
554
3,469
9,215
3,283
0
4,881
4,334
39,627
0
W
Achilles
CoachhRedd
Achilles
4,853
1,308
0
550
8,831
4,882
664
414
7,998
0
39,579
W
8,764
3,244
0
3,838
10,070
3,951
0
2,329
7,513
0
59,824
W
Anhur
9,718
5,214
0
4,168
9,788
2,919
729
1,100
8,688
0
54,538
L
Osiris
Hifonic
Osiris
3,940
1,574
0
1,125
10,411
8,681
555
1,148
9,263
0
32,486
L
Ares
1,894
322
0
0
8,811
5,143
0
1,848
6,963
17,770
0
W
7,578
1,010
0
137
5,195
1,328
340
945
4,186
40,319
0
W
Xing Tian
drod806
Xing Tian
4,255
550
269
1,561
9,140
4,307
150
1,876
7,108
24,470
0
L
Chiron
6,779
2,687
553
2,320
10,276
3,367
138
1,309
8,955
0
32,730
L
Fenrir
xSteve2196
Fenrir
7,598
1,666
0
2,783
10,549
4,725
0
2,647
7,902
0
57,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,370
Gold Earned
35,165
377
Minions Killed
337
0
Camps Cleared
0
1,402,024
Distance Traveled
1,378,043
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,600
507
86
6
0
292,049
1
W
Achilles
8,033
536
80
5
0
292,612
3
W
Fenrir
8,681
579
107
7
0
326,764
3
W
Anhur
9,008
601
98
7
0
253,192
4
L
Osiris
6,655
444
54
4
0
253,105
1
L
Ares
5,706
380
32
2
0
252,681
0
W
Zeus
6,639
443
68
5
0
234,311
0
W
Xing Tian
8,009
534
24
2
0
295,145
7
L
Chiron
6,327
422
65
4
0
261,948
1
L
Fenrir
8,877
592
100
7
0
318,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role