Player Matchup

Heimdallr
Heimdallr
Emma V6
Heimdallr
Level 8
God Stats
1W - 1L
1,765 SR
Queue Stats
41W - 12L
1,612 Elo+
Solo
Cerberus
Cerberus
Evil_Penguino778
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,564 Elo+
Solo
Chang'e
Chang'e
Kezwrld-
Chang'e
Level 25
God Stats
2W - 2L
1,659 SR
Queue Stats
94W - 94L
1,629 Elo+
Solo
Ullr
Ullr
Kulele808
Ullr
Level 28
God Stats
3W - 3L
1,515 SR
Queue Stats
74W - 63L
1,630 Elo+
Solo
Tiamat
Tiamat
PaulDaConvict
Tiamat
Level 29
God Stats
11W - 8L
1,745 SR
Queue Stats
850W - 795L
1,580 Elo+
Solo
Team Averages
Level 20
1,637 SR
1,603 Elo+

VS

Team Averages
Level 22
1,491 SR
1,643 Elo+
Arachne
Arachne
DoochCanoe
Arachne
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 69L
1,608 Elo+
Solo
Hercules
Hercules
StickyNicky2611
Hercules
Level 28
God Stats
1W - 1L
1,279 SR
Queue Stats
13W - 6L
1,643 Elo+
Solo
Ra
Ra
Yougotbeads
Ra
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 35L
1,635 Elo+
Party 1
Gilgamesh
Gilgamesh
iNeeDblInk
Gilgamesh
Level 18
God Stats
14W - 6L
1,701 SR
Queue Stats
45W - 38L
1,648 Elo+
Party 1
Janus
Janus
kindafragging
Janus
Level 28
God Stats
3W - 5L
1,474 SR
Queue Stats
88W - 60L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Emma V6
Heimdallr
9
0 / 1 / 0
5,269
527
3,108
5,176
1,776
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 4 / 1
3,950
395
976
4,870
2,210
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
Kezwrld-
Chang'e
10
4 / 5 / 0
5,801
580
4,422
6,745
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ullr
10
0 / 0 / 1
5,495
550
1,134
6,106
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 1 / 0
5,229
523
3,157
3,592
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DoochCanoe
Arachne
9
3 / 1 / 0
5,594
559
2,073
6,877
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
9
1 / 0 / 1
5,285
529
1,877
5,697
2,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 0 / 1
5,965
597
806
3,599
962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
iNeeDblInk
Gilgamesh
12
3 / 3 / 3
6,930
693
6,266
8,078
3,503
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

11
3 / 0 / 0
6,386
639
5,111
5,130
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
11
11
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
DoochCanoe
Arachne
3
1
0
3
L
Heimdallr
Emma V6
Heimdallr
0
1
0
0
L
0
4
1
0.13
L
Chang'e
Kezwrld-
Chang'e
4
5
0
0.8
L
Ullr
0
0
1
0.5
L
0
1
0
0
W
Hercules
1
0
1
1.5
W
1
0
1
1.5
W
Gilgamesh
iNeeDblInk
Gilgamesh
3
3
3
1.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,797
Damage
16,133
26,489
Taken
29,381
9,635
Mitigated
10,778
8,415
Healing
10,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DoochCanoe
Arachne
2,073
1,558
0
3,736
6,877
2,056
0
1,098
5,725
0
23,176
L
Heimdallr
Emma V6
Heimdallr
3,108
2,074
0
1,667
5,176
1,776
0
653
4,523
0
29,275
L
976
0
0
108
4,870
2,210
0
2,042
2,676
6,948
0
L
Chang'e
Kezwrld-
Chang'e
4,422
168
313
2,111
6,745
1,760
0
0
6,745
22,229
0
L
Ullr
1,134
277
0
3,396
6,106
1,870
0
399
5,629
0
31,279
L
3,157
395
0
820
3,592
2,019
66
2,407
999
30,345
0
W
Hercules
1,877
127
0
1,518
5,697
2,811
0
535
5,134
0
18,283
W
806
337
407
1,651
3,599
962
350
850
2,749
36,817
0
W
Gilgamesh
iNeeDblInk
Gilgamesh
6,266
1,595
0
2,332
8,078
3,503
0
3,245
4,833
0
38,031
W
5,111
614
0
1,124
5,130
1,446
0
2,507
2,385
41,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,744
Gold Earned
30,160
263
Minions Killed
382
0
Camps Cleared
0
874,997
Distance Traveled
1,012,823
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,594
559
54
5
0
235,792
3
L
Heimdallr
5,269
527
64
6
0
171,030
1
L
Cerberus
3,950
395
5
1
0
147,587
0
L
Chang'e
5,801
580
51
5
0
182,380
0
L
Ullr
5,495
550
80
8
0
182,086
3
L
Tiamat
5,229
523
63
6
0
191,914
2
W
Hercules
5,285
529
42
4
0
187,307
4
W
Ra
5,965
597
76
8
0
184,240
0
W
Gilgamesh
6,930
693
87
9
0
180,572
1
W
Janus
6,386
639
123
12
0
224,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role